Player Matchup

Bellona
Bellona
A8bas313
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Adri19789
Neith
Level 28
God Stats
13W - 7L
1,439 SR
Queue Stats
263W - 261L
1,415 Elo+
Party 1
Olorun
Olorun
Chamr
Olorun
Level 12
God Stats
2W - 1L
1,639 SR
Queue Stats
4W - 6L
1,413 Elo+
Party 1
Fenrir
Fenrir
Rixpie
Fenrir
Level 114
God Stats
6W - 12L
1,703 SR
Queue Stats
69W - 59L
1,400 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SorryYouEasy
Kumbhakarna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,331 Elo+
Party 1
Team Averages
Level 46
1,556 SR
1,412 Elo+

VS

Team Averages
Level 60
1,631 SR
1,573 Elo+
Chronos
Chronos
DracuIaV
Chronos
Level 121
God Stats
29W - 14L
1,727 SR
Queue Stats
405W - 286L
1,659 Elo+
Party 2
Nemesis
Nemesis
Khyumi
Nemesis
Level 22
God Stats
25W - 18L
1,557 SR
Queue Stats
46W - 34L
1,521 Elo+
Party 3
Anubis
Anubis
Krøniss84
Anubis
Level 46
God Stats
7W - 6L
1,581 SR
Queue Stats
26W - 22L
1,422 Elo+
Party 3
Medusa
Medusa
POSTJ
Medusa
Level 83
God Stats
7W - 2L
1,577 SR
Queue Stats
216W - 203L
1,502 Elo+
Solo
Cabrakan
Cabrakan
endemoniado666
Cabrakan
Level 26
God Stats
3W - 0L
1,713 SR
Queue Stats
85W - 16L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A8bas313
Bellona
11
2 / 11 / 2
7,634
424
8,398
18,098
9,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Adri19789
Neith
12
2 / 10 / 4
8,084
449
7,277
13,403
3,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Chamr
Olorun
14
5 / 14 / 4
9,438
524
9,970
18,288
4,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Rixpie
Fenrir
15
5 / 8 / 4
10,299
572
8,112
16,446
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
SorryYouEasy
Kumbhakarna
10
0 / 13 / 6
7,448
414
5,663
22,851
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DracuIaV
Chronos
20
15 / 1 / 8
14,391
800
23,144
16,875
8,019
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Khyumi
Nemesis
19
16 / 3 / 3
12,229
679
16,453
15,337
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Krøniss84
Anubis
17
9 / 5 / 6
11,352
631
8,395
11,032
6,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
POSTJ
Medusa
17
9 / 3 / 6
11,671
648
12,172
11,304
4,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
16
7 / 2 / 18
12,025
668
14,540
14,357
18,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
14
Kills
56
56
Deaths
14
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
A8bas313
Bellona
2
11
2
0.27
L
Neith
Adri19789
Neith
2
10
4
0.4
L
Olorun
Chamr
Olorun
5
14
4
0.5
W
Chronos
DracuIaV
Chronos
15
1
8
19
W
Nemesis
Khyumi
Nemesis
16
3
3
5.83
W
Anubis
Krøniss84
Anubis
9
5
6
2.4
W
Medusa
POSTJ
Medusa
9
3
6
4
L
Fenrir
Rixpie
Fenrir
5
8
4
0.88
L
Kumbhakarna
SorryYouEasy
Kumbhakarna
0
13
6
0.23
W
Cabrakan
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,420
Damage
74,704
89,086
Taken
68,905
37,076
Mitigated
46,434
9,698
Healing
17,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
A8bas313
Bellona
8,398
2,611
0
145
18,098
9,917
0
12,704
5,350
0
22,585
L
Neith
Adri19789
Neith
7,277
3,198
0
1,717
13,403
3,672
0
5,593
7,810
0
40,919
L
Olorun
Chamr
Olorun
9,970
4,199
427
2,263
18,288
4,675
0
11,273
7,015
36,808
0
W
Chronos
DracuIaV
Chronos
23,144
11,812
0
7,594
16,875
8,019
9,984
4,283
12,592
119,745
0
W
Nemesis
Khyumi
Nemesis
16,453
11,279
0
2,400
15,337
8,367
0
2,994
12,343
0
98,034
W
Anubis
Krøniss84
Anubis
8,395
374
231
3,705
11,032
6,878
868
2,887
8,145
51,896
0
W
Medusa
POSTJ
Medusa
12,172
6,226
0
2,552
11,304
4,571
2,310
1,976
9,328
0
75,672
L
Fenrir
Rixpie
Fenrir
8,112
2,431
0
2,708
16,446
6,043
0
7,691
8,755
0
46,652
L
Kumbhakarna
SorryYouEasy
Kumbhakarna
5,663
1,114
807
1,631
22,851
12,769
0
8,687
14,077
14,252
0
W
Cabrakan
14,540
1,607
0
800
14,357
18,599
74
3,493
10,864
41,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,903
Gold Earned
61,668
267
Minions Killed
621
0
Camps Cleared
0
1,476,103
Distance Traveled
1,636,761
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,634
424
37
2
0
264,446
0
L
Neith
8,084
449
62
3
0
286,520
0
L
Olorun
9,438
524
54
3
0
285,233
0
W
Chronos
14,391
800
224
12
0
325,209
2
W
Nemesis
12,229
679
132
7
0
390,645
4
W
Anubis
11,352
631
98
5
0
273,192
0
W
Medusa
11,671
648
125
7
0
294,738
0
L
Fenrir
10,299
572
83
5
0
327,341
2
L
Kumbhakarna
7,448
414
31
2
0
312,563
0
W
Cabrakan
12,025
668
42
2
0
352,977
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role