Player Matchup

Thor
Thor
DoubleCheeto
Thor
Level 29
God Stats
4W - 7L
1,421 SR
Queue Stats
126W - 105L
1,568 Elo+
Solo
Neith
Neith
Gaura4
Neith
Level 6
God Stats
7W - 9L
1,436 SR
Queue Stats
132W - 141L
1,470 Elo+
Solo
Ymir
Ymir
Jagernull
Ymir
Level 15
God Stats
2W - 1L
1,369 SR
Queue Stats
31W - 41L
1,524 Elo+
Solo
Hercules
Hercules
hyggens420
Hercules
Level 22
God Stats
0W - 1L
1,750 SR
Queue Stats
32W - 40L
1,333 Elo+
Solo
Freya
Freya
ninjajoe21
Freya
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 71L
1,393 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,458 Elo+

VS

Team Averages
Level 26
1,529 SR
1,502 Elo+
Sun Wukong
Sun Wukong
Cesarin554
Sun Wukong
Level 24
God Stats
13W - 12L
1,322 SR
Queue Stats
92W - 129L
1,364 Elo+
Party 1
Sobek
Sobek
JPoggers
Sobek
Level 25
God Stats
2W - 0L
1,713 SR
Queue Stats
14W - 10L
1,596 Elo+
Solo
Hou Yi
Hou Yi
JibanSteel
Hou Yi
Level 16
God Stats
1W - 2L
1,443 SR
Queue Stats
17W - 13L
1,567 Elo+
Solo
Scylla
Scylla
arkam_og
Scylla
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 53L
1,382 Elo+
Party 1
Mercury
Mercury
glipps22
Mercury
Level 27
God Stats
31W - 22L
1,668 SR
Queue Stats
84W - 74L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 5
13,008
591
15,540
18,166
13,529
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Gaura4
Neith
15
0 / 9 / 2
9,369
426
5,833
16,570
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
16
4 / 9 / 2
9,701
441
10,006
25,024
16,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
hyggens420
Hercules
15
2 / 7 / 3
9,146
416
11,610
18,468
22,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
17
8 / 9 / 5
11,260
512
13,117
22,036
10,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cesarin554
Sun Wukong
18
4 / 4 / 4
12,051
548
11,229
16,286
13,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
JPoggers
Sobek
16
3 / 2 / 16
11,644
529
10,038
18,735
23,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
JibanSteel
Hou Yi
20
19 / 1 / 6
14,007
637
28,459
18,848
9,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
arkam_og
Scylla
14
4 / 9 / 3
10,727
488
9,076
14,113
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
glipps22
Mercury
20
9 / 5 / 8
13,895
632
15,991
18,467
7,979
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
21
Kills
39
39
Deaths
21
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cesarin554
Sun Wukong
4
4
4
1.5
L
7
5
5
1.9
L
Neith
Gaura4
Neith
0
9
2
0.11
W
Sobek
JPoggers
Sobek
3
2
16
5.5
L
Ymir
4
9
2
0.56
W
Hou Yi
JibanSteel
Hou Yi
19
1
6
22
W
Scylla
arkam_og
Scylla
4
9
3
0.61
W
Mercury
glipps22
Mercury
9
5
8
2.6
L
Hercules
hyggens420
Hercules
2
7
3
0.5
L
Freya
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,106
Damage
74,793
100,264
Taken
86,449
69,272
Mitigated
59,871
24,347
Healing
22,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cesarin554
Sun Wukong
11,229
4,665
0
3,115
16,286
13,968
462
2,184
13,732
0
69,662
L
15,540
4,726
0
3,964
18,166
13,529
0
2,308
15,828
0
85,436
L
Neith
Gaura4
Neith
5,833
3,478
0
3,862
16,570
5,663
604
1,632
14,938
0
65,645
W
Sobek
JPoggers
Sobek
10,038
567
0
4,901
18,735
23,373
762
5,769
12,418
28,854
0
L
Ymir
10,006
1,828
0
4,204
25,024
16,774
0
5,452
19,466
45,252
0
W
Hou Yi
JibanSteel
Hou Yi
28,459
17,357
0
8,980
18,848
9,132
6,692
2,584
15,947
0
120,829
W
Scylla
arkam_og
Scylla
9,076
2,408
0
691
14,113
5,419
317
7,845
6,058
33,812
0
W
Mercury
glipps22
Mercury
15,991
9,220
0
5,162
18,467
7,979
1,633
3,189
15,159
0
120,207
L
Hercules
hyggens420
Hercules
11,610
4,487
0
5,474
18,468
22,399
0
2,794
15,642
0
40,925
L
Freya
13,117
5,668
0
6,843
22,036
10,907
0
6,386
15,276
56,043
2,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,484
Gold Earned
62,324
503
Minions Killed
533
0
Camps Cleared
0
1,802,514
Distance Traveled
1,937,912
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,051
548
127
6
0
402,003
5
L
Thor
13,008
591
140
6
0
391,604
6
L
Neith
9,369
426
116
5
0
315,302
0
W
Sobek
11,644
529
42
2
0
389,110
1
L
Ymir
9,701
441
75
3
0
365,506
1
W
Hou Yi
14,007
637
144
7
0
352,852
5
W
Scylla
10,727
488
56
3
0
314,825
0
W
Mercury
13,895
632
164
7
0
479,122
7
L
Hercules
9,146
416
62
3
0
392,655
0
L
Freya
11,260
512
110
5
0
337,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role