Player Matchup

Kukulkan
Kukulkan
DODOM
Kukulkan
Level 15
God Stats
6W - 2L
1,572 SR
Queue Stats
21W - 15L
1,476 Elo+
Party 1
Skadi
Skadi
Disorderz777
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Nonobaldato
Sun Wukong
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,409 Elo+
Party 1
Ratatoskr
Ratatoskr
Tachigero974
Ratatoskr
Level 5
God Stats
1W - 2L
1,262 SR
Queue Stats
1W - 3L
1,238 Elo+
Solo
Ymir
Ymir
kikou12
Ymir
Level 15
God Stats
4W - 1L
1,234 SR
Queue Stats
31W - 27L
1,512 Elo+
Party 1
Team Averages
Level 14
1,414 SR
1,427 Elo+

VS

Team Averages
Level 23
1,469 SR
1,462 Elo+
Gilgamesh
Gilgamesh
Cutercamuto
Gilgamesh
Level 25
God Stats
17W - 16L
1,386 SR
Queue Stats
35W - 39L
1,474 Elo+
Solo
Ares
Ares
Khywel
Ares
Level 19
God Stats
3W - 6L
1,461 SR
Queue Stats
17W - 16L
1,460 Elo+
Party 2
Apollo
Apollo
Mertiiboy
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Valfored
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,374 Elo+
Party 2
Nemesis
Nemesis
triteraton
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DODOM
Kukulkan
20
12 / 2 / 2
13,027
592
19,682
10,847
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 5 / 4
12,770
580
18,132
18,959
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Nonobaldato
Sun Wukong
16
6 / 6 / 4
11,103
505
14,341
20,454
17,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Tachigero974
Ratatoskr
15
1 / 9 / 6
9,811
446
4,925
14,270
5,003
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
kikou12
Ymir
15
5 / 3 / 12
10,504
477
11,889
12,863
11,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cutercamuto
Gilgamesh
17
7 / 6 / 5
11,326
515
13,372
19,966
13,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Khywel
Ares
15
5 / 9 / 6
10,444
475
12,375
25,081
27,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Mertiiboy
Apollo
16
5 / 6 / 6
10,271
467
11,684
13,374
5,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
Valfored
Thoth
17
3 / 7 / 4
10,374
472
8,551
16,355
6,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
triteraton
Nemesis
15
3 / 6 / 5
9,870
449
5,798
16,407
8,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
49
34
Kills
23
25
Deaths
34
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cutercamuto
Gilgamesh
7
6
5
1.58
W
Kukulkan
DODOM
Kukulkan
12
2
2
6.5
W
10
5
4
2.4
L
Ares
Khywel
Ares
5
9
6
0.89
L
Apollo
Mertiiboy
Apollo
5
6
6
1.33
W
Sun Wukong
Nonobaldato
Sun Wukong
6
6
4
1.33
W
Ratatoskr
Tachigero974
Ratatoskr
1
9
6
0.44
L
Thoth
Valfored
Thoth
3
7
4
0.71
W
Ymir
kikou12
Ymir
5
3
12
3.67
L
Nemesis
triteraton
Nemesis
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,969
Damage
51,780
77,393
Taken
91,183
44,952
Mitigated
61,181
14,557
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cutercamuto
Gilgamesh
13,372
4,056
0
4,381
19,966
13,150
247
5,646
14,174
0
55,821
W
Kukulkan
DODOM
Kukulkan
19,682
2,549
0
891
10,847
4,483
1,741
4,254
6,229
88,746
0
W
18,132
8,496
0
7,951
18,959
6,896
2,126
5,997
12,892
0
107,269
L
Ares
Khywel
Ares
12,375
1,657
0
1,708
25,081
27,674
107
8,677
16,290
28,897
0
L
Apollo
Mertiiboy
Apollo
11,684
5,737
0
500
13,374
5,512
1,045
3,786
9,548
0
44,086
W
Sun Wukong
Nonobaldato
Sun Wukong
14,341
5,024
0
3,913
20,454
17,359
2,156
2,666
17,717
0
50,060
W
Ratatoskr
Tachigero974
Ratatoskr
4,925
1,706
0
986
14,270
5,003
594
1,923
12,291
0
57,910
L
Thoth
Valfored
Thoth
8,551
1,100
0
767
16,355
6,317
0
8,278
7,591
57,445
0
W
Ymir
kikou12
Ymir
11,889
1,910
0
816
12,863
11,211
525
5,424
7,338
27,394
0
L
Nemesis
triteraton
Nemesis
5,798
2,232
0
4,300
16,407
8,528
0
4,343
12,009
0
62,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,215
Gold Earned
52,285
541
Minions Killed
370
0
Camps Cleared
0
1,976,901
Distance Traveled
1,958,191
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,326
515
85
4
0
423,482
4
W
Kukulkan
13,027
592
163
7
0
383,084
5
W
Skadi
12,770
580
159
7
0
358,116
4
L
Ares
10,444
475
21
1
0
335,603
4
L
Apollo
10,271
467
80
4
0
422,260
1
W
Sun Wukong
11,103
505
77
4
0
429,205
3
W
Ratatoskr
9,811
446
101
5
0
382,072
1
L
Thoth
10,374
472
105
5
0
384,704
1
W
Ymir
10,504
477
41
2
0
424,424
6
L
Nemesis
9,870
449
79
4
0
392,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role