Player Matchup

Terra
Terra
 
Terra
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Cranberry_ottsu
Danzaburou
Level 125
God Stats
67W - 46L
1,593 SR
Queue Stats
526W - 392L
1,648 Elo+
Party 1
Ah Puch
Ah Puch
WastedRon
Ah Puch
Level 35
God Stats
2W - 2L
1,505 SR
Queue Stats
206W - 185L
1,550 Elo+
Solo
Agni
Agni
kaigaryou
Agni
Level 29
God Stats
19W - 6L
1,943 SR
Queue Stats
337W - 128L
1,723 Elo+
Party 1
Gilgamesh
Gilgamesh
lo_Chelly_ol
Gilgamesh
Level 134
God Stats
30W - 11L
1,885 SR
Queue Stats
883W - 622L
1,644 Elo+
Party 1
Team Averages
Level 69
1,685 SR
1,613 Elo+

VS

Team Averages
Level 75
1,603 SR
1,486 Elo+
Nu Wa
Nu Wa
The_Wedgie_Ninja
Nu Wa
Level 36
God Stats
11W - 14L
1,492 SR
Queue Stats
55W - 72L
1,515 Elo+
Solo
Arachne
Arachne
XxscharbroughxX
Arachne
Level 88
God Stats
9W - 7L
1,640 SR
Queue Stats
38W - 52L
1,457 Elo+
Party 3
Izanami
Izanami
carlos_the_meku
Izanami
Level 52
God Stats
2W - 5L
1,432 SR
Queue Stats
28W - 48L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
east45662
Aphrodite
Level 158
God Stats
6W - 4L
1,730 SR
Queue Stats
138W - 155L
1,555 Elo+
Party 3
Gilgamesh
Gilgamesh
l654791
Gilgamesh
Level 39
God Stats
4W - 4L
1,718 SR
Queue Stats
10W - 16L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 1 / 6
8,348
491
5,558
12,544
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Cranberry_ottsu
Danzaburou
15
1 / 3 / 4
9,078
534
6,021
12,295
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
WastedRon
Ah Puch
16
8 / 0 / 3
10,390
611
7,769
7,714
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
19
3 / 1 / 1
11,124
654
12,589
15,773
9,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
lo_Chelly_ol
Gilgamesh
16
11 / 0 / 3
10,505
618
9,218
11,626
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,901
465
8,360
10,230
3,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 8 / 1
6,537
385
4,312
11,102
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 1
6,809
401
4,952
8,897
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
east45662
Aphrodite
13
1 / 4 / 3
7,816
460
8,419
14,237
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
l654791
Gilgamesh
15
1 / 2 / 0
8,654
509
5,879
12,633
6,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
23
Kills
5
5
Deaths
24
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
6
3
W
Danzaburou
Cranberry_ottsu
Danzaburou
1
3
4
1
L
0
7
1
0.07
W
Ah Puch
WastedRon
Ah Puch
8
0
3
9.5
L
0
8
1
0.06
L
3
3
1
1.17
L
Aphrodite
east45662
Aphrodite
1
4
3
0.63
W
Agni
3
1
1
3.5
L
Gilgamesh
l654791
Gilgamesh
1
2
0
0.5
W
Gilgamesh
lo_Chelly_ol
Gilgamesh
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,155
Damage
31,922
59,952
Taken
57,099
29,315
Mitigated
20,323
30,290
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,558
228
1,104
5,493
12,544
8,302
195
4,648
7,896
28,530
0
W
Danzaburou
Cranberry_ottsu
Danzaburou
6,021
2,879
0
4,795
12,295
3,823
1,244
4,711
7,584
0
67,636
L
8,360
2,280
0
257
10,230
3,150
168
4,675
5,555
61,664
0
W
Ah Puch
WastedRon
Ah Puch
7,769
708
0
4,597
7,714
2,366
861
3,386
4,328
69,056
0
L
4,312
2,526
0
1,468
11,102
3,784
0
6,536
4,566
0
19,857
L
4,952
3,387
0
2,258
8,897
2,138
248
2,643
6,254
0
27,948
L
Aphrodite
east45662
Aphrodite
8,419
330
1,919
7,258
14,237
4,998
36
3,531
10,706
49,813
0
W
Agni
12,589
1,506
72
9,663
15,773
9,738
1,599
815
14,958
91,589
0
L
Gilgamesh
l654791
Gilgamesh
5,879
921
0
2,659
12,633
6,253
380
8,531
4,102
0
52,388
W
Gilgamesh
lo_Chelly_ol
Gilgamesh
9,218
2,322
0
4,566
11,626
5,086
0
3,219
8,407
0
71,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,445
Gold Earned
37,717
630
Minions Killed
382
0
Camps Cleared
0
1,708,255
Distance Traveled
1,583,570
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,348
491
40
2
0
370,050
3
W
Danzaburou
9,078
534
119
7
0
299,738
3
L
Nu Wa
7,901
465
97
6
0
283,594
1
W
Ah Puch
10,390
611
141
8
0
347,638
3
L
Arachne
6,537
385
45
3
0
367,269
0
L
Izanami
6,809
401
46
3
0
275,925
4
L
Aphrodite
7,816
460
94
6
0
306,508
7
W
Agni
11,124
654
200
12
0
297,082
1
L
Gilgamesh
8,654
509
100
6
0
350,274
4
W
Gilgamesh
10,505
618
130
8
0
393,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role