Player Matchup

Cthulhu
Cthulhu
Bajsimun
Cthulhu
Level 26
God Stats
4W - 3L
1,805 SR
Queue Stats
9W - 9L
1,496 Elo+
Party 1
Anubis
Anubis
DarkFaker7
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,783 Elo+
Solo
Apollo
Apollo
NylonHate
Apollo
Level 24
God Stats
0W - 1L
1,243 SR
Queue Stats
117W - 122L
1,579 Elo+
Solo
Nemesis
Nemesis
OndraDj
Nemesis
Level 25
God Stats
11W - 6L
1,537 SR
Queue Stats
285W - 313L
1,545 Elo+
Solo
Bellona
Bellona
Tokruben
Bellona
Level 6
God Stats
1W - 1L
1,766 SR
Queue Stats
6W - 6L
1,593 Elo+
Party 1
Team Averages
Level 18
1,570 SR
1,599 Elo+

VS

Team Averages
Level 17
1,808 SR
1,580 Elo+
Cerberus
Cerberus
QwijobYeong
Cerberus
Level 29
God Stats
30W - 28L
1,707 SR
Queue Stats
215W - 215L
1,576 Elo+
Solo
Ra
Ra
SpaceMan167
Ra
Level 5
God Stats
2W - 0L
1,705 SR
Queue Stats
2W - 0L
1,655 Elo+
Solo
Bellona
Bellona
TuxTh3P3nguin
Bellona
Level 17
God Stats
2W - 0L
1,759 SR
Queue Stats
52W - 45L
1,640 Elo+
Solo
Cernunnos
Cernunnos
xCeTroK
Cernunnos
Level 8
God Stats
16W - 19L
1,931 SR
Queue Stats
38W - 55L
1,538 Elo+
Party 2
Ymir
Ymir
xNeTroK
Ymir
Level 28
God Stats
6W - 1L
1,938 SR
Queue Stats
212W - 212L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bajsimun
Cthulhu
15
1 / 4 / 1
9,912
413
10,289
19,102
16,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
DarkFaker7
Anubis
15
2 / 9 / 1
10,143
423
6,913
15,319
7,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
NylonHate
Apollo
20
2 / 3 / 0
12,592
525
11,585
17,804
7,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
OndraDj
Nemesis
17
7 / 7 / 1
11,887
495
17,667
22,288
8,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Tokruben
Bellona
17
1 / 8 / 3
10,725
447
10,876
19,133
9,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
QwijobYeong
Cerberus
20
11 / 1 / 7
14,188
591
16,434
22,270
17,398
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 6 / 9
12,989
541
16,769
15,795
5,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
20
6 / 6 / 7
14,139
589
11,683
21,828
27,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
xCeTroK
Cernunnos
18
4 / 1 / 5
11,811
492
13,384
16,098
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
xNeTroK
Ymir
18
4 / 0 / 5
11,859
494
7,662
18,933
18,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
13
Kills
31
31
Deaths
14
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bajsimun
Cthulhu
1
4
1
0.38
L
Anubis
DarkFaker7
Anubis
2
9
1
0.28
L
Apollo
NylonHate
Apollo
2
3
0
0.67
L
Nemesis
OndraDj
Nemesis
7
7
1
1.07
W
Cerberus
QwijobYeong
Cerberus
11
1
7
14.5
W
6
6
9
1.75
L
Bellona
Tokruben
Bellona
1
8
3
0.31
W
Bellona
6
6
7
1.58
W
Cernunnos
xCeTroK
Cernunnos
4
1
5
6.5
W
Ymir
xNeTroK
Ymir
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,330
Damage
65,932
93,646
Taken
94,924
48,661
Mitigated
75,741
23,877
Healing
33,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bajsimun
Cthulhu
10,289
322
117
5,414
19,102
16,318
0
6,316
12,616
41,931
0
L
Anubis
DarkFaker7
Anubis
6,913
950
0
4,201
15,319
7,102
246
7,827
7,312
48,269
0
L
Apollo
NylonHate
Apollo
11,585
7,832
0
7,435
17,804
7,001
3,219
6,414
11,270
0
121,778
L
Nemesis
OndraDj
Nemesis
17,667
9,108
0
3,830
22,288
8,508
540
11,019
11,014
0
71,923
W
Cerberus
QwijobYeong
Cerberus
16,434
2,331
0
10,107
22,270
17,398
555
1,070
21,175
120,219
0
W
16,769
1,883
2,167
3,288
15,795
5,537
3,056
4,239
11,506
75,152
0
L
Bellona
Tokruben
Bellona
10,876
3,245
79
2,801
19,133
9,732
439
8,392
10,569
0
53,265
W
Bellona
11,683
5,005
0
4,890
21,828
27,758
1,811
594
21,234
0
92,445
W
Cernunnos
xCeTroK
Cernunnos
13,384
7,386
549
8,135
16,098
6,229
1,980
5,063
10,722
0
85,910
W
Ymir
xNeTroK
Ymir
7,662
850
426
4,151
18,933
18,819
988
5,606
13,085
55,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,259
Gold Earned
64,986
531
Minions Killed
682
0
Camps Cleared
0
2,078,675
Distance Traveled
2,097,421
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,912
413
69
3
0
440,387
3
L
Anubis
10,143
423
70
3
0
331,954
3
L
Apollo
12,592
525
194
8
0
395,238
5
L
Nemesis
11,887
495
99
4
0
450,718
1
W
Cerberus
14,188
591
179
7
0
488,776
5
W
Ra
12,989
541
136
6
0
369,025
3
L
Bellona
10,725
447
99
4
0
460,378
4
W
Bellona
14,139
589
176
7
0
437,355
0
W
Cernunnos
11,811
492
131
5
0
423,925
8
W
Ymir
11,859
494
60
3
0
378,340
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role