Player Matchup

Sylvanus
Sylvanus
AterDeus
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,443 Elo+
Solo
Hachiman
Hachiman
Coun7
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,516 Elo+
Solo
Ra
Ra
MadJistaken
Ra
Level 3
God Stats
1W - 3L
1,715 SR
Queue Stats
6W - 9L
1,715 Elo+
Party 2
Bellona
Bellona
Moksh4
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
bednyy
Thanatos
Level 27
God Stats
6W - 3L
1,711 SR
Queue Stats
57W - 63L
1,401 Elo+
Solo
Team Averages
Level 18
1,585 SR
1,515 Elo+

VS

Team Averages
Level 28
1,567 SR
1,475 Elo+
Sun Wukong
Sun Wukong
GreigorII
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jamada99
Tsukuyomi
Level 28
God Stats
24W - 20L
1,583 SR
Queue Stats
61W - 76L
1,399 Elo+
Solo
Anubis
Anubis
Nieube
Anubis
Level 27
God Stats
14W - 2L
1,753 SR
Queue Stats
260W - 242L
1,475 Elo+
Solo
Agni
Agni
SmiteOldPlayerrr
Agni
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Yugyeomah
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AterDeus
Sylvanus
12
2 / 11 / 2
7,862
414
7,677
22,218
14,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Coun7
Hachiman
12
1 / 11 / 3
7,832
412
7,726
17,930
5,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 11 / 0
8,735
460
6,874
15,398
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Moksh4
Bellona
12
1 / 10 / 3
7,525
396
5,167
16,163
11,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
bednyy
Thanatos
9
0 / 6 / 1
6,823
359
3,661
11,962
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GreigorII
Sun Wukong
19
7 / 0 / 4
11,896
626
10,583
13,436
13,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Jamada99
Tsukuyomi
15
4 / 1 / 19
10,020
527
9,480
11,230
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Nieube
Anubis
17
15 / 3 / 6
11,150
587
16,912
14,355
8,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
21 / 1 / 5
11,994
631
21,316
9,824
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Yugyeomah
Baron Samedi
14
2 / 3 / 23
9,186
483
10,190
9,828
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
106
7
Kills
49
49
Deaths
8
9
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AterDeus
Sylvanus
2
11
2
0.27
L
Hachiman
Coun7
Hachiman
1
11
3
0.23
W
Sun Wukong
GreigorII
Sun Wukong
7
0
4
9
W
Tsukuyomi
Jamada99
Tsukuyomi
4
1
19
13.5
L
3
11
0
0.27
L
Bellona
Moksh4
Bellona
1
10
3
0.25
W
Anubis
Nieube
Anubis
15
3
6
6
W
21
1
5
23.5
W
Baron Samedi
Yugyeomah
Baron Samedi
2
3
23
4.5
L
Thanatos
bednyy
Thanatos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,105
Damage
68,481
83,671
Taken
58,673
40,079
Mitigated
38,609
13,994
Healing
24,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AterDeus
Sylvanus
7,677
1,758
951
3,212
22,218
14,363
0
14,836
6,720
22,602
3,378
L
Hachiman
Coun7
Hachiman
7,726
4,371
0
2,424
17,930
5,446
0
13,214
4,332
0
38,632
W
Sun Wukong
GreigorII
Sun Wukong
10,583
2,576
0
5,037
13,436
13,721
1,846
1,634
11,738
0
89,961
W
Tsukuyomi
Jamada99
Tsukuyomi
9,480
2,615
0
3,260
11,230
7,234
1,114
2,950
8,106
0
45,730
L
6,874
751
99
1,388
15,398
4,778
0
10,898
3,934
33,366
0
L
Bellona
Moksh4
Bellona
5,167
726
0
71
16,163
11,678
162
4,485
11,416
0
27,541
W
Anubis
Nieube
Anubis
16,912
468
0
6,725
14,355
8,276
811
1,893
12,462
75,286
0
W
21,316
1,363
172
2,692
9,824
3,492
2,061
3,848
5,772
67,309
0
W
Baron Samedi
Yugyeomah
Baron Samedi
10,190
968
3,001
3,265
9,828
5,886
1,613
3,351
6,345
29,819
0
L
Thanatos
bednyy
Thanatos
3,661
1,039
0
5,849
11,962
3,814
0
2,969
8,851
0
25,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,777
Gold Earned
54,246
278
Minions Killed
529
0
Camps Cleared
0
1,391,745
Distance Traveled
1,740,461
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,862
414
54
3
0
276,221
2
L
Hachiman
7,832
412
56
3
0
267,873
1
W
Sun Wukong
11,896
626
177
9
0
355,595
2
W
Tsukuyomi
10,020
527
90
5
0
404,484
1
L
Ra
8,735
460
63
3
0
269,688
1
L
Bellona
7,525
396
34
2
0
310,936
1
W
Anubis
11,150
587
109
6
0
303,336
1
W
Agni
11,994
631
110
6
0
345,867
1
W
Baron Samedi
9,186
483
43
2
0
331,179
0
L
Thanatos
6,823
359
71
4
0
267,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role