Player Matchup

Nemesis
Nemesis
BickBoy
Nemesis
Level 69
God Stats
2W - 2L
1,688 SR
Queue Stats
650W - 665L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
LaToXica1
Nu Wa
Level 102
God Stats
43W - 34L
1,610 SR
Queue Stats
672W - 716L
1,514 Elo+
Party 2
Cerberus
Cerberus
Mcr7771
Cerberus
Level 44
God Stats
7W - 1L
1,886 SR
Queue Stats
15W - 8L
1,696 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mriom
Ah Muzen Cab
Level 69
God Stats
2W - 0L
1,706 SR
Queue Stats
48W - 40L
1,580 Elo+
Party 3
Sun Wukong
Sun Wukong
Nuriii
Sun Wukong
Level 80
God Stats
6W - 3L
1,649 SR
Queue Stats
266W - 253L
1,530 Elo+
Solo
Team Averages
Level 73
1,708 SR
1,572 Elo+

VS

Team Averages
Level 85
1,467 SR
1,594 Elo+
Gilgamesh
Gilgamesh
Crims0nDem0n
Gilgamesh
Level 128
God Stats
4W - 5L
1,239 SR
Queue Stats
881W - 711L
1,601 Elo+
Party 1
Apollo
Apollo
EvilAnger111
Apollo
Level 45
God Stats
104W - 107L
1,463 SR
Queue Stats
388W - 385L
1,539 Elo+
Solo
Ymir
Ymir
Matdwww
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,787 Elo+
Party 1
Raijin
Raijin
WhiteSaim
Raijin
Level 106
God Stats
5W - 4L
1,606 SR
Queue Stats
416W - 468L
1,445 Elo+
Solo
Janus
Janus
medrp115
Janus
Level 137
God Stats
58W - 67L
1,529 SR
Queue Stats
893W - 667L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BickBoy
Nemesis
20
5 / 8 / 12
16,287
582
18,437
24,934
14,587
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
LaToXica1
Nu Wa
19
4 / 7 / 13
14,277
510
14,930
15,830
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Mcr7771
Cerberus
20
10 / 3 / 15
16,593
593
20,299
27,174
36,514
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Mriom
Ah Muzen Cab
20
13 / 4 / 7
16,648
595
26,545
33,434
17,718
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Nuriii
Sun Wukong
20
7 / 3 / 6
17,544
627
16,327
29,407
26,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crims0nDem0n
Gilgamesh
20
10 / 7 / 8
15,782
564
28,476
28,717
28,916
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
20
2 / 11 / 2
13,238
473
18,646
31,469
11,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Matdwww
Ymir
15
0 / 9 / 7
10,914
390
6,876
22,580
20,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
WhiteSaim
Raijin
18
3 / 6 / 4
12,360
441
14,652
18,466
6,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
medrp115
Janus
20
10 / 6 / 7
16,253
580
21,089
22,671
7,840
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
53
39
Kills
25
25
Deaths
39
53
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BickBoy
Nemesis
5
8
12
1.38
L
Gilgamesh
Crims0nDem0n
Gilgamesh
10
7
8
2
L
Apollo
2
11
2
0.27
W
Nu Wa
LaToXica1
Nu Wa
4
7
13
1.5
L
Ymir
Matdwww
Ymir
0
9
7
0.39
W
Cerberus
Mcr7771
Cerberus
10
3
15
5.83
W
Ah Muzen Cab
Mriom
Ah Muzen Cab
13
4
7
4.13
W
Sun Wukong
Nuriii
Sun Wukong
7
3
6
3.33
L
Raijin
WhiteSaim
Raijin
3
6
4
0.83
L
Janus
medrp115
Janus
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,538
Damage
89,739
130,779
Taken
123,903
101,532
Mitigated
75,609
48,006
Healing
23,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BickBoy
Nemesis
18,437
10,703
0
7,317
24,934
14,587
2,624
9,494
15,182
133
120,050
L
Gilgamesh
Crims0nDem0n
Gilgamesh
28,476
7,870
0
2,839
28,717
28,916
0
5,296
23,421
0
148,357
L
Apollo
18,646
11,960
0
11,104
31,469
11,106
1,164
5,857
25,612
0
124,827
W
Nu Wa
LaToXica1
Nu Wa
14,930
3,434
0
4,051
15,830
6,666
2,156
7,415
8,173
77,597
0
L
Ymir
Matdwww
Ymir
6,876
1,761
0
908
22,580
20,956
562
8,859
13,721
18,056
0
W
Cerberus
Mcr7771
Cerberus
20,299
1,644
0
5,296
27,174
36,514
70
11,768
14,918
53,462
0
W
Ah Muzen Cab
Mriom
Ah Muzen Cab
26,545
17,551
0
19,234
33,434
17,718
6,465
4,393
28,869
0
146,345
W
Sun Wukong
Nuriii
Sun Wukong
16,327
2,361
0
12,108
29,407
26,047
1,549
8,726
20,137
0
131,875
L
Raijin
WhiteSaim
Raijin
14,652
1,410
741
1,078
18,466
6,791
1,336
4,833
13,633
69,859
0
L
Janus
medrp115
Janus
21,089
834
478
6,123
22,671
7,840
312
10,517
12,154
136,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,349
Gold Earned
68,547
758
Minions Killed
793
0
Camps Cleared
0
2,583,877
Distance Traveled
2,505,633
38
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,287
582
152
5
0
501,558
1
L
Gilgamesh
15,782
564
172
6
0
551,562
3
L
Apollo
13,238
473
208
7
0
459,059
3
W
Nu Wa
14,277
510
107
4
0
432,904
1
L
Ymir
10,914
390
17
1
0
448,436
0
W
Cerberus
16,593
593
86
3
0
585,355
20
W
Ah Muzen Cab
16,648
595
184
7
0
522,511
6
W
Sun Wukong
17,544
627
229
8
0
541,549
10
L
Raijin
12,360
441
131
5
0
496,142
3
L
Janus
16,253
580
265
9
0
550,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role