Player Matchup

Ares
Ares
Erfio
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,485 Elo+
Solo
Anubis
Anubis
MijiMaster
Anubis
Level 24
God Stats
8W - 7L
1,568 SR
Queue Stats
335W - 281L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
Pa6Nt
Jormungandr
Level 18
God Stats
12W - 12L
1,717 SR
Queue Stats
94W - 78L
1,620 Elo+
Party 1
Scylla
Scylla
Snobbelina
Scylla
Level 28
God Stats
24W - 24L
1,533 SR
Queue Stats
61W - 59L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ebanksusy
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,518 Elo+
Party 1
Team Averages
Level 25
1,564 SR
1,544 Elo+

VS

Team Averages
Level 20
1,533 SR
1,393 Elo+
Zeus
Zeus
ARGIPPOWER
Zeus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 84L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Delphess
Cthulhu
Level 20
God Stats
40W - 22L
1,673 SR
Queue Stats
165W - 167L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Mertiiboy
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,237 Elo+
Solo
Da Ji
Da Ji
Smoolbean
Da Ji
Level 25
God Stats
26W - 29L
1,494 SR
Queue Stats
92W - 130L
1,304 Elo+
Solo
Thor
Thor
Бaйт
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Erfio
Ares
20
4 / 8 / 17
15,756
875
17,475
33,039
42,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
MijiMaster
Anubis
20
6 / 7 / 15
16,411
912
16,652
22,369
10,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Pa6Nt
Jormungandr
20
4 / 6 / 17
16,312
906
9,139
29,092
31,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
Snobbelina
Scylla
20
5 / 7 / 13
16,261
903
19,077
30,267
12,198
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
ebanksusy
Ah Muzen Cab
20
7 / 4 / 17
16,693
927
30,958
27,898
15,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 11
18,778
1,043
55,985
12,295
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Delphess
Cthulhu
20
3 / 3 / 21
16,728
929
22,401
28,488
38,629
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Mertiiboy
Sun Wukong
20
6 / 3 / 14
16,489
916
25,424
21,555
24,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Smoolbean
Da Ji
20
6 / 8 / 15
16,126
896
8,408
17,738
6,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Бaйт
Thor
20
5 / 10 / 11
15,848
880
27,868
22,652
6,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
104
26
Kills
32
32
Deaths
26
79
Assists
72
Player
Kills
Deaths
Assists
KDA
W
12
2
11
8.75
W
Cthulhu
Delphess
Cthulhu
3
3
21
4.5
L
Ares
Erfio
Ares
4
8
17
1.56
W
Sun Wukong
Mertiiboy
Sun Wukong
6
3
14
4.33
L
Anubis
MijiMaster
Anubis
6
7
15
1.93
L
Jormungandr
Pa6Nt
Jormungandr
4
6
17
2.08
W
Da Ji
Smoolbean
Da Ji
6
8
15
1.69
L
Scylla
Snobbelina
Scylla
5
7
13
1.64
L
Ah Muzen Cab
ebanksusy
Ah Muzen Cab
7
4
17
3.88
W
Thor
Бaйт
Thor
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,301
Damage
140,086
142,665
Taken
102,728
112,781
Mitigated
80,812
16,652
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
55,985
4,565
0
1,171
12,295
4,526
0
7,201
5,054
97,388
0
W
Cthulhu
Delphess
Cthulhu
22,401
2,050
1,068
4,640
28,488
38,629
0
17,579
10,655
56,723
0
L
Ares
Erfio
Ares
17,475
877
0
0
33,039
42,692
0
19,908
13,131
31,059
0
W
Sun Wukong
Mertiiboy
Sun Wukong
25,424
5,756
0
890
21,555
24,203
0
12,213
9,154
721
47,871
L
Anubis
MijiMaster
Anubis
16,652
188
896
5,374
22,369
10,871
0
11,242
11,127
47,491
0
L
Jormungandr
Pa6Nt
Jormungandr
9,139
1,801
0
0
29,092
31,308
0
19,317
9,775
40,488
0
W
Da Ji
Smoolbean
Da Ji
8,408
2,563
0
322
17,738
6,897
0
10,032
7,510
0
12,151
L
Scylla
Snobbelina
Scylla
19,077
4,684
1,041
4,176
30,267
12,198
0
14,862
15,405
49,193
0
L
Ah Muzen Cab
ebanksusy
Ah Muzen Cab
30,958
11,695
0
5,165
27,898
15,712
0
13,644
14,254
0
60,562
W
Thor
Бaйт
Thor
27,868
7,202
0
500
22,652
6,557
0
14,488
8,012
0
58,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,433
Gold Earned
83,969
322
Minions Killed
322
5
Camps Cleared
5
1,677,496
Distance Traveled
1,675,887
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
18,778
1,043
98
5
0
299,908
0
W
Cthulhu
16,728
929
83
5
1
341,395
1
L
Ares
15,756
875
13
1
1
365,676
0
W
Sun Wukong
16,489
916
64
4
2
385,994
2
L
Anubis
16,411
912
112
6
0
314,455
1
L
Jormungandr
16,312
906
45
3
0
323,614
0
W
Da Ji
16,126
896
8
0
2
335,526
0
L
Scylla
16,261
903
81
5
3
309,437
0
L
Ah Muzen Cab
16,693
927
71
4
1
364,314
0
W
Thor
15,848
880
69
4
0
313,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role