Player Matchup

Discordia
Discordia
PaedoDuck
Discordia
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
Wall-Hook
Cthulhu
Level 23
God Stats
3W - 4L
1,294 SR
Queue Stats
5W - 6L
1,659 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alexien_o
Tsukuyomi
Level 15
God Stats
1W - 0L
1,345 SR
Queue Stats
5W - 1L
1,765 Elo+
Party 1
Anubis
Anubis
firamasta
Anubis
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 7L
1,765 Elo+
Party 1
Neith
Neith
nemanja_marija
Neith
Level 14
God Stats
42W - 48L
1,456 SR
Queue Stats
49W - 54L
1,426 Elo+
Solo
Team Averages
Level 23
1,419 SR
1,655 Elo+

VS

Team Averages
Level 11
1,515 SR
1,481 Elo+
Artemis
Artemis
Cyber Sayomi
Artemis
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 3
Arachne
Arachne
HysuUkah
Arachne
Level 17
God Stats
13W - 14L
1,563 SR
Queue Stats
213W - 215L
1,347 Elo+
Party 2
Ares
Ares
NDJ Craft
Ares
Level 4
God Stats
4W - 5L
1,317 SR
Queue Stats
38W - 30L
1,269 Elo+
Party 2
Olorun
Olorun
Toxic Gamer8427
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 3
Tiamat
Tiamat
rafal-one
Tiamat
Level 25
God Stats
2W - 1L
1,694 SR
Queue Stats
3W - 1L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PaedoDuck
Discordia
18
5 / 1 / 24
11,443
1,040
13,781
7,563
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Wall-Hook
Cthulhu
20
8 / 2 / 27
13,219
1,202
12,791
12,907
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
alexien_o
Tsukuyomi
19
9 / 3 / 29
12,371
1,125
13,729
12,403
6,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
firamasta
Anubis
20
15 / 2 / 23
13,614
1,238
23,351
12,197
7,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
13 / 3 / 13
12,479
1,134
19,501
10,744
5,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cyber Sayomi
Artemis
16
2 / 11 / 3
10,686
971
14,301
18,511
6,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
HysuUkah
Arachne
16
7 / 7 / 3
12,023
1,093
15,082
12,342
3,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
16
2 / 9 / 4
10,350
941
7,904
21,940
23,932
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
0 / 15 / 6
9,880
898
4,814
20,940
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
rafal-one
Tiamat
17
0 / 8 / 5
10,494
954
8,075
16,416
8,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
32
50
Kills
11
11
Deaths
50
116
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cyber Sayomi
Artemis
2
11
3
0.32
L
Arachne
HysuUkah
Arachne
7
7
3
1.21
L
Ares
2
9
4
0.44
W
Discordia
PaedoDuck
Discordia
5
1
24
17
L
0
15
6
0.2
W
Cthulhu
Wall-Hook
Cthulhu
8
2
27
10.75
W
Tsukuyomi
alexien_o
Tsukuyomi
9
3
29
7.83
W
Anubis
firamasta
Anubis
15
2
23
13.25
W
13
3
13
6.5
L
Tiamat
rafal-one
Tiamat
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,153
Damage
50,176
55,814
Taken
90,149
35,287
Mitigated
49,400
17,506
Healing
6,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cyber Sayomi
Artemis
14,301
7,994
0
1,871
18,511
6,245
0
11,043
7,222
0
31,246
L
Arachne
HysuUkah
Arachne
15,082
10,019
0
1,477
12,342
3,694
0
7,538
4,682
0
24,256
L
Ares
7,904
538
0
0
21,940
23,932
0
12,120
9,566
22,185
0
W
Discordia
PaedoDuck
Discordia
13,781
2,828
0
1,432
7,563
3,275
0
4,102
3,353
25,669
0
L
4,814
2,050
0
768
20,940
6,859
0
10,187
10,647
11,313
0
W
Cthulhu
Wall-Hook
Cthulhu
12,791
847
628
4,495
12,907
12,751
0
3,736
9,079
37,375
0
W
Tsukuyomi
alexien_o
Tsukuyomi
13,729
4,768
0
2,658
12,403
6,195
0
4,132
8,131
0
21,978
W
Anubis
firamasta
Anubis
23,351
2,065
0
7,991
12,197
7,916
0
3,872
8,205
41,509
0
W
19,501
11,249
0
302
10,744
5,150
0
4,375
6,253
0
38,560
L
Tiamat
rafal-one
Tiamat
8,075
926
0
2,731
16,416
8,670
0
8,001
8,109
35,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,126
Gold Earned
53,433
198
Minions Killed
156
3
Camps Cleared
3
925,220
Distance Traveled
801,514
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,686
971
29
3
0
148,024
0
L
Arachne
12,023
1,093
19
2
2
137,036
1
L
Ares
10,350
941
18
2
1
164,514
0
W
Discordia
11,443
1,040
45
4
0
192,901
0
L
Olorun
9,880
898
10
1
0
146,166
2
W
Cthulhu
13,219
1,202
50
5
0
206,633
0
W
Tsukuyomi
12,371
1,125
12
1
0
199,018
0
W
Anubis
13,614
1,238
51
5
0
159,745
0
W
Neith
12,479
1,134
40
4
3
166,923
0
L
Tiamat
10,494
954
80
7
0
205,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role