Player Matchup

Anhur
Anhur
Masters
Dexter9696
Anhur
Masters
Level 158
God Stats
54W - 43L
1,792 SR
Queue Stats
390W - 295L
2,427 MMR
Solo
Chaac
Chaac
Platinum I
Pourceau
Chaac
Platinum I
Level 154
God Stats
9W - 5L
1,812 SR
Queue Stats
60W - 63L
1,818 MMR
Party 1
Ares
Ares
Diamond V
stiker9504
Ares
Diamond V
Level 133
God Stats
44W - 23L
1,781 SR
Queue Stats
116W - 119L
1,865 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,795 SR
2,037 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,611 SR
1,811 MMR
Hou Yi
Hou Yi
Gold V
Luulz16
Hou Yi
Gold V
Level 157
God Stats
17W - 17L
1,623 SR
Queue Stats
61W - 69L
1,746 MMR
Solo
Achilles
Achilles
Platinum I
Ortego81
Achilles
Platinum I
Level 154
God Stats
40W - 24L
1,777 SR
Queue Stats
229W - 176L
1,746 MMR
Party 2
Discordia
Discordia
Diamond IV
SUN913
Discordia
Diamond IV
Level 159
God Stats
7W - 16L
1,432 SR
Queue Stats
120W - 100L
1,943 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
4 / 0 / 9
12,201
763
13,379
15,109
6,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Pourceau
Chaac
15
7 / 1 / 6
12,664
792
12,451
19,380
23,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 2 / 7
11,486
718
7,847
16,470
17,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AphroditeAthenaPersephoneTiamatGuan Yu

VS

Bans
ThothSobekScyllaCerberusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Luulz16
Hou Yi
12
1 / 7 / 2
9,254
578
9,015
13,184
4,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
Ortego81
Achilles
12
1 / 4 / 2
10,252
641
10,465
18,095
17,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
SUN913
Discordia
12
1 / 3 / 1
9,098
569
14,151
9,719
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
0
9
8.5
L
Hou Yi
Luulz16
Hou Yi
1
7
2
0.29
L
Achilles
Ortego81
Achilles
1
4
2
0.5
W
Chaac
Pourceau
Chaac
7
1
6
10
L
Discordia
SUN913
Discordia
1
3
1
0.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,677
Damage
33,631
50,959
Taken
40,998
46,983
Mitigated
24,837
8,237
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
13,379
6,019
0
0
15,109
6,722
3,482
5,557
9,094
0
57,924
L
Hou Yi
Luulz16
Hou Yi
9,015
4,996
0
1,907
13,184
4,344
358
3,274
9,910
0
41,874
L
Achilles
Ortego81
Achilles
10,465
1,427
0
5,240
18,095
17,498
0
4,390
13,705
879
21,644
W
Chaac
Pourceau
Chaac
12,451
1,718
0
4,853
19,380
23,088
0
3,510
15,495
8,420
57,355
L
Discordia
SUN913
Discordia
14,151
509
0
1,646
9,719
2,995
273
2,074
7,645
47,641
0
W
7,847
40
0
3,384
16,470
17,173
2
4,104
11,888
15,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,351
Gold Earned
28,604
181
Minions Killed
154
0
Camps Cleared
0
925,263
Distance Traveled
852,780
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,201
763
93
6
0
286,470
4
L
Hou Yi
9,254
578
63
4
0
241,913
0
L
Achilles
10,252
641
12
1
0
314,455
3
W
Chaac
12,664
792
73
5
0
331,146
4
L
Discordia
9,098
569
79
5
0
296,412
4
W
Ares
11,486
718
15
1
0
307,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role