Player Matchup

Erlang Shen
Erlang Shen
Mineta-
Erlang Shen
Level 28
God Stats
7W - 8L
1,606 SR
Queue Stats
156W - 170L
1,497 Elo+
Solo
Nemesis
Nemesis
ROZSI2002
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,324 Elo+
Solo
Apollo
Apollo
kaksallad
Apollo
Level 29
God Stats
3W - 4L
1,219 SR
Queue Stats
88W - 89L
1,472 Elo+
Solo
Ares
Ares
小灰熊哟
Ares
Level 4
God Stats
1W - 2L
1,510 SR
Queue Stats
1W - 5L
1,253 Elo+
Party 1
Zeus
Zeus
虐熊的鬼子
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,253 Elo+
Party 1
Team Averages
Level 14
1,467 SR
1,360 Elo+

VS

Team Averages
Level 20
1,594 SR
1,514 Elo+
Kali
Kali
ARKADEM63
Kali
Level 18
God Stats
5W - 3L
1,532 SR
Queue Stats
8W - 6L
1,644 Elo+
Party 2
Ares
Ares
Constantine0
Ares
Level 27
God Stats
2W - 0L
1,716 SR
Queue Stats
47W - 49L
1,481 Elo+
Solo
Loki
Loki
Drumrust
Loki
Level 16
God Stats
10W - 4L
1,685 SR
Queue Stats
13W - 8L
1,516 Elo+
Party 2
Janus
Janus
Nerrrd
Janus
Level 13
God Stats
3W - 3L
1,573 SR
Queue Stats
7W - 8L
1,391 Elo+
Party 2
Gilgamesh
Gilgamesh
maco69
Gilgamesh
Level 28
God Stats
4W - 3L
1,466 SR
Queue Stats
32W - 24L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mineta-
Erlang Shen
13
0 / 4 / 0
7,698
453
1,810
9,952
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
ROZSI2002
Nemesis
11
1 / 7 / 5
7,482
440
2,209
11,603
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
kaksallad
Apollo
13
9 / 6 / 1
8,567
504
13,796
14,313
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 7 / 7
7,724
454
7,186
13,651
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 7 / 2
8,212
483
9,666
8,166
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
6 / 6 / 9
8,515
501
9,013
13,092
5,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 4 / 8
7,892
464
6,654
14,802
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
14
6 / 3 / 13
9,058
533
6,700
10,376
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Nerrrd
Janus
15
6 / 5 / 12
9,711
571
7,753
9,581
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
maco69
Gilgamesh
17
10 / 0 / 1
10,489
617
10,792
10,620
6,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
17
Kills
31
31
Deaths
18
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kali
6
6
9
1.75
W
3
4
8
1.75
W
Loki
6
3
13
4.17
L
Erlang Shen
Mineta-
Erlang Shen
0
4
0
0
W
Janus
Nerrrd
Janus
6
5
12
2.4
L
Nemesis
ROZSI2002
Nemesis
1
7
5
0.5
L
Apollo
kaksallad
Apollo
9
6
1
1.58
W
Gilgamesh
maco69
Gilgamesh
10
0
1
10.5
L
2
7
7
0.79
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,667
Damage
40,912
57,685
Taken
58,471
24,694
Mitigated
30,663
10,059
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
9,013
4,716
0
2,474
13,092
5,267
616
3,510
9,492
0
35,198
W
6,654
1,181
0
1,246
14,802
11,750
0
6,652
7,926
16,467
0
W
Loki
6,700
2,106
0
2,586
10,376
3,345
0
1,090
9,236
0
44,516
L
Erlang Shen
Mineta-
Erlang Shen
1,810
482
0
2,334
9,952
4,925
466
287
9,665
0
43,748
W
Janus
Nerrrd
Janus
7,753
696
0
1,943
9,581
3,325
435
3,713
5,506
55,181
0
L
Nemesis
ROZSI2002
Nemesis
2,209
799
0
2,638
11,603
4,110
186
1,424
10,179
0
30,976
L
Apollo
kaksallad
Apollo
13,796
8,137
0
3,556
14,313
4,704
842
3,631
10,682
0
36,400
W
Gilgamesh
maco69
Gilgamesh
10,792
3,086
0
2,610
10,620
6,976
1,562
1,096
9,459
0
70,033
L
7,186
983
0
975
13,651
8,080
0
5,493
8,158
18,583
0
L
9,666
1,455
0
556
8,166
2,875
294
3,572
4,594
33,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,683
Gold Earned
45,665
298
Minions Killed
368
0
Camps Cleared
0
1,462,121
Distance Traveled
1,560,244
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,515
501
49
3
0
321,437
2
W
Ares
7,892
464
10
1
0
295,894
4
W
Loki
9,058
533
73
4
0
329,598
0
L
Erlang Shen
7,698
453
90
5
0
341,491
2
W
Janus
9,711
571
107
6
0
293,855
2
L
Nemesis
7,482
440
65
4
0
265,012
1
L
Apollo
8,567
504
57
3
0
298,289
9
W
Gilgamesh
10,489
617
129
8
0
319,460
0
L
Ares
7,724
454
23
1
0
280,187
1
L
Zeus
8,212
483
63
4
0
277,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role