Player Matchup

Loki
Loki
Peepoo692090
Loki
Level 18
God Stats
11W - 9L
1,627 SR
Queue Stats
63W - 57L
1,598 Elo+
Solo
Chaac
Chaac
StickDifference
Chaac
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 251L
1,600 Elo+
Party 1
Artemis
Artemis
VertIsThicc
Artemis
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
279W - 101L
1,994 Elo+
Party 1
Olorun
Olorun
gfPterodactyl
Olorun
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,652 Elo+
Solo
Ganesha
Ganesha
supergoodside569
Ganesha
Level 17
God Stats
17W - 26L
1,318 SR
Queue Stats
390W - 427L
1,436 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,656 Elo+

VS

Team Averages
Level 39
1,549 SR
1,469 Elo+
Khepri
Khepri
SNOOPYNATTSU
Khepri
Level 27
God Stats
62W - 59L
1,689 SR
Queue Stats
203W - 166L
1,566 Elo+
Party 2
Sun Wukong
Sun Wukong
karushiumu_
Sun Wukong
Level 84
God Stats
18W - 10L
1,563 SR
Queue Stats
691W - 611L
1,522 Elo+
Party 2
Tsukuyomi
Tsukuyomi
li_PANKUN_il
Tsukuyomi
Level 67
God Stats
50W - 54L
1,545 SR
Queue Stats
606W - 548L
1,524 Elo+
Party 2
Izanami
Izanami
shii_1224
Izanami
Level 13
God Stats
12W - 9L
1,642 SR
Queue Stats
202W - 201L
1,472 Elo+
Party 2
Scylla
Scylla
yoshii_tm
Scylla
Level 3
God Stats
61W - 55L
1,305 SR
Queue Stats
277W - 226L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 3
12,993
650
12,523
15,354
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 5
12,053
603
18,079
27,008
19,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
VertIsThicc
Artemis
20
11 / 0 / 5
13,352
668
20,149
16,239
7,009
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 7
12,365
618
11,696
14,204
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 2 / 16
10,171
509
11,372
11,849
5,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 8 / 1
8,508
425
4,138
17,439
10,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
karushiumu_
Sun Wukong
17
2 / 5 / 3
10,712
536
12,168
22,556
13,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
li_PANKUN_il
Tsukuyomi
14
2 / 7 / 0
9,374
469
10,343
16,354
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
shii_1224
Izanami
15
1 / 9 / 3
9,225
461
3,870
16,625
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
yoshii_tm
Scylla
14
1 / 6 / 3
8,227
411
8,295
13,377
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
35
Kills
8
8
Deaths
35
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
2
3
6.75
L
Khepri
2
8
1
0.31
W
5
2
5
3.75
W
Artemis
VertIsThicc
Artemis
11
0
5
13.5
W
6
2
7
4.75
L
Sun Wukong
karushiumu_
Sun Wukong
2
5
3
0.7
L
Tsukuyomi
li_PANKUN_il
Tsukuyomi
2
7
0
0.29
L
Izanami
shii_1224
Izanami
1
9
3
0.28
W
1
2
16
4.5
L
Scylla
yoshii_tm
Scylla
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,819
Damage
38,814
84,654
Taken
86,351
43,875
Mitigated
37,804
46,278
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,523
2,886
0
6,048
15,354
6,365
595
882
13,745
0
78,977
L
Khepri
4,138
71
278
2,468
17,439
10,692
0
8,419
9,020
20,914
0
W
18,079
4,138
0
16,524
27,008
19,592
2,082
1,417
23,967
0
75,868
W
Artemis
VertIsThicc
Artemis
20,149
14,025
0
9,085
16,239
7,009
7,249
2,274
13,887
0
108,383
W
11,696
6,538
1,314
9,050
14,204
5,610
4,032
4,134
9,748
85,513
0
L
Sun Wukong
karushiumu_
Sun Wukong
12,168
1,952
0
5,904
22,556
13,261
0
2,780
19,776
0
61,357
L
Tsukuyomi
li_PANKUN_il
Tsukuyomi
10,343
2,242
0
3,491
16,354
5,691
0
5,313
11,041
0
61,413
L
Izanami
shii_1224
Izanami
3,870
2,588
0
2,323
16,625
4,359
19
1,449
15,176
0
53,240
W
11,372
840
0
4,257
11,849
5,299
862
3,130
8,629
46,081
0
L
Scylla
yoshii_tm
Scylla
8,295
1,555
0
2,373
13,377
3,801
0
5,107
8,270
39,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,934
Gold Earned
46,046
625
Minions Killed
423
0
Camps Cleared
0
1,795,960
Distance Traveled
1,801,218
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,993
650
141
7
0
401,906
4
L
Khepri
8,508
425
26
1
0
341,758
9
W
Chaac
12,053
603
162
8
0
360,411
0
W
Artemis
13,352
668
150
8
0
318,707
6
W
Olorun
12,365
618
143
7
0
328,548
4
L
Sun Wukong
10,712
536
115
6
0
378,228
5
L
Tsukuyomi
9,374
469
108
5
0
386,974
3
L
Izanami
9,225
461
103
5
0
329,192
4
W
Ganesha
10,171
509
29
1
0
386,388
2
L
Scylla
8,227
411
71
4
0
365,066
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role