Player Matchup

Thanatos
Thanatos
KKbandit
Thanatos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Koyomiikari
Jing Wei
Level 37
God Stats
54W - 6L
2,094 SR
Queue Stats
133W - 34L
2,073 Elo+
Solo
Gilgamesh
Gilgamesh
YEFRYRAMOS
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
cristian9817
Persephone
Level 159
God Stats
10W - 11L
1,314 SR
Queue Stats
316W - 372L
1,547 Elo+
Party 2
Cerberus
Cerberus
david0803db
Cerberus
Level 104
God Stats
3W - 2L
1,359 SR
Queue Stats
285W - 333L
1,504 Elo+
Party 2
Team Averages
Level 102
1,554 SR
1,625 Elo+

VS

Team Averages
Level 93
1,670 SR
1,566 Elo+
Hercules
Hercules
Baul1Plart2Mop
Hercules
Level 56
God Stats
12W - 19L
1,511 SR
Queue Stats
78W - 107L
1,497 Elo+
Party 1
Chernobog
Chernobog
CaptainOktober
Chernobog
Level 64
God Stats
0W - 1L
1,697 SR
Queue Stats
23W - 13L
1,658 Elo+
Solo
Amaterasu
Amaterasu
Dragonwizard305
Amaterasu
Level 139
God Stats
1W - 1L
1,810 SR
Queue Stats
166W - 121L
1,637 Elo+
Party 1
Anubis
Anubis
FeelsBranMan
Anubis
Level 81
God Stats
16W - 18L
1,538 SR
Queue Stats
239W - 287L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
YelloNIbba
Sylvanus
Level 126
God Stats
2W - 2L
1,795 SR
Queue Stats
184W - 177L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KKbandit
Thanatos
16
3 / 6 / 7
11,640
485
6,948
14,819
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Koyomiikari
Jing Wei
20
17 / 1 / 6
16,688
695
32,666
22,247
9,871
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
YEFRYRAMOS
Gilgamesh
20
11 / 4 / 9
15,992
666
18,539
21,175
18,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
cristian9817
Persephone
20
6 / 5 / 18
13,644
569
20,265
18,102
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
david0803db
Cerberus
17
4 / 1 / 19
12,932
539
9,452
21,066
18,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 7 / 5
10,105
421
4,527
19,746
14,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
CaptainOktober
Chernobog
17
4 / 7 / 4
11,008
459
11,375
20,857
8,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Dragonwizard305
Amaterasu
20
5 / 8 / 3
12,414
517
17,247
24,669
15,996
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
17
2 / 10 / 2
11,082
462
12,116
22,548
12,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
YelloNIbba
Sylvanus
18
3 / 9 / 2
11,302
471
12,207
22,711
13,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
41
Kills
16
17
Deaths
41
59
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
7
5
0.64
L
Chernobog
CaptainOktober
Chernobog
4
7
4
0.86
L
Amaterasu
Dragonwizard305
Amaterasu
5
8
3
0.81
L
Anubis
2
10
2
0.3
W
Thanatos
KKbandit
Thanatos
3
6
7
1.08
W
Jing Wei
Koyomiikari
Jing Wei
17
1
6
20
W
Gilgamesh
YEFRYRAMOS
Gilgamesh
11
4
9
3.88
L
Sylvanus
YelloNIbba
Sylvanus
3
9
2
0.44
W
Persephone
cristian9817
Persephone
6
5
18
3
W
Cerberus
david0803db
Cerberus
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,870
Damage
57,472
97,409
Taken
110,531
59,506
Mitigated
64,730
39,661
Healing
26,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,527
1,087
0
3,820
19,746
14,067
284
6,716
13,030
0
24,206
L
Chernobog
CaptainOktober
Chernobog
11,375
7,732
0
5,076
20,857
8,782
425
5,798
15,059
0
62,187
L
Amaterasu
Dragonwizard305
Amaterasu
17,247
7,125
0
3,152
24,669
15,996
874
6,178
18,491
0
91,294
L
Anubis
12,116
790
0
7,983
22,548
12,485
288
4,059
18,489
72,836
0
W
Thanatos
KKbandit
Thanatos
6,948
2,394
0
7,702
14,819
5,442
0
2,637
12,117
0
63,876
W
Jing Wei
Koyomiikari
Jing Wei
32,666
29,960
0
15,987
22,247
9,871
6,174
3,825
18,062
0
156,861
W
Gilgamesh
YEFRYRAMOS
Gilgamesh
18,539
4,717
0
2,072
21,175
18,568
1,801
9,207
11,799
4,491
75,212
L
Sylvanus
YelloNIbba
Sylvanus
12,207
2,572
1,391
5,353
22,711
13,400
0
8,056
14,655
70,085
7,785
W
Persephone
cristian9817
Persephone
20,265
1,000
0
4,953
18,102
6,711
961
4,383
13,715
109,645
0
W
Cerberus
david0803db
Cerberus
9,452
620
0
8,947
21,066
18,914
153
7,946
13,120
39,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,896
Gold Earned
55,911
658
Minions Killed
587
0
Camps Cleared
0
2,246,280
Distance Traveled
1,893,929
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,105
421
51
2
0
355,056
1
L
Chernobog
11,008
459
113
5
0
381,953
1
L
Amaterasu
12,414
517
147
6
0
437,836
0
L
Anubis
11,082
462
139
6
0
332,212
0
W
Thanatos
11,640
485
103
4
0
365,230
6
W
Jing Wei
16,688
695
208
9
0
472,285
0
W
Gilgamesh
15,992
666
114
5
0
459,306
6
L
Sylvanus
11,302
471
137
6
0
386,872
2
W
Persephone
13,644
569
152
6
0
481,912
6
W
Cerberus
12,932
539
81
3
0
467,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role