Player Matchup

Agni
Agni
Brawil
Agni
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 88L
1,409 Elo+
Party 1
Thor
Thor
Superpro32
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
deldr1m
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,492 Elo+
Solo
Terra
Terra
jo110288
Terra
Level 28
God Stats
7W - 5L
1,637 SR
Queue Stats
136W - 149L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
nuJl10JlbkuH
Ao Kuang
Level 7
God Stats
8W - 8L
1,500 SR
Queue Stats
126W - 104L
1,541 Elo+
Party 1
Team Averages
Level 11
1,527 SR
1,489 Elo+

VS

Team Averages
Level 41
1,547 SR
1,392 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Krey3
Izanami
Level 26
God Stats
22W - 26L
1,520 SR
Queue Stats
57W - 81L
1,472 Elo+
Party 3
Chernobog
Chernobog
ZackOD205
Chernobog
Level 7
God Stats
2W - 2L
1,378 SR
Queue Stats
4W - 3L
1,278 Elo+
Party 2
Discordia
Discordia
карма982
Discordia
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,192 Elo+
Party 3
Arachne
Arachne
мэл22
Arachne
Level 24
God Stats
5W - 0L
1,835 SR
Queue Stats
8W - 6L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Brawil
Agni
11
6 / 7 / 4
7,910
494
7,377
10,297
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 6 / 2
8,227
514
8,820
12,237
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
deldr1m
Kukulkan
11
2 / 7 / 3
6,834
427
7,146
8,477
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Terra
jo110288
Terra
11
1 / 4 / 2
6,468
404
3,568
11,887
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
nuJl10JlbkuH
Ao Kuang
12
5 / 6 / 1
7,636
477
7,275
15,246
7,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 6 / 10
8,363
523
11,244
13,880
10,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Krey3
Izanami
15
12 / 3 / 5
9,692
606
15,863
12,063
4,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
ZackOD205
Chernobog
13
4 / 4 / 11
8,529
533
4,208
10,196
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
карма982
Discordia
11
2 / 4 / 8
7,509
469
4,815
6,340
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
мэл22
Arachne
13
7 / 4 / 6
8,717
545
7,797
9,963
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
21
Kills
30
30
Deaths
21
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
6
10
1.67
L
Agni
Brawil
Agni
6
7
4
1.14
W
Izanami
Krey3
Izanami
12
3
5
4.83
L
7
6
2
1.33
W
Chernobog
ZackOD205
Chernobog
4
4
11
2.38
L
Kukulkan
deldr1m
Kukulkan
2
7
3
0.5
L
Terra
jo110288
Terra
1
4
2
0.5
L
Ao Kuang
nuJl10JlbkuH
Ao Kuang
5
6
1
0.92
W
Discordia
карма982
Discordia
2
4
8
1.5
W
Arachne
мэл22
Arachne
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,186
Damage
43,927
58,144
Taken
52,442
28,866
Mitigated
23,189
10,974
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,244
3,262
0
798
13,880
10,348
304
5,738
7,736
0
36,121
L
Agni
Brawil
Agni
7,377
1,212
0
1,958
10,297
4,591
0
847
9,390
21,619
0
W
Izanami
Krey3
Izanami
15,863
11,246
0
2,664
12,063
4,231
5,174
5,336
6,507
0
57,219
L
8,820
3,169
0
2,244
12,237
4,465
0
381
11,768
0
38,634
W
Chernobog
ZackOD205
Chernobog
4,208
2,624
0
3,162
10,196
3,234
3,161
3,887
5,960
0
33,547
L
Kukulkan
deldr1m
Kukulkan
7,146
1,011
0
0
8,477
3,153
429
1,456
6,823
29,455
0
L
Terra
jo110288
Terra
3,568
661
1,268
2,548
11,887
8,749
0
1,128
10,363
18,419
0
L
Ao Kuang
nuJl10JlbkuH
Ao Kuang
7,275
2,446
0
2,956
15,246
7,908
360
239
14,985
31,955
7,054
W
Discordia
карма982
Discordia
4,815
238
0
127
6,340
2,144
339
4,250
1,944
23,949
0
W
Arachne
мэл22
Arachne
7,797
6,014
0
2,278
9,963
3,232
263
4,487
5,410
0
23,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,075
Gold Earned
42,810
278
Minions Killed
301
0
Camps Cleared
0
1,326,995
Distance Traveled
1,348,087
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,363
523
49
3
0
286,149
1
L
Agni
7,910
494
37
2
0
239,961
0
W
Izanami
9,692
606
90
6
0
268,352
2
L
Thor
8,227
514
74
5
0
274,332
5
W
Chernobog
8,529
533
67
4
0
267,168
0
L
Kukulkan
6,834
427
61
4
0
254,273
2
L
Terra
6,468
404
37
2
0
283,847
3
L
Ao Kuang
7,636
477
69
4
0
274,582
2
W
Discordia
7,509
469
47
3
0
235,939
0
W
Arachne
8,717
545
48
3
0
290,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role