Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
sniperking974
Zhong Kui
Level 98
God Stats
2W - 4L
1,345 SR
Queue Stats
17W - 22L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
zitoune_D_ossa
Gilgamesh
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2
Team Averages
Level 119
1,448 SR
1,511 Elo+

VS

Team Averages
Level 49
1,536 SR
1,433 Elo+
Janus
Janus
RaMarcusVR
Janus
Level 49
God Stats
7W - 7L
1,557 SR
Queue Stats
57W - 52L
1,493 Elo+
Solo
Cerberus
Cerberus
angelsamuel9211
Cerberus
Level 62
God Stats
1W - 2L
1,553 SR
Queue Stats
40W - 47L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
creepermz
Tsukuyomi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 1 / 12
10,907
682
10,294
16,724
9,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
sniperking974
Zhong Kui
17
6 / 0 / 11
11,689
731
12,663
14,541
10,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
zitoune_D_ossa
Gilgamesh
14
9 / 2 / 6
11,301
706
15,287
12,776
7,663
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 2 / 2
10,012
626
14,115
8,653
4,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
10
0 / 7 / 3
8,689
543
7,622
22,834
16,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
creepermz
Tsukuyomi
11
2 / 8 / 1
9,156
572
10,225
13,165
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
3
3
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
12
8
L
Janus
1
2
2
1
L
Cerberus
0
7
3
0.21
L
Tsukuyomi
creepermz
Tsukuyomi
2
8
1
0.31
W
Zhong Kui
sniperking974
Zhong Kui
6
0
11
11.5
W
Gilgamesh
zitoune_D_ossa
Gilgamesh
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
31,962
44,041
Taken
44,652
27,993
Mitigated
30,674
15,395
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,294
501
0
3,890
16,724
9,565
0
8,865
7,859
60,755
0
L
Janus
14,115
499
0
981
8,653
4,898
0
5,306
3,347
71,093
0
L
Cerberus
7,622
673
0
5,139
22,834
16,788
0
10,540
12,294
13,608
0
L
Tsukuyomi
creepermz
Tsukuyomi
10,225
2,408
0
210
13,165
8,988
0
7,119
6,046
0
21,641
W
Zhong Kui
sniperking974
Zhong Kui
12,663
1,302
0
9,011
14,541
10,765
1,000
6,202
8,339
57,192
0
W
Gilgamesh
zitoune_D_ossa
Gilgamesh
15,287
3,746
0
2,494
12,776
7,663
0
6,767
6,009
0
43,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,897
Gold Earned
27,857
250
Minions Killed
183
0
Camps Cleared
0
926,132
Distance Traveled
868,759
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,907
682
115
7
0
307,730
4
L
Janus
10,012
626
121
8
0
298,001
4
L
Cerberus
8,689
543
29
2
0
294,176
2
L
Tsukuyomi
9,156
572
33
2
0
276,582
1
W
Zhong Kui
11,689
731
86
5
0
307,686
1
W
Gilgamesh
11,301
706
49
3
0
310,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role