Player Matchup

Danzaburou
Danzaburou
Deku Smokey
Danzaburou
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
ThatOneGuyHas
Ah Puch
Level 87
God Stats
28W - 23L
1,478 SR
Queue Stats
82W - 87L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
sn95wolf
Gilgamesh
Level 124
God Stats
10W - 6L
1,501 SR
Queue Stats
252W - 221L
1,541 Elo+
Party 2
Team Averages
Level 111
1,493 SR
1,491 Elo+

VS

Team Averages
Level 103
1,616 SR
1,552 Elo+
Athena
Athena
Knocked Buzz
Athena
Level 118
God Stats
22W - 14L
1,626 SR
Queue Stats
281W - 271L
1,550 Elo+
Party 1
Chiron
Chiron
WOLFPACK27QC
Chiron
Level 122
God Stats
1W - 3L
1,719 SR
Queue Stats
96W - 101L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
gabcool98
Sylvanus
Level 69
God Stats
124W - 95L
1,505 SR
Queue Stats
330W - 335L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deku Smokey
Danzaburou
17
8 / 3 / 7
15,305
765
15,331
13,028
4,973
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
18
8 / 4 / 7
13,992
700
32,429
15,304
5,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
sn95wolf
Gilgamesh
15
0 / 3 / 10
12,020
601
10,795
19,738
11,598
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
6 / 6 / 0
13,465
673
10,782
26,921
27,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
17
2 / 5 / 7
12,723
636
14,998
19,112
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
gabcool98
Sylvanus
15
1 / 5 / 7
11,674
584
5,956
20,427
10,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
9
10
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Deku Smokey
Danzaburou
8
3
7
3.83
L
Athena
6
6
0
1
W
Ah Puch
8
4
7
2.88
L
Chiron
2
5
7
1.1
L
Sylvanus
gabcool98
Sylvanus
1
5
7
0.9
W
Gilgamesh
sn95wolf
Gilgamesh
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,555
Damage
31,736
48,070
Taken
66,460
21,653
Mitigated
46,698
13,898
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Deku Smokey
Danzaburou
15,331
6,722
0
3,879
13,028
4,973
2,479
4,919
8,109
0
58,325
L
Athena
10,782
2,874
1,214
580
26,921
27,880
268
9,889
17,032
27,119
0
W
Ah Puch
32,429
1,976
1,498
6,235
15,304
5,082
582
6,044
9,260
82,378
0
L
Chiron
14,998
5,477
943
3,333
19,112
7,913
1,100
9,865
9,246
0
85,029
L
Sylvanus
gabcool98
Sylvanus
5,956
864
7,955
5,015
20,427
10,905
277
12,777
7,650
25,049
2,321
W
Gilgamesh
sn95wolf
Gilgamesh
10,795
2,532
289
1,997
19,738
11,598
0
5,946
13,792
0
63,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,317
Gold Earned
37,862
211
Minions Killed
197
0
Camps Cleared
0
1,061,126
Distance Traveled
945,273
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,305
765
59
3
0
352,650
0
L
Athena
13,465
673
35
2
0
301,645
0
W
Ah Puch
13,992
700
101
5
0
338,227
7
L
Chiron
12,723
636
114
6
0
347,569
3
L
Sylvanus
11,674
584
48
2
0
296,059
1
W
Gilgamesh
12,020
601
51
3
0
370,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role