Player Matchup

Baron Samedi
Baron Samedi
AzzaxeQc
Baron Samedi
Level 16
God Stats
45W - 30L
1,429 SR
Queue Stats
365W - 446L
1,456 Elo+
Solo
Arachne
Arachne
R6_ArTik23
Arachne
Level 15
God Stats
10W - 7L
1,337 SR
Queue Stats
24W - 20L
1,321 Elo+
Party 1
Hades
Hades
ShootGaMe_66
Hades
Level 16
God Stats
17W - 9L
1,518 SR
Queue Stats
22W - 20L
1,274 Elo+
Party 1
Guan Yu
Guan Yu
TM_Loper
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,198 Elo+
Party 1
Hercules
Hercules
xDWizard91
Hercules
Level 17
God Stats
4W - 9L
1,211 SR
Queue Stats
70W - 78L
1,311 Elo+
Solo
Team Averages
Level 15
1,399 SR
1,312 Elo+

VS

Team Averages
Level 11
1,384 SR
1,320 Elo+
Apollo
Apollo
Iron Goten
Apollo
Level 5
God Stats
6W - 8L
1,500 SR
Queue Stats
135W - 150L
1,500 Elo+
Solo
Vamana
Vamana
Muencher73
Vamana
Level 8
God Stats
7W - 4L
1,512 SR
Queue Stats
26W - 27L
1,224 Elo+
Solo
Pele
Pele
Petite creme
Pele
Level 12
God Stats
1W - 6L
1,309 SR
Queue Stats
47W - 54L
1,304 Elo+
Party 2
Bakasura
Bakasura
SweetColt575941
Bakasura
Level 17
God Stats
2W - 4L
1,188 SR
Queue Stats
122W - 130L
1,262 Elo+
Solo
Horus
Horus
Zitiron575
Horus
Level 13
God Stats
2W - 4L
1,409 SR
Queue Stats
124W - 113L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AzzaxeQc
Baron Samedi
20
9 / 5 / 9
16,071
536
24,799
23,677
13,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
R6_ArTik23
Arachne
20
8 / 9 / 13
14,295
477
23,547
29,708
15,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 7 / 12
15,030
501
21,937
28,927
24,871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
TM_Loper
Guan Yu
19
4 / 9 / 18
13,603
453
16,996
28,559
26,440
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
xDWizard91
Hercules
20
16 / 4 / 12
15,065
502
21,365
31,566
44,258
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Iron Goten
Apollo
20
22 / 9 / 3
20,145
672
43,870
34,124
15,054
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Muencher73
Vamana
17
1 / 8 / 3
11,778
393
5,636
27,304
20,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 16 / 7
12,411
414
16,389
28,791
10,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
20
6 / 5 / 6
15,670
522
27,733
33,072
21,166
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
20
2 / 11 / 13
14,056
469
9,472
29,052
20,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
66
48
Kills
34
34
Deaths
49
64
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AzzaxeQc
Baron Samedi
9
5
9
2.7
L
Apollo
Iron Goten
Apollo
22
9
3
2.61
L
Vamana
Muencher73
Vamana
1
8
3
0.31
L
3
16
7
0.41
W
Arachne
R6_ArTik23
Arachne
8
9
13
1.61
W
11
7
12
2.43
L
Bakasura
6
5
6
1.8
W
Guan Yu
TM_Loper
Guan Yu
4
9
18
1.44
L
Horus
2
11
13
0.77
W
Hercules
xDWizard91
Hercules
16
4
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,644
Damage
103,100
142,437
Taken
152,343
123,732
Mitigated
87,833
47,122
Healing
45,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AzzaxeQc
Baron Samedi
24,799
4,111
4,137
5,183
23,677
13,065
3,686
0
22,820
95,525
0
L
Apollo
Iron Goten
Apollo
43,870
24,442
0
14,283
34,124
15,054
824
13,544
20,505
0
156,270
L
Vamana
Muencher73
Vamana
5,636
4,215
0
5,161
27,304
20,451
1,467
9,168
18,086
0
47,090
L
16,389
3,784
0
2,741
28,791
10,705
1,194
6,032
22,459
0
57,380
W
Arachne
R6_ArTik23
Arachne
23,547
13,972
0
7,887
29,708
15,098
1,548
0
29,493
0
121,970
W
21,937
3,966
1,766
8,280
28,927
24,871
3,275
0
27,658
93,356
0
L
Bakasura
27,733
15,951
0
9,754
33,072
21,166
1,548
11,643
21,379
0
137,788
W
Guan Yu
TM_Loper
Guan Yu
16,996
5,667
3,685
3,834
28,559
26,440
1,265
0
27,013
0
58,171
L
Horus
9,472
5,366
5,424
7,943
29,052
20,457
594
10,174
18,578
0
48,710
W
Hercules
xDWizard91
Hercules
21,365
7,421
1,876
10,474
31,566
44,258
762
0
30,446
0
71,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,064
Gold Earned
74,060
591
Minions Killed
623
0
Camps Cleared
0
2,532,897
Distance Traveled
2,513,246
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,071
536
135
5
0
507,036
3
L
Apollo
20,145
672
188
6
0
420,646
1
L
Vamana
11,778
393
64
2
0
465,047
0
L
Pele
12,411
414
72
2
0
476,091
0
W
Arachne
14,295
477
132
4
0
573,765
0
W
Hades
15,030
501
153
5
0
461,194
2
L
Bakasura
15,670
522
224
7
0
603,820
2
W
Guan Yu
13,603
453
79
3
0
516,989
0
L
Horus
14,056
469
75
3
0
547,642
0
W
Hercules
15,065
502
92
3
0
473,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role