Player Matchup

Artio
Artio
JSnooks_
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 126L
1,387 Elo+
Party 1
Anubis
Anubis
TronaldDump122
Anubis
Level 25
God Stats
5W - 1L
1,803 SR
Queue Stats
78W - 69L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
WhiteObama4186
Danzaburou
Level 22
God Stats
22W - 22L
1,549 SR
Queue Stats
44W - 63L
1,362 Elo+
Party 1
Tiamat
Tiamat
lmill0118
Tiamat
Level 29
God Stats
12W - 10L
1,519 SR
Queue Stats
106W - 116L
1,434 Elo+
Party 1
Heimdallr
Heimdallr
petezajr
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,469 Elo+
Solo
Team Averages
Level 24
1,574 SR
1,396 Elo+

VS

Team Averages
Level 23
1,585 SR
1,335 Elo+
Cu Chulainn
Cu Chulainn
Gnarlface
Cu Chulainn
Level 28
God Stats
27W - 53L
1,262 SR
Queue Stats
505W - 675L
1,180 Elo+
Solo
Horus
Horus
KittyMissing
Horus
Level 27
God Stats
2W - 3L
1,829 SR
Queue Stats
71W - 106L
1,327 Elo+
Solo
Set
Set
esaintpaul
Set
Level 14
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 1L
1,639 Elo+
Solo
Anhur
Anhur
molgician
Anhur
Level 17
God Stats
11W - 15L
1,653 SR
Queue Stats
81W - 112L
1,241 Elo+
Solo
Tiamat
Tiamat
xXmalocXx
Tiamat
Level 29
God Stats
16W - 13L
1,498 SR
Queue Stats
405W - 483L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JSnooks_
Artio
20
3 / 1 / 10
12,969
463
11,625
28,144
27,675
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 3 / 4
16,017
572
37,404
27,740
16,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
WhiteObama4186
Danzaburou
19
6 / 6 / 2
13,144
469
14,999
18,551
6,477
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
lmill0118
Tiamat
19
1 / 8 / 2
12,550
448
17,469
20,065
12,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
petezajr
Heimdallr
18
0 / 9 / 2
12,830
458
4,052
17,787
12,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gnarlface
Cu Chulainn
18
7 / 6 / 3
11,994
428
13,360
27,920
15,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 4 / 6
12,364
442
13,058
26,448
23,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 1
8,551
305
1,918
6,658
1,967
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
molgician
Anhur
17
2 / 9 / 6
10,942
391
6,768
23,570
7,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
xXmalocXx
Tiamat
20
11 / 3 / 0
14,601
521
25,818
25,688
13,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
26
Kills
25
27
Deaths
27
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Gnarlface
Cu Chulainn
7
6
3
1.42
W
Artio
JSnooks_
Artio
3
1
10
8
L
5
4
6
2
W
16
3
4
6
W
Danzaburou
WhiteObama4186
Danzaburou
6
6
2
1.17
L
0
5
1
0.1
W
Tiamat
lmill0118
Tiamat
1
8
2
0.25
L
Anhur
molgician
Anhur
2
9
6
0.56
W
Heimdallr
petezajr
Heimdallr
0
9
2
0.11
L
Tiamat
xXmalocXx
Tiamat
11
3
0
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,549
Damage
60,922
112,287
Taken
110,284
75,210
Mitigated
62,424
40,698
Healing
34,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Gnarlface
Cu Chulainn
13,360
4,455
1,120
6,200
27,920
15,635
867
14,283
13,591
0
73,421
W
Artio
JSnooks_
Artio
11,625
1,952
2,603
11,654
28,144
27,675
1,343
5,758
22,017
62,822
0
L
13,058
6,607
3,042
7,155
26,448
23,822
96
16,106
10,252
0
47,874
W
37,404
2,476
1,168
18,937
27,740
16,200
0
8,296
19,073
137,380
0
W
Danzaburou
WhiteObama4186
Danzaburou
14,999
8,385
0
1,826
18,551
6,477
3,053
3,597
14,878
0
84,742
L
1,918
969
0
380
6,658
1,967
611
3,199
3,431
0
21,200
W
Tiamat
lmill0118
Tiamat
17,469
792
0
3,651
20,065
12,371
534
10,790
8,432
86,931
0
L
Anhur
molgician
Anhur
6,768
3,068
0
6,516
23,570
7,224
0
13,093
10,401
0
36,995
W
Heimdallr
petezajr
Heimdallr
4,052
3,050
0
859
17,787
12,487
7,738
0
17,487
0
56,987
L
Tiamat
xXmalocXx
Tiamat
25,818
4,301
0
10,581
25,688
13,776
184
18,943
6,111
101,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,510
Gold Earned
58,452
673
Minions Killed
456
0
Camps Cleared
0
2,407,800
Distance Traveled
2,098,659
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,994
428
115
4
0
402,512
0
W
Artio
12,969
463
85
3
0
560,903
2
L
Horus
12,364
442
60
2
0
527,739
4
W
Anubis
16,017
572
165
6
0
466,173
0
W
Danzaburou
13,144
469
133
5
0
423,165
0
L
Set
8,551
305
49
2
0
215,464
2
W
Tiamat
12,550
448
164
6
0
467,357
5
L
Anhur
10,942
391
49
2
0
459,930
1
W
Heimdallr
12,830
458
126
5
0
490,202
2
L
Tiamat
14,601
521
183
7
0
493,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role