Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Adrastean
Tyr
Level 63
God Stats
5W - 4L
1,148 SR
Queue Stats
990W - 1,126L
1,435 Elo+
Solo
Danzaburou
Danzaburou
XxCaigenxX19
Danzaburou
Level 108
God Stats
2W - 1L
1,293 SR
Queue Stats
70W - 54L
1,582 Elo+
Solo
Apollo
Apollo
rubio27papi
Apollo
Level 108
God Stats
3W - 1L
1,720 SR
Queue Stats
158W - 180L
1,469 Elo+
Solo
Jormungandr
Jormungandr
xXGoldmemberXx7
Jormungandr
Level 140
God Stats
6W - 10L
1,310 SR
Queue Stats
953W - 664L
1,491 Elo+
Solo
Team Averages
Level 110
1,394 SR
1,495 Elo+

VS

Team Averages
Level 137
1,487 SR
1,497 Elo+
Nox
Nox
Dpheonix1038
Nox
Level 145
God Stats
3W - 3L
1,514 SR
Queue Stats
253W - 228L
1,527 Elo+
Party 1
Xbalanque
Xbalanque
DumbstirFyre
Xbalanque
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 154L
1,497 Elo+
Party 1
Vulcan
Vulcan
JacobNyx666
Vulcan
Level 108
God Stats
1W - 1L
1,795 SR
Queue Stats
16W - 22L
1,454 Elo+
Solo
Cthulhu
Cthulhu
MemePlugYo
Cthulhu
Level 128
God Stats
15W - 17L
1,400 SR
Queue Stats
630W - 611L
1,508 Elo+
Solo
Fenrir
Fenrir
VampyPuppy
Fenrir
Level 159
God Stats
5W - 10L
1,226 SR
Queue Stats
584W - 524L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 3 / 14
13,636
758
31,871
13,603
7,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 8 / 10
12,205
678
9,324
33,917
37,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
XxCaigenxX19
Danzaburou
20
8 / 8 / 9
13,787
766
18,207
20,078
9,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Apollo
19
5 / 7 / 13
12,787
710
11,517
18,657
9,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
xXGoldmemberXx7
Jormungandr
20
5 / 8 / 16
13,781
766
14,469
26,754
37,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 15
12,926
718
14,469
13,161
7,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
DumbstirFyre
Xbalanque
17
5 / 4 / 14
11,605
645
17,072
12,340
5,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
19
7 / 8 / 12
12,347
686
22,091
19,759
10,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
MemePlugYo
Cthulhu
20
7 / 4 / 18
13,813
767
21,247
23,036
27,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
VampyPuppy
Fenrir
19
9 / 8 / 13
12,684
705
17,637
26,443
26,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
106
27
Kills
34
34
Deaths
27
62
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
3
14
4.33
W
3
8
10
1
L
6
3
15
4.5
L
Xbalanque
DumbstirFyre
Xbalanque
5
4
14
3
L
Vulcan
7
8
12
1.63
L
Cthulhu
MemePlugYo
Cthulhu
7
4
18
4
L
Fenrir
VampyPuppy
Fenrir
9
8
13
1.94
W
Danzaburou
XxCaigenxX19
Danzaburou
8
8
9
1.56
W
Apollo
5
7
13
1.64
W
Jormungandr
xXGoldmemberXx7
Jormungandr
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,388
Damage
92,516
113,009
Taken
94,739
101,797
Mitigated
77,446
36,024
Healing
23,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
31,871
2,383
1,556
5,285
13,603
7,304
465
8,133
5,428
63,597
0
W
9,324
475
1,660
11,588
33,917
37,639
208
15,999
17,563
1,624
21,799
L
14,469
836
707
1,388
13,161
7,204
1,048
7,179
5,982
32,354
0
L
Xbalanque
DumbstirFyre
Xbalanque
17,072
9,262
0
0
12,340
5,997
1,066
5,228
7,112
0
25,575
L
Vulcan
22,091
9,664
1,580
3,458
19,759
10,289
826
9,761
9,998
37,347
0
L
Cthulhu
MemePlugYo
Cthulhu
21,247
415
4,957
5,514
23,036
27,233
346
10,236
12,800
49,784
0
L
Fenrir
VampyPuppy
Fenrir
17,637
3,154
3,446
2,475
26,443
26,723
120
14,414
12,029
0
25,308
W
Danzaburou
XxCaigenxX19
Danzaburou
18,207
5,840
522
3,017
20,078
9,645
2,037
11,528
8,341
0
38,484
W
Apollo
11,517
6,361
1,267
4,824
18,657
9,626
3,385
9,372
9,273
0
30,784
W
Jormungandr
xXGoldmemberXx7
Jormungandr
14,469
1,933
2,525
3,780
26,754
37,583
701
11,825
14,597
36,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,196
Gold Earned
63,375
199
Minions Killed
169
0
Camps Cleared
0
1,443,569
Distance Traveled
1,443,353
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,636
758
57
3
0
320,648
2
W
Tyr
12,205
678
29
2
0
290,603
0
L
Nox
12,926
718
43
2
0
348,745
4
L
Xbalanque
11,605
645
23
1
0
217,412
0
L
Vulcan
12,347
686
41
2
0
279,582
0
L
Cthulhu
13,813
767
46
3
0
316,401
0
L
Fenrir
12,684
705
16
1
0
281,213
0
W
Danzaburou
13,787
766
48
3
0
280,357
1
W
Apollo
12,787
710
30
2
0
275,296
0
W
Jormungandr
13,781
766
35
2
0
276,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role