Player Matchup

King Arthur
King Arthur
Silver I
Khaizex
King Arthur
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
Rekino
Danzaburou
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Softishh
Ao Kuang
Gold II
Level 86
God Stats
11W - 9L
1,602 SR
Queue Stats
172W - 168L
1,530 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Waiet
Cthulhu
Bronze III
Level 54
God Stats
2W - 0L
1,569 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
ℓαdy
Anubis
Gold IV
Level 118
God Stats
14W - 9L
1,513 SR
Queue Stats
727W - 730L
1,529 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,537 SR
1,512 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,636 SR
1,522 MMR
Loki
Loki
Gold III
A1P3R
Loki
Gold III
Level 83
God Stats
32W - 19L
1,570 SR
Queue Stats
454W - 454L
1,534 MMR
Solo
Izanami
Izanami
Bronze III
Bellocualcamello
Izanami
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
BubblersBoy
Kukulkan
Gold IV
Level 128
God Stats
0W - 1L
1,792 SR
Queue Stats
21W - 24L
1,523 MMR
Solo
Fenrir
Fenrir
Gold I
DADETKA1
Fenrir
Gold I
Level 147
God Stats
1W - 2L
1,697 SR
Queue Stats
42W - 36L
1,685 MMR
Party 1
Cabrakan
Cabrakan
Gold III
nekromonger1995
Cabrakan
Gold III
Level 155
God Stats
72W - 47L
1,622 SR
Queue Stats
281W - 294L
1,368 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Khaizex
King Arthur
15
1 / 6 / 9
10,057
503
11,185
24,385
16,256
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Rekino
Danzaburou
20
9 / 4 / 3
13,613
681
9,899
15,403
6,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Softishh
Ao Kuang
20
12 / 4 / 9
13,274
664
15,993
18,619
9,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Waiet
Cthulhu
16
2 / 1 / 9
11,486
574
5,314
13,371
13,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
ℓαdy
Anubis
20
10 / 3 / 6
14,448
722
13,373
17,295
11,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ApolloAthenaSetTsukuyomiTiamat

VS

Bans
ScyllaJanusThe MorriganAnhurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
A1P3R
Loki
18
5 / 4 / 2
10,990
550
8,456
12,862
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 8 / 1
9,316
466
5,119
12,570
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
BubblersBoy
Kukulkan
18
2 / 5 / 2
11,126
556
7,764
7,921
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
DADETKA1
Fenrir
18
7 / 8 / 3
11,316
566
11,205
19,268
13,515
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
15
4 / 9 / 7
9,788
489
16,231
20,852
17,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
34
Kills
18
18
Deaths
34
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
A1P3R
Loki
5
4
2
1.5
L
0
8
1
0.06
L
Kukulkan
BubblersBoy
Kukulkan
2
5
2
0.6
L
Fenrir
DADETKA1
Fenrir
7
8
3
1.06
W
King Arthur
Khaizex
King Arthur
1
6
9
0.92
W
Danzaburou
Rekino
Danzaburou
9
4
3
2.63
W
Ao Kuang
Softishh
Ao Kuang
12
4
9
4.13
W
Cthulhu
Waiet
Cthulhu
2
1
9
6.5
L
Cabrakan
4
9
7
0.83
W
Anubis
ℓαdy
Anubis
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,764
Damage
48,775
89,073
Taken
73,473
56,454
Mitigated
43,166
36,546
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
A1P3R
Loki
8,456
2,603
0
4,806
12,862
5,128
0
4,220
8,642
0
82,550
L
5,119
2,933
0
1,005
12,570
4,675
1,330
4,741
7,829
0
67,359
L
Kukulkan
BubblersBoy
Kukulkan
7,764
454
0
250
7,921
2,721
0
4,562
3,359
76,677
0
L
Fenrir
DADETKA1
Fenrir
11,205
3,200
0
2,459
19,268
13,515
0
9,362
9,906
0
46,436
W
King Arthur
Khaizex
King Arthur
11,185
1,059
0
7,415
24,385
16,256
195
7,652
16,445
0
50,390
W
Danzaburou
Rekino
Danzaburou
9,899
5,160
0
6,372
15,403
6,646
6,268
5,063
10,250
0
112,495
W
Ao Kuang
Softishh
Ao Kuang
15,993
4,178
0
4,937
18,619
9,153
919
6,116
12,313
93,992
0
W
Cthulhu
Waiet
Cthulhu
5,314
823
991
4,427
13,371
13,313
1,021
1,736
11,570
27,429
0
L
Cabrakan
16,231
1,481
0
3,208
20,852
17,127
0
11,795
9,057
45,401
0
W
Anubis
ℓαdy
Anubis
13,373
897
0
12,404
17,295
11,086
1,291
6,589
10,554
106,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,878
Gold Earned
52,536
624
Minions Killed
618
0
Camps Cleared
0
1,858,114
Distance Traveled
1,727,678
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,990
550
148
7
0
406,808
1
L
Izanami
9,316
466
137
7
0
300,271
1
L
Kukulkan
11,126
556
175
9
0
356,642
4
L
Fenrir
11,316
566
81
4
0
349,317
3
W
King Arthur
10,057
503
78
4
0
372,485
7
W
Danzaburou
13,613
681
161
8
0
348,441
7
W
Ao Kuang
13,274
664
138
7
0
411,051
3
W
Cthulhu
11,486
574
55
3
0
383,102
3
L
Cabrakan
9,788
489
77
4
0
314,640
3
W
Anubis
14,448
722
192
10
0
343,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role