Player Matchup

Kukulkan
Kukulkan
Henschu95
Kukulkan
Level 39
God Stats
7W - 4L
1,690 SR
Queue Stats
265W - 256L
1,446 Elo+
Solo
Pele
Pele
IQueenOfScrubsI
Pele
Level 100
God Stats
11W - 20L
1,398 SR
Queue Stats
68W - 61L
1,413 Elo+
Party 2
Xing Tian
Xing Tian
JAYY SLUMPED
Xing Tian
Level 27
God Stats
0W - 1L
1,199 SR
Queue Stats
68W - 72L
1,336 Elo+
Party 2
Gilgamesh
Gilgamesh
RAINBOW N1NJA x
Gilgamesh
Level 45
God Stats
15W - 15L
1,519 SR
Queue Stats
154W - 177L
1,392 Elo+
Party 2
Danzaburou
Danzaburou
SKYY SLUMPED
Danzaburou
Level 16
God Stats
4W - 12L
1,478 SR
Queue Stats
10W - 20L
1,341 Elo+
Party 2
Team Averages
Level 45
1,457 SR
1,386 Elo+

VS

Team Averages
Level 59
1,541 SR
1,423 Elo+
Medusa
Medusa
A Wild Stig
Medusa
Level 98
God Stats
22W - 20L
1,632 SR
Queue Stats
64W - 58L
1,474 Elo+
Party 1
Da Ji
Da Ji
Cyteness
Da Ji
Level 34
God Stats
1W - 3L
1,607 SR
Queue Stats
136W - 187L
1,375 Elo+
Party 1
Ymir
Ymir
MeL_EziO
Ymir
Level 33
God Stats
1W - 0L
1,409 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
O ASGER O
Scylla
Level 87
God Stats
4W - 6L
1,493 SR
Queue Stats
362W - 411L
1,391 Elo+
Party 1
Bellona
Bellona
Scott neale
Bellona
Level 42
God Stats
19W - 19L
1,565 SR
Queue Stats
143W - 179L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Henschu95
Kukulkan
15
3 / 7 / 3
9,287
516
7,185
10,805
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 3 / 5
10,686
594
10,518
12,968
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
JAYY SLUMPED
Xing Tian
13
2 / 7 / 9
8,421
468
7,094
19,516
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
RAINBOW N1NJA x
Gilgamesh
17
5 / 3 / 2
10,194
566
13,399
13,521
8,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
SKYY SLUMPED
Danzaburou
13
2 / 6 / 6
8,226
457
7,359
14,246
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
9 / 5 / 6
10,290
572
19,047
16,131
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Cyteness
Da Ji
13
1 / 5 / 8
8,638
480
5,951
13,322
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
14
4 / 6 / 6
9,751
542
4,810
17,405
11,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
O ASGER O
Scylla
20
10 / 0 / 0
12,231
680
17,172
10,382
4,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Scott neale
Bellona
14
2 / 5 / 0
8,638
480
5,069
17,851
12,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
21
Kills
26
26
Deaths
21
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
5
6
2.4
W
Da Ji
Cyteness
Da Ji
1
5
8
1
L
Kukulkan
Henschu95
Kukulkan
3
7
3
0.64
L
9
3
5
3.83
L
Xing Tian
JAYY SLUMPED
Xing Tian
2
7
9
0.93
W
Ymir
4
6
6
1.17
W
Scylla
O ASGER O
Scylla
10
0
0
10
L
Gilgamesh
RAINBOW N1NJA x
Gilgamesh
5
3
2
2
L
Danzaburou
SKYY SLUMPED
Danzaburou
2
6
6
0.83
W
Bellona
Scott neale
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,555
Damage
52,049
71,056
Taken
75,091
32,447
Mitigated
39,342
15,456
Healing
25,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
19,047
9,535
768
5,982
16,131
6,478
1,014
4,514
11,617
0
86,332
W
Da Ji
Cyteness
Da Ji
5,951
1,689
453
4,482
13,322
4,992
690
1,942
11,380
0
38,971
L
Kukulkan
Henschu95
Kukulkan
7,185
1,407
0
825
10,805
4,040
0
6,306
4,499
53,584
0
L
10,518
3,539
0
2,948
12,968
4,756
0
1,863
11,105
0
54,494
L
Xing Tian
JAYY SLUMPED
Xing Tian
7,094
1,074
99
2,994
19,516
10,655
0
4,550
14,966
25,868
0
W
Ymir
4,810
701
752
940
17,405
11,635
407
5,216
12,189
30,549
0
W
Scylla
O ASGER O
Scylla
17,172
2,861
0
4,265
10,382
4,207
1,269
2,607
7,775
98,452
0
L
Gilgamesh
RAINBOW N1NJA x
Gilgamesh
13,399
3,440
0
2,806
13,521
8,753
1,070
4,381
9,140
0
68,355
L
Danzaburou
SKYY SLUMPED
Danzaburou
7,359
1,996
270
5,514
14,246
4,243
0
4,882
9,364
0
49,557
W
Bellona
Scott neale
Bellona
5,069
1,948
300
7,734
17,851
12,030
1,620
0
17,851
0
43,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,814
Gold Earned
49,548
427
Minions Killed
488
0
Camps Cleared
0
1,728,505
Distance Traveled
1,605,726
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,290
572
118
7
0
315,986
3
W
Da Ji
8,638
480
66
4
0
338,792
0
L
Kukulkan
9,287
516
110
6
0
311,845
3
L
Pele
10,686
594
94
5
0
396,082
0
L
Xing Tian
8,421
468
32
2
0
355,926
1
W
Ymir
9,751
542
46
3
0
296,951
4
W
Scylla
12,231
680
182
10
0
345,500
6
L
Gilgamesh
10,194
566
125
7
0
363,478
1
L
Danzaburou
8,226
457
66
4
0
301,174
6
W
Bellona
8,638
480
76
4
0
308,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role