Player Matchup

Da Ji
Da Ji
PankekeBotKawaii
Da Ji
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
TheDollmaster
Baron Samedi
Level 95
God Stats
2W - 2L
1,791 SR
Queue Stats
59W - 61L
1,454 Elo+
Solo
Bellona
Bellona
Vestorax
Bellona
Level 21
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 3L
1,311 Elo+
Party 4
Jormungandr
Jormungandr
isidro800
Jormungandr
Level 86
God Stats
0W - 1L
1,553 SR
Queue Stats
97W - 99L
1,382 Elo+
Party 1
Ullr
Ullr
paco_soler
Ullr
Level 61
God Stats
1W - 2L
1,793 SR
Queue Stats
230W - 290L
1,420 Elo+
Party 1
Team Averages
Level 66
1,589 SR
1,413 Elo+

VS

Team Averages
Level 89
1,382 SR
1,402 Elo+
Sobek
Sobek
Aiace47
Sobek
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 278L
1,416 Elo+
Solo
Nox
Nox
Dauta
Nox
Level 91
God Stats
1W - 5L
1,306 SR
Queue Stats
66W - 70L
1,409 Elo+
Party 3
Aphrodite
Aphrodite
Jgoga
Aphrodite
Level 85
God Stats
48W - 53L
1,464 SR
Queue Stats
460W - 590L
1,380 Elo+
Party 2
Xbalanque
Xbalanque
Riskbak
Xbalanque
Level 104
God Stats
1W - 2L
1,215 SR
Queue Stats
267W - 399L
1,391 Elo+
Party 2
Nemesis
Nemesis
ngorovitch
Nemesis
Level 109
God Stats
20W - 15L
1,425 SR
Queue Stats
215W - 217L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 3
5,122
394
1,100
7,871
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TheDollmaster
Baron Samedi
10
1 / 5 / 1
6,427
494
4,637
6,963
2,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Vestorax
Bellona
11
0 / 3 / 1
6,529
502
2,832
6,752
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
isidro800
Jormungandr
10
5 / 1 / 3
6,897
531
7,061
7,747
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
2 / 3 / 2
6,039
465
5,221
6,429
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aiace47
Sobek
12
3 / 0 / 2
6,966
536
3,310
5,674
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
Dauta
Nox
13
3 / 0 / 4
7,837
603
4,067
4,558
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Jgoga
Aphrodite
10
1 / 4 / 4
6,615
509
2,738
9,449
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Riskbak
Xbalanque
10
3 / 2 / 5
6,278
483
8,454
10,003
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
ngorovitch
Nemesis
12
7 / 2 / 3
7,579
583
4,787
8,355
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
17
17
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aiace47
Sobek
3
0
2
4
W
Nox
Dauta
Nox
3
0
4
5
W
Aphrodite
Jgoga
Aphrodite
1
4
4
0.75
L
0
5
3
0.3
W
Xbalanque
Riskbak
Xbalanque
3
2
5
2.75
L
Baron Samedi
TheDollmaster
Baron Samedi
1
5
1
0.3
L
Bellona
Vestorax
Bellona
0
3
1
0.17
L
Jormungandr
isidro800
Jormungandr
5
1
3
6.5
W
Nemesis
ngorovitch
Nemesis
7
2
3
4.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,851
Damage
23,356
35,762
Taken
38,039
14,688
Mitigated
15,631
7,584
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aiace47
Sobek
3,310
311
0
3,708
5,674
4,019
28
799
4,793
22,429
0
W
Nox
Dauta
Nox
4,067
983
0
1,411
4,558
1,665
952
1,835
2,723
39,272
0
W
Aphrodite
Jgoga
Aphrodite
2,738
885
1,886
4,866
9,449
3,883
462
3,902
5,547
26,006
0
L
1,100
149
0
2,907
7,871
1,811
0
744
7,089
0
18,224
W
Xbalanque
Riskbak
Xbalanque
8,454
5,306
329
3,151
10,003
2,877
786
2,989
7,014
0
34,203
L
Baron Samedi
TheDollmaster
Baron Samedi
4,637
505
171
1,358
6,963
2,591
0
3,212
3,559
32,285
0
L
Bellona
Vestorax
Bellona
2,832
1,146
0
307
6,752
4,036
0
2,516
3,989
0
28,824
L
Jormungandr
isidro800
Jormungandr
7,061
1,305
0
1,794
7,747
4,300
165
1,773
5,934
23,922
0
W
Nemesis
ngorovitch
Nemesis
4,787
2,454
0
3,265
8,355
3,187
0
2,041
6,264
0
40,316
L
5,221
2,776
0
1,047
6,429
1,950
494
1,328
5,076
0
23,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,014
Gold Earned
35,275
247
Minions Killed
320
0
Camps Cleared
0
1,198,520
Distance Traveled
1,215,168
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,966
536
46
4
0
264,746
3
W
Nox
7,837
603
99
8
0
262,460
7
W
Aphrodite
6,615
509
46
4
0
196,640
1
L
Da Ji
5,122
394
43
3
0
190,988
2
W
Xbalanque
6,278
483
53
4
0
218,275
2
L
Baron Samedi
6,427
494
73
6
0
227,532
4
L
Bellona
6,529
502
64
5
0
281,473
0
L
Jormungandr
6,897
531
24
2
0
263,329
2
W
Nemesis
7,579
583
76
6
0
273,047
4
L
Ullr
6,039
465
43
3
0
235,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role