Player Matchup

Kuzenbo
Kuzenbo
CaptainFinnegan
Kuzenbo
Level 62
God Stats
1W - 6L
1,500 SR
Queue Stats
56W - 56L
1,598 Elo+
Solo
Discordia
Discordia
LTMortem
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
NicoDTB
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RipRoarinCrab
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ll Zerg
Erlang Shen
Level 83
God Stats
8W - 4L
1,767 SR
Queue Stats
37W - 38L
1,500 Elo+
Party 1
Team Averages
Level 105
1,553 SR
1,520 Elo+

VS

Team Averages
Level 114
1,508 SR
1,527 Elo+
Sun Wukong
Sun Wukong
LORDMiloXx
Sun Wukong
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 89L
1,523 Elo+
Solo
Medusa
Medusa
SaturnSatan
Medusa
Level 144
God Stats
6W - 1L
1,836 SR
Queue Stats
14W - 7L
1,613 Elo+
Solo
Gilgamesh
Gilgamesh
THEBALL97
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
duke1539
Janus
Level 146
God Stats
1W - 3L
1,147 SR
Queue Stats
102W - 116L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
eGirlss
Ao Kuang
Level 69
God Stats
5W - 3L
1,555 SR
Queue Stats
198W - 179L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,650
483
4,185
11,872
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
LTMortem
Discordia
15
5 / 6 / 4
9,563
478
12,862
11,649
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NicoDTB
Gilgamesh
16
5 / 3 / 3
9,960
498
10,270
16,369
10,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
16
2 / 4 / 7
9,818
491
13,504
15,743
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
ll Zerg
Erlang Shen
14
0 / 6 / 2
8,653
433
6,151
16,500
8,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LORDMiloXx
Sun Wukong
18
4 / 0 / 4
11,982
599
15,217
16,552
10,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
17
2 / 3 / 1
10,364
518
3,952
12,847
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
THEBALL97
Gilgamesh
15
3 / 6 / 8
9,879
494
12,802
23,192
11,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
duke1539
Janus
18
4 / 4 / 8
11,398
570
10,250
10,523
2,932
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
eGirlss
Ao Kuang
19
10 / 3 / 3
12,444
622
10,897
19,163
6,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
16
Kills
23
23
Deaths
16
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Sun Wukong
LORDMiloXx
Sun Wukong
4
0
4
6
L
Discordia
LTMortem
Discordia
5
6
4
1.17
L
Gilgamesh
NicoDTB
Gilgamesh
5
3
3
2.17
L
Izanami
2
4
7
1.38
W
Medusa
2
3
1
0.83
W
Gilgamesh
THEBALL97
Gilgamesh
3
6
8
1.17
W
Janus
duke1539
Janus
4
4
8
2
W
Ao Kuang
eGirlss
Ao Kuang
10
3
3
3.83
L
Erlang Shen
ll Zerg
Erlang Shen
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,972
Damage
53,118
72,133
Taken
82,277
40,073
Mitigated
35,841
15,255
Healing
27,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,185
1,048
0
2,104
11,872
10,595
86
2,668
9,204
21,702
0
W
Sun Wukong
LORDMiloXx
Sun Wukong
15,217
3,639
0
7,868
16,552
10,505
549
488
15,990
0
81,450
L
Discordia
LTMortem
Discordia
12,862
757
0
1,499
11,649
4,363
220
6,410
5,239
56,110
0
L
Gilgamesh
NicoDTB
Gilgamesh
10,270
3,480
0
2,283
16,369
10,641
0
2,876
13,493
0
76,428
L
Izanami
13,504
8,740
0
3,794
15,743
5,522
2,100
6,569
9,174
0
78,159
W
Medusa
3,952
859
0
4,489
12,847
4,434
432
1,747
11,088
0
79,981
W
Gilgamesh
THEBALL97
Gilgamesh
12,802
3,619
0
4,894
23,192
11,111
0
5,519
17,527
0
45,886
W
Janus
duke1539
Janus
10,250
709
153
1,960
10,523
2,932
170
4,152
6,081
65,419
0
W
Ao Kuang
eGirlss
Ao Kuang
10,897
3,884
0
8,248
19,163
6,859
0
4,287
14,544
86,761
0
L
Erlang Shen
ll Zerg
Erlang Shen
6,151
2,914
0
5,575
16,500
8,952
0
2,624
13,876
0
49,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,644
Gold Earned
56,067
477
Minions Killed
590
0
Camps Cleared
0
1,867,889
Distance Traveled
2,078,775
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,650
483
48
2
0
369,299
5
W
Sun Wukong
11,982
599
162
8
0
428,973
4
L
Discordia
9,563
478
93
5
0
337,610
3
L
Gilgamesh
9,960
498
111
6
0
447,633
7
L
Izanami
9,818
491
132
7
0
344,560
5
W
Medusa
10,364
518
117
6
0
410,392
4
W
Gilgamesh
9,879
494
60
3
0
391,586
4
W
Janus
11,398
570
127
6
0
394,320
1
W
Ao Kuang
12,444
622
124
6
0
453,504
2
L
Erlang Shen
8,653
433
93
5
0
368,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role