Player Matchup

Gilgamesh
Gilgamesh
LightpumaR2
Gilgamesh
Level 86
God Stats
7W - 3L
1,739 SR
Queue Stats
18W - 15L
1,698 Elo+
Party 1
Kali
Kali
Sledgemain089
Kali
Level 115
God Stats
6W - 4L
1,782 SR
Queue Stats
279W - 285L
1,521 Elo+
Solo
Kukulkan
Kukulkan
Trevuuh
Kukulkan
Level 121
God Stats
5W - 4L
1,631 SR
Queue Stats
552W - 515L
1,614 Elo+
Solo
Fenrir
Fenrir
imVaughan
Fenrir
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
222W - 170L
1,686 Elo+
Party 1
Izanami
Izanami
symbioticfusion
Izanami
Level 146
God Stats
6W - 1L
1,772 SR
Queue Stats
265W - 264L
1,649 Elo+
Solo
Team Averages
Level 106
1,685 SR
1,633 Elo+

VS

Team Averages
Level 129
1,476 SR
1,589 Elo+
King Arthur
King Arthur
Aquaticdigi
King Arthur
Level 153
God Stats
10W - 7L
1,192 SR
Queue Stats
143W - 142L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
DiegogoPR8
Gilgamesh
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 81L
1,569 Elo+
Solo
Anhur
Anhur
MicahMonster
Anhur
Level 160
God Stats
10W - 18L
1,533 SR
Queue Stats
380W - 351L
1,679 Elo+
Solo
Vulcan
Vulcan
RamblingChild
Vulcan
Level 145
God Stats
2W - 1L
1,654 SR
Queue Stats
50W - 46L
1,531 Elo+
Solo
Hun Batz
Hun Batz
UsedBook
Hun Batz
Level 101
God Stats
15W - 1L
1,500 SR
Queue Stats
716W - 704L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LightpumaR2
Gilgamesh
11
0 / 5 / 1
6,895
460
4,935
10,869
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 2 / 0
7,210
481
3,833
11,596
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Trevuuh
Kukulkan
13
0 / 4 / 1
7,888
526
4,736
7,450
2,602
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
imVaughan
Fenrir
11
3 / 6 / 1
7,519
501
4,519
12,664
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 0 / 0
8,974
598
2,790
5,998
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aquaticdigi
King Arthur
15
5 / 0 / 4
8,932
595
10,738
11,266
8,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
DiegogoPR8
Gilgamesh
12
1 / 1 / 7
7,734
516
4,451
9,457
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 0 / 0
9,615
641
3,264
8,556
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 1 / 3
8,955
597
11,068
6,773
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
UsedBook
Hun Batz
15
6 / 2 / 4
8,852
590
4,388
9,050
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
17
17
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aquaticdigi
King Arthur
5
0
4
7
W
Gilgamesh
DiegogoPR8
Gilgamesh
1
1
7
4.5
L
Gilgamesh
LightpumaR2
Gilgamesh
0
5
1
0.1
W
1
0
0
1
W
4
1
3
5.5
L
1
2
0
0.5
L
Kukulkan
Trevuuh
Kukulkan
0
4
1
0.13
W
Hun Batz
UsedBook
Hun Batz
6
2
4
4
L
Fenrir
imVaughan
Fenrir
3
6
1
0.58
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,813
Damage
33,909
48,577
Taken
45,102
23,560
Mitigated
25,340
7,977
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aquaticdigi
King Arthur
10,738
1,257
0
2,725
11,266
8,824
0
0
10,801
6
54,229
W
Gilgamesh
DiegogoPR8
Gilgamesh
4,451
904
0
1,463
9,457
7,301
78
2,721
6,711
0
20,919
L
Gilgamesh
LightpumaR2
Gilgamesh
4,935
763
0
1,992
10,869
6,955
0
1,117
9,752
0
37,817
W
3,264
2,186
0
5,661
8,556
2,903
760
0
8,556
0
82,685
W
11,068
4,191
125
1,602
6,773
2,739
399
1,367
5,406
68,002
0
L
3,833
1,066
0
1,509
11,596
4,949
0
2,185
9,411
0
49,038
L
Kukulkan
Trevuuh
Kukulkan
4,736
605
0
605
7,450
2,602
0
4,205
3,245
55,779
0
W
Hun Batz
UsedBook
Hun Batz
4,388
1,310
0
4,549
9,050
3,573
0
648
8,377
0
54,796
L
Fenrir
imVaughan
Fenrir
4,519
1,577
0
1,051
12,664
7,220
105
3,567
9,097
0
13,100
L
2,790
1,613
0
2,820
5,998
1,834
44
0
5,998
0
74,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,486
Gold Earned
44,088
483
Minions Killed
527
0
Camps Cleared
0
1,489,251
Distance Traveled
1,558,227
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,932
595
105
7
0
333,847
6
W
Gilgamesh
7,734
516
30
2
0
310,133
4
L
Gilgamesh
6,895
460
75
5
0
301,759
2
W
Anhur
9,615
641
156
10
0
283,610
5
W
Vulcan
8,955
597
131
9
0
304,167
3
L
Kali
7,210
481
95
6
0
322,495
2
L
Kukulkan
7,888
526
120
8
0
263,002
5
W
Hun Batz
8,852
590
105
7
0
326,470
2
L
Fenrir
7,519
501
18
1
0
322,449
2
L
Izanami
8,974
598
175
12
0
279,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role