Player Matchup

Skadi
Skadi
BobbyMcClean
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo
Chang'e
Chang'e
geekedandy
Chang'e
Level 17
God Stats
6W - 8L
1,581 SR
Queue Stats
68W - 67L
1,360 Elo+
Solo
Ares
Ares
gustavo9940
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,110 Elo+
Solo
Anhur
Anhur
jasg22400
Anhur
Level 27
God Stats
2W - 1L
1,689 SR
Queue Stats
54W - 54L
1,409 Elo+
Solo
Chronos
Chronos
stepp30sf
Chronos
Level 29
God Stats
1W - 2L
1,448 SR
Queue Stats
173W - 242L
1,303 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,275 Elo+

VS

Team Averages
Level 28
1,494 SR
1,425 Elo+
Set
Set
Danayyiel
Set
Level 29
God Stats
6W - 1L
1,251 SR
Queue Stats
114W - 92L
1,539 Elo+
Solo
Ah Puch
Ah Puch
DefeatedHen7571
Ah Puch
Level 28
God Stats
5W - 5L
1,537 SR
Queue Stats
118W - 129L
1,342 Elo+
Solo
Cerberus
Cerberus
EAR_Familia
Cerberus
Level 28
God Stats
3W - 0L
1,611 SR
Queue Stats
31W - 73L
1,331 Elo+
Solo
Hou Yi
Hou Yi
Fendi_King420
Hou Yi
Level 29
God Stats
83W - 81L
1,521 SR
Queue Stats
100W - 123L
1,429 Elo+
Solo
Cupid
Cupid
I Jinxxy I
Cupid
Level 26
God Stats
36W - 30L
1,551 SR
Queue Stats
105W - 100L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,234
423
2,479
6,392
1,601
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
geekedandy
Chang'e
8
1 / 5 / 0
4,827
483
3,938
6,638
2,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 4 / 1
4,379
438
728
4,360
1,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
jasg22400
Anhur
8
0 / 3 / 3
4,787
479
1,774
5,186
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
stepp30sf
Chronos
8
3 / 3 / 0
5,221
522
3,163
7,292
2,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 2
6,374
637
7,864
7,097
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 2 / 5
5,750
575
3,416
3,735
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
EAR_Familia
Cerberus
9
1 / 2 / 5
5,860
586
1,689
5,947
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 1
5,588
559
3,144
5,097
1,719
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
11
6 / 1 / 0
7,001
700
4,236
5,089
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
18
19
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
7
1
2
8
W
2
2
5
2.25
W
Cerberus
EAR_Familia
Cerberus
1
2
5
1.75
W
2
2
1
1.25
W
Cupid
6
1
0
6
L
Chang'e
geekedandy
Chang'e
1
5
0
0.2
L
1
4
1
0.38
L
Anhur
jasg22400
Anhur
0
3
3
0.5
L
Chronos
stepp30sf
Chronos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,082
Damage
20,349
29,868
Taken
26,965
9,130
Mitigated
10,071
7,175
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,479
1,134
0
0
6,392
1,601
0
784
5,608
0
12,146
W
7,864
3,844
0
2,786
7,097
2,553
561
2,389
4,708
0
31,812
W
3,416
202
0
571
3,735
1,119
869
1,981
1,754
18,505
0
W
Cerberus
EAR_Familia
Cerberus
1,689
281
0
909
5,947
3,255
310
1,038
4,909
15,175
0
W
3,144
1,599
108
2,073
5,097
1,719
665
2,294
2,803
0
23,771
W
Cupid
4,236
2,719
0
1,214
5,089
1,425
325
127
4,962
0
36,908
L
Chang'e
geekedandy
Chang'e
3,938
297
106
2,221
6,638
2,740
0
1,577
5,061
20,372
0
L
728
333
0
276
4,360
1,793
0
577
3,783
7,494
0
L
Anhur
jasg22400
Anhur
1,774
328
0
1,052
5,186
994
0
1,127
4,059
0
16,510
L
Chronos
stepp30sf
Chronos
3,163
995
246
3,274
7,292
2,002
252
1,040
6,252
18,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,448
Gold Earned
30,573
137
Minions Killed
267
0
Camps Cleared
0
842,636
Distance Traveled
950,242
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,234
423
26
3
0
154,498
0
W
Set
6,374
637
55
6
0
208,822
1
W
Ah Puch
5,750
575
44
4
0
198,946
0
W
Cerberus
5,860
586
35
4
0
200,445
0
W
Hou Yi
5,588
559
47
5
0
152,003
0
W
Cupid
7,001
700
86
9
0
190,026
2
L
Chang'e
4,827
483
45
5
0
187,383
0
L
Ares
4,379
438
11
1
0
118,944
0
L
Anhur
4,787
479
21
2
0
181,162
3
L
Chronos
5,221
522
34
3
0
200,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role