Player Matchup

Fenrir
Fenrir
Spiritoss
Fenrir
Level 84
God Stats
7W - 5L
1,392 SR
Queue Stats
77W - 40L
1,607 Elo+
Party 2
Ymir
Ymir
UanBunny
Ymir
Level 121
God Stats
3W - 1L
1,705 SR
Queue Stats
115W - 64L
1,606 Elo+
Party 2
Ra
Ra
commander9ree
Ra
Level 122
God Stats
2W - 1L
1,815 SR
Queue Stats
79W - 46L
1,622 Elo+
Party 2
Team Averages
Level 109
1,637 SR
1,612 Elo+

VS

Team Averages
Level 64
1,556 SR
1,352 Elo+
Tyr
Tyr
Failix2508
Tyr
Level 88
God Stats
4W - 9L
1,307 SR
Queue Stats
92W - 125L
1,376 Elo+
Party 1
Bellona
Bellona
SateSateSate_-
Bellona
Level 17
God Stats
1W - 2L
1,672 SR
Queue Stats
8W - 27L
1,305 Elo+
Solo
Khepri
Khepri
Schiggyyy
Khepri
Level 88
God Stats
4W - 6L
1,690 SR
Queue Stats
92W - 125L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Spiritoss
Fenrir
13
8 / 1 / 6
9,973
831
8,056
9,513
3,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
11
3 / 2 / 10
9,421
785
7,687
12,444
11,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
8 / 3 / 11
10,137
845
13,075
10,709
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
9,482
790
9,098
12,803
6,126
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 8 / 3
8,020
668
3,270
10,911
5,599
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Schiggyyy
Khepri
11
1 / 5 / 3
7,745
645
7,315
10,085
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
19
Kills
6
6
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
1
8
3
0.31
L
Khepri
Schiggyyy
Khepri
1
5
3
0.5
W
Fenrir
Spiritoss
Fenrir
8
1
6
11
W
Ymir
3
2
10
4
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,818
Damage
19,683
32,666
Taken
33,799
21,874
Mitigated
16,303
12,553
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,098
3,495
0
1,451
12,803
6,126
0
7,479
5,324
0
29,378
L
3,270
965
0
115
10,911
5,599
132
6,170
4,741
0
6,366
L
Khepri
Schiggyyy
Khepri
7,315
466
366
1,409
10,085
4,578
0
7,113
2,972
33,906
0
W
Fenrir
Spiritoss
Fenrir
8,056
1,813
0
3,413
9,513
3,932
1,448
1,494
8,019
0
34,653
W
Ymir
7,687
2,186
0
1,420
12,444
11,302
215
2,911
9,533
22,536
0
W
13,075
1,300
2,191
5,529
10,709
6,640
977
3,238
7,471
54,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
25,247
148
Minions Killed
88
0
Camps Cleared
0
680,530
Distance Traveled
579,081
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,482
790
51
4
0
226,721
0
L
Bellona
8,020
668
7
1
0
152,286
1
L
Khepri
7,745
645
30
3
0
200,074
6
W
Fenrir
9,973
831
42
4
0
249,546
2
W
Ymir
9,421
785
32
3
0
205,726
2
W
Ra
10,137
845
74
6
0
225,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role