Player Matchup

Baron Samedi
Baron Samedi
BICBandito
Baron Samedi
Level 28
God Stats
84W - 84L
1,368 SR
Queue Stats
169W - 209L
1,222 Elo+
Solo
Fenrir
Fenrir
CrioIsDumb
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 58L
1,487 Elo+
Solo
Neith
Neith
Darkus2497
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tyr
Tyr
Trap floe
Tyr
Level 29
God Stats
11W - 21L
1,758 SR
Queue Stats
402W - 459L
1,462 Elo+
Solo
Ra
Ra
stoneytony97
Ra
Level 18
God Stats
9W - 13L
1,567 SR
Queue Stats
120W - 139L
1,572 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,449 Elo+

VS

Team Averages
Level 20
1,445 SR
1,334 Elo+
Thoth
Thoth
Eckio202
Thoth
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 80L
1,644 Elo+
Solo
Apollo
Apollo
FunkyMunky1983
Apollo
Level 25
God Stats
13W - 14L
1,189 SR
Queue Stats
182W - 221L
1,211 Elo+
Solo
Bellona
Bellona
KeyVibez9
Bellona
Level 28
God Stats
13W - 4L
1,826 SR
Queue Stats
92W - 96L
1,436 Elo+
Solo
Athena
Athena
Sil3nt Lordz
Athena
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,088 Elo+
Solo
Tsukuyomi
Tsukuyomi
elgreenis
Tsukuyomi
Level 15
God Stats
4W - 3L
1,211 SR
Queue Stats
21W - 21L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BICBandito
Baron Samedi
11
2 / 5 / 3
7,433
372
3,362
9,067
5,652
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
CrioIsDumb
Fenrir
16
13 / 5 / 6
10,683
534
15,323
16,576
7,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
13
2 / 9 / 6
8,066
403
6,204
12,780
4,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 5 / 9
8,999
450
8,607
17,136
13,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 6 / 8
9,608
480
14,763
13,456
9,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Eckio202
Thoth
16
7 / 2 / 7
10,685
534
12,668
9,200
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 5 / 9
9,783
489
7,195
13,701
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
KeyVibez9
Bellona
14
5 / 6 / 6
9,191
460
12,295
19,985
17,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
15
10 / 6 / 10
11,475
574
13,148
19,104
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
elgreenis
Tsukuyomi
15
6 / 4 / 6
10,058
503
8,148
12,839
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
68
23
Kills
30
30
Deaths
23
32
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BICBandito
Baron Samedi
2
5
3
0.7
L
Fenrir
CrioIsDumb
Fenrir
13
5
6
3.2
L
Neith
2
9
6
0.56
W
Thoth
Eckio202
Thoth
7
2
7
5.25
W
2
5
9
1.3
W
Bellona
KeyVibez9
Bellona
5
6
6
1.33
W
Athena
10
6
10
2.5
L
2
5
9
1.3
W
Tsukuyomi
elgreenis
Tsukuyomi
6
4
6
2.25
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,259
Damage
53,454
69,015
Taken
74,829
39,731
Mitigated
47,706
15,662
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BICBandito
Baron Samedi
3,362
293
54
2,262
9,067
5,652
66
3,340
5,338
15,503
0
L
Fenrir
CrioIsDumb
Fenrir
15,323
4,382
0
4,307
16,576
7,065
0
5,708
10,482
0
52,966
L
Neith
6,204
4,820
0
626
12,780
4,323
504
6,310
6,285
0
19,606
W
Thoth
Eckio202
Thoth
12,668
709
0
2,081
9,200
3,334
2,653
2,952
6,248
58,706
0
W
7,195
4,274
0
3,088
13,701
7,578
3,592
2,247
11,454
0
49,091
W
Bellona
KeyVibez9
Bellona
12,295
3,679
0
2,388
19,985
17,077
1,346
6,695
13,290
0
37,823
W
Athena
13,148
4,825
0
1,823
19,104
14,594
1,474
3,680
15,424
47,611
0
L
8,607
1,184
423
3,992
17,136
13,108
205
5,397
11,500
0
46,095
W
Tsukuyomi
elgreenis
Tsukuyomi
8,148
2,310
0
3,471
12,839
5,123
92
2,551
10,288
0
48,944
L
14,763
2,167
1,031
2,967
13,456
9,583
564
4,030
8,794
61,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,789
Gold Earned
51,192
331
Minions Killed
405
0
Camps Cleared
0
1,571,866
Distance Traveled
1,850,776
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,433
372
27
1
0
234,334
0
L
Fenrir
10,683
534
85
4
0
322,139
0
L
Neith
8,066
403
38
2
0
308,664
0
W
Thoth
10,685
534
117
6
0
403,458
5
W
Apollo
9,783
489
106
5
0
343,788
0
W
Bellona
9,191
460
43
2
0
348,641
4
W
Athena
11,475
574
65
3
0
367,784
3
L
Tyr
8,999
450
73
4
0
379,773
2
W
Tsukuyomi
10,058
503
74
4
0
387,105
2
L
Ra
9,608
480
108
5
0
326,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role