Player Matchup

Neith
Neith
BRYANBL1994
Neith
Level 22
God Stats
1W - 2L
1,494 SR
Queue Stats
91W - 94L
1,367 Elo+
Solo
Mercury
Mercury
LegendOfTheHan
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
Shunpx
Sun Wukong
Level 2
God Stats
12W - 9L
1,500 SR
Queue Stats
43W - 30L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Tigerwarrior333
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,051 Elo+
Party 1
Anubis
Anubis
pocho_quiq
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,603 Elo+
Solo
Team Averages
Level 11
1,499 SR
1,384 Elo+

VS

Team Averages
Level 26
1,528 SR
1,382 Elo+
Fenrir
Fenrir
Kr548is
Fenrir
Level 17
God Stats
37W - 29L
1,525 SR
Queue Stats
185W - 224L
1,425 Elo+
Solo
Loki
Loki
Nitejar
Loki
Level 29
God Stats
36W - 19L
1,614 SR
Queue Stats
204W - 201L
1,494 Elo+
Solo
Anubis
Anubis
Orionslight1230
Anubis
Level 27
God Stats
21W - 13L
1,391 SR
Queue Stats
39W - 50L
1,303 Elo+
Solo
Neith
Neith
black-92-hammer
Neith
Level 28
God Stats
31W - 34L
1,606 SR
Queue Stats
108W - 132L
1,338 Elo+
Party 2
Ymir
Ymir
jondahltomasson
Ymir
Level 29
God Stats
52W - 49L
1,506 SR
Queue Stats
167W - 201L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 2
8,003
500
11,412
10,868
3,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
1 / 6 / 1
6,100
381
2,334
6,926
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Shunpx
Sun Wukong
12
3 / 3 / 1
7,170
448
5,856
8,788
3,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 10 / 1
7,126
445
4,757
14,685
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
pocho_quiq
Anubis
13
4 / 5 / 0
8,044
503
8,282
9,603
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kr548is
Fenrir
14
2 / 3 / 3
8,215
513
4,725
8,873
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Nitejar
Loki
15
5 / 1 / 4
9,113
570
4,068
8,228
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 4 / 2
8,330
521
5,883
7,965
2,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
11 / 2 / 8
9,795
612
12,952
14,379
5,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
13 / 3 / 8
10,288
643
11,812
15,573
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
12
Kills
33
33
Deaths
13
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Fenrir
Kr548is
Fenrir
2
3
3
1.17
L
1
6
1
0.25
W
Loki
Nitejar
Loki
5
1
4
7
W
2
4
2
0.75
L
Sun Wukong
Shunpx
Sun Wukong
3
3
1
1.17
L
2
10
1
0.25
W
11
2
8
7.5
W
13
3
8
5.67
L
Anubis
pocho_quiq
Anubis
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,641
Damage
39,440
50,870
Taken
55,018
22,678
Mitigated
24,193
7,831
Healing
21,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,412
8,012
0
2,084
10,868
3,528
204
4,564
6,304
0
37,127
W
Fenrir
Kr548is
Fenrir
4,725
314
0
838
8,873
4,658
1,278
367
8,498
0
39,081
L
2,334
1,287
0
256
6,926
1,815
824
320
6,606
0
16,202
W
Loki
Nitejar
Loki
4,068
737
0
2,629
8,228
3,184
208
1,034
7,160
0
54,422
W
5,883
241
86
2,493
7,965
2,731
668
6,454
1,073
39,111
0
L
Sun Wukong
Shunpx
Sun Wukong
5,856
1,192
0
1,029
8,788
3,868
543
553
8,235
0
28,341
L
4,757
673
0
1,203
14,685
9,561
0
6,352
8,333
16,089
0
W
12,952
7,799
0
8,169
14,379
5,470
2,031
1,977
12,157
0
57,283
W
11,812
1,636
0
7,017
15,573
8,150
815
2,240
13,091
38,401
0
L
Anubis
pocho_quiq
Anubis
8,282
616
0
3,259
9,603
3,906
257
5,906
3,697
36,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
45,741
253
Minions Killed
407
0
Camps Cleared
0
1,224,133
Distance Traveled
1,398,224
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,003
500
56
4
0
247,280
2
W
Fenrir
8,215
513
71
4
0
282,180
2
L
Mercury
6,100
381
40
3
0
248,929
0
W
Loki
9,113
570
109
7
0
320,370
0
W
Anubis
8,330
521
75
5
0
253,328
2
L
Sun Wukong
7,170
448
62
4
0
268,153
0
L
Cthulhu
7,126
445
22
1
0
278,494
1
W
Neith
9,795
612
95
6
0
246,294
4
W
Ymir
10,288
643
57
4
0
296,052
5
L
Anubis
8,044
503
73
5
0
181,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role