Player Matchup

Cernunnos
Cernunnos
Extroyer____
Cernunnos
Level 139
God Stats
4W - 10L
1,285 SR
Queue Stats
407W - 432L
1,595 Elo+
Solo
Agni
Agni
Kallark82
Agni
Level 159
God Stats
2W - 8L
1,299 SR
Queue Stats
535W - 538L
1,578 Elo+
Solo
Sol
Sol
Silverbl00d
Sol
Level 156
God Stats
3W - 2L
1,712 SR
Queue Stats
157W - 150L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
Smashu8rosu
Baron Samedi
Level 149
God Stats
3W - 4L
1,614 SR
Queue Stats
162W - 188L
1,521 Elo+
Solo
Hachiman
Hachiman
Xzorgo
Hachiman
Level 87
God Stats
2W - 1L
1,738 SR
Queue Stats
182W - 163L
1,612 Elo+
Solo
Team Averages
Level 138
1,529 SR
1,572 Elo+

VS

Team Averages
Level 109
1,564 SR
1,523 Elo+
Anhur
Anhur
Azcean2
Anhur
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 100L
1,527 Elo+
Solo
Horus
Horus
BurguesPT
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FurysVoice
Anubis
Level 94
God Stats
5W - 4L
1,619 SR
Queue Stats
58W - 69L
1,528 Elo+
Party 1
Hercules
Hercules
JoshAndTheKidsx
Hercules
Level 88
God Stats
2W - 0L
1,700 SR
Queue Stats
28W - 38L
1,528 Elo+
Party 1
Bacchus
Bacchus
RavenSorrows
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 68L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Extroyer____
Cernunnos
17
4 / 8 / 10
9,916
708
10,731
16,467
6,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
17
6 / 7 / 11
10,404
743
15,329
14,266
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 4 / 12
9,706
693
14,109
13,046
4,641
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Smashu8rosu
Baron Samedi
15
2 / 9 / 11
8,900
636
10,672
16,030
5,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Xzorgo
Hachiman
17
6 / 7 / 9
9,955
711
18,489
15,344
4,054
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Azcean2
Anhur
19
8 / 4 / 14
11,787
842
13,726
14,296
7,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
BurguesPT
Horus
15
1 / 3 / 20
10,034
717
3,385
19,053
22,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
FurysVoice
Anubis
20
16 / 4 / 11
12,909
922
25,986
18,585
10,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
2 / 4 / 18
9,579
684
8,577
16,874
15,685
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
RavenSorrows
Bacchus
17
8 / 5 / 20
11,526
823
16,432
22,107
34,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
118
20
Kills
35
35
Deaths
20
53
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Anhur
Azcean2
Anhur
8
4
14
3.75
W
Horus
BurguesPT
Horus
1
3
20
3.67
L
Cernunnos
Extroyer____
Cernunnos
4
8
10
1.13
W
Anubis
FurysVoice
Anubis
16
4
11
5.38
W
Hercules
2
4
18
2.75
L
Agni
6
7
11
1.64
W
Bacchus
RavenSorrows
Bacchus
8
5
20
3.6
L
2
4
12
2
L
Baron Samedi
Smashu8rosu
Baron Samedi
2
9
11
0.83
L
Hachiman
Xzorgo
Hachiman
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,330
Damage
68,106
75,153
Taken
90,915
26,010
Mitigated
90,317
24,788
Healing
43,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Azcean2
Anhur
13,726
5,135
2,194
2,165
14,296
7,080
1,946
5,189
9,107
0
37,670
W
Horus
BurguesPT
Horus
3,385
1,679
7,002
7,405
19,053
22,453
95
7,499
11,554
184
9,218
L
Cernunnos
Extroyer____
Cernunnos
10,731
3,963
956
3,510
16,467
6,884
192
8,365
8,102
0
25,675
W
Anubis
FurysVoice
Anubis
25,986
467
2,222
7,642
18,585
10,484
1,640
11,012
7,573
49,505
0
W
Hercules
8,577
1,471
2,903
4,105
16,874
15,685
675
6,774
10,100
0
12,010
L
Agni
15,329
1,313
1,370
1,925
14,266
4,591
68
9,484
4,782
23,666
0
W
Bacchus
RavenSorrows
Bacchus
16,432
1,713
4,486
3,317
22,107
34,615
252
9,636
12,471
22,725
0
L
14,109
3,871
1,327
4,549
13,046
4,641
830
5,960
7,086
24,484
0
L
Baron Samedi
Smashu8rosu
Baron Samedi
10,672
533
3,490
3,851
16,030
5,840
0
10,079
5,951
17,939
0
L
Hachiman
Xzorgo
Hachiman
18,489
13,187
1,908
1,902
15,344
4,054
69
8,708
6,559
0
32,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
55,835
117
Minions Killed
120
0
Camps Cleared
0
1,045,792
Distance Traveled
1,255,182
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,787
842
53
4
0
249,350
3
W
Horus
10,034
717
8
1
0
268,903
0
L
Cernunnos
9,916
708
32
2
0
192,910
1
W
Anubis
12,909
922
43
3
0
229,611
0
W
Hercules
9,579
684
8
1
0
264,035
1
L
Agni
10,404
743
23
2
0
200,601
0
W
Bacchus
11,526
823
8
1
0
243,283
0
L
Sol
9,706
693
29
2
0
237,375
0
L
Baron Samedi
8,900
636
6
0
0
199,554
3
L
Hachiman
9,955
711
27
2
0
215,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role