Player Matchup

Merlin
Merlin
BIGG BOSSINN
Merlin
Level 128
God Stats
1W - 5L
1,408 SR
Queue Stats
217W - 225L
1,538 Elo+
Solo
Cthulhu
Cthulhu
EdwardChemist
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,212 Elo+
Party 2
Ullr
Ullr
emuvolanteRIOT
Ullr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,686 Elo+
Party 2
Team Averages
Level 59
1,469 SR
1,479 Elo+

VS

Team Averages
Level 58
1,473 SR
1,406 Elo+
Nox
Nox
Zdlaa
Nox
Level 29
God Stats
73W - 51L
1,603 SR
Queue Stats
247W - 233L
1,506 Elo+
Party 1
Ao Kuang
Ao Kuang
bubbolman
Ao Kuang
Level 18
God Stats
15W - 30L
1,169 SR
Queue Stats
189W - 238L
1,239 Elo+
Solo
Hades
Hades
ych-m
Hades
Level 128
God Stats
6W - 2L
1,646 SR
Queue Stats
89W - 87L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 5 / 0
10,127
675
8,540
11,230
3,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
10
0 / 11 / 1
8,042
536
4,980
18,333
8,407
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
0 / 9 / 1
7,961
531
5,681
13,164
4,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Zdlaa
Nox
15
11 / 1 / 12
11,643
776
13,526
9,243
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
bubbolman
Ao Kuang
13
4 / 1 / 13
9,950
663
5,535
8,422
4,520
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
ych-m
Hades
16
10 / 0 / 15
11,775
785
19,328
17,532
9,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
65
2
Kills
25
25
Deaths
2
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
0
0.4
L
Cthulhu
0
11
1
0.05
W
Nox
Zdlaa
Nox
11
1
12
17
W
Ao Kuang
bubbolman
Ao Kuang
4
1
13
10.5
L
0
9
1
0.06
W
Hades
ych-m
Hades
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,201
Damage
38,389
42,727
Taken
35,197
15,901
Mitigated
17,971
2,116
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,540
408
0
1,099
11,230
3,422
0
9,423
1,568
60,542
0
L
Cthulhu
4,980
431
0
0
18,333
8,407
0
16,468
1,553
11,761
0
W
Nox
Zdlaa
Nox
13,526
931
0
1,107
9,243
3,720
211
4,198
5,045
44,521
0
W
Ao Kuang
bubbolman
Ao Kuang
5,535
869
0
2,868
8,422
4,520
0
2,973
5,449
21,876
0
L
5,681
3,820
270
747
13,164
4,072
27
11,827
1,113
0
20,405
W
Hades
ych-m
Hades
19,328
2,209
559
11,726
17,532
9,731
746
6,412
11,120
63,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,130
Gold Earned
33,368
142
Minions Killed
184
0
Camps Cleared
0
694,046
Distance Traveled
771,330
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,127
675
115
8
0
236,060
1
L
Cthulhu
8,042
536
11
1
0
216,236
1
W
Nox
11,643
776
52
3
0
236,344
0
W
Ao Kuang
9,950
663
26
2
0
286,364
2
L
Ullr
7,961
531
16
1
0
241,750
1
W
Hades
11,775
785
106
7
0
248,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role