Player Matchup

Loki
Loki
Fitzban
Loki
Level 28
God Stats
31W - 16L
1,689 SR
Queue Stats
103W - 95L
1,514 Elo+
Party 1
Sobek
Sobek
ItsHRQ
Sobek
Level 29
God Stats
1W - 3L
1,511 SR
Queue Stats
124W - 122L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
Keks93
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
RoSoFo
Scylla
Level 29
God Stats
7W - 7L
1,575 SR
Queue Stats
174W - 217L
1,413 Elo+
Solo
Ullr
Ullr
Tiriox0
Ullr
Level 17
God Stats
10W - 15L
1,434 SR
Queue Stats
28W - 34L
1,355 Elo+
Party 1
Team Averages
Level 26
1,542 SR
1,457 Elo+

VS

Team Averages
Level 27
1,546 SR
1,527 Elo+
Ullr
Ullr
AterDeus
Ullr
Level 29
God Stats
5W - 4L
1,474 SR
Queue Stats
69W - 71L
1,432 Elo+
Solo
Sobek
Sobek
PoNYloVER33
Sobek
Level 29
God Stats
17W - 20L
1,490 SR
Queue Stats
388W - 399L
1,509 Elo+
Party 2
Tiamat
Tiamat
WonderfulMrFox
Tiamat
Level 31
God Stats
77W - 77L
1,543 SR
Queue Stats
429W - 441L
1,508 Elo+
Party 2
Camazotz
Camazotz
ZenithPoem
Camazotz
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 61L
1,602 Elo+
Solo
Fenrir
Fenrir
persianblue
Fenrir
Level 28
God Stats
14W - 12L
1,725 SR
Queue Stats
191W - 196L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Fitzban
Loki
12
3 / 6 / 0
7,601
475
5,297
13,402
4,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
ItsHRQ
Sobek
12
2 / 3 / 5
8,269
517
5,098
14,347
15,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Keks93
Gilgamesh
13
1 / 2 / 4
7,329
458
4,680
8,535
4,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
RoSoFo
Scylla
8
0 / 5 / 2
5,916
370
2,891
5,605
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
Tiriox0
Ullr
12
4 / 5 / 2
7,520
470
6,284
10,116
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
4 / 5 / 4
8,087
505
7,352
10,639
4,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 0 / 10
8,328
521
5,309
8,623
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 1 / 5
9,097
569
11,843
6,134
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
ZenithPoem
Camazotz
13
5 / 4 / 5
8,085
505
10,939
15,169
9,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
14
1 / 2 / 6
7,944
497
3,197
8,331
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
21
21
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
5
4
1.2
L
Loki
Fitzban
Loki
3
6
0
0.5
L
Sobek
ItsHRQ
Sobek
2
3
5
1.5
L
Gilgamesh
Keks93
Gilgamesh
1
2
4
1.5
W
4
0
10
9
L
Scylla
RoSoFo
Scylla
0
5
2
0.2
L
Ullr
Tiriox0
Ullr
4
5
2
1
W
7
1
5
9.5
W
Camazotz
ZenithPoem
Camazotz
5
4
5
1.88
W
Fenrir
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,250
Damage
38,640
52,005
Taken
48,896
29,009
Mitigated
28,292
8,745
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
7,352
3,321
0
2,340
10,639
4,034
918
2,374
8,265
0
45,604
L
Loki
Fitzban
Loki
5,297
845
0
2,718
13,402
4,303
763
3,203
9,997
0
38,926
L
Sobek
ItsHRQ
Sobek
5,098
511
0
1,964
14,347
15,011
0
4,358
9,749
18,533
0
L
Gilgamesh
Keks93
Gilgamesh
4,680
1,531
0
1,406
8,535
4,378
973
2,044
6,455
0
32,719
W
5,309
272
0
3,100
8,623
7,458
0
2,190
6,255
17,675
0
L
Scylla
RoSoFo
Scylla
2,891
34
0
1,068
5,605
1,566
0
4,033
1,118
15,348
0
L
Ullr
Tiriox0
Ullr
6,284
2,430
0
1,589
10,116
3,751
976
2,546
7,534
0
38,797
W
11,843
731
0
3,333
6,134
3,809
645
1,599
4,346
49,523
0
W
Camazotz
ZenithPoem
Camazotz
10,939
1,944
0
4,589
15,169
9,122
0
582
14,587
0
47,180
W
Fenrir
3,197
432
0
3,387
8,331
3,869
987
871
7,454
0
39,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,635
Gold Earned
41,541
264
Minions Killed
378
0
Camps Cleared
0
1,402,879
Distance Traveled
1,572,546
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,087
505
88
6
0
279,666
1
L
Loki
7,601
475
74
5
0
295,162
0
L
Sobek
8,269
517
27
2
0
341,626
2
L
Gilgamesh
7,329
458
66
4
0
319,174
1
W
Sobek
8,328
521
29
2
0
334,258
1
L
Scylla
5,916
370
32
2
0
192,231
2
L
Ullr
7,520
470
65
4
0
254,686
0
W
Tiamat
9,097
569
95
6
0
316,287
3
W
Camazotz
8,085
505
73
5
0
316,875
0
W
Fenrir
7,944
497
93
6
0
325,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role