Player Matchup

Jormungandr
Jormungandr
Crimson8512
Jormungandr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,589 Elo+
Party 2
Awilix
Awilix
Hawk xSwarm
Awilix
Level 106
God Stats
6W - 6L
1,583 SR
Queue Stats
49W - 39L
1,565 Elo+
Party 2
Erlang Shen
Erlang Shen
baronsboss36
Erlang Shen
Level 109
God Stats
4W - 2L
1,777 SR
Queue Stats
74W - 70L
1,597 Elo+
Party 2
Team Averages
Level 111
1,620 SR
1,583 Elo+

VS

Team Averages
Level 82
1,482 SR
1,434 Elo+
Medusa
Medusa
AssassinlvlX
Medusa
Level 56
God Stats
5W - 2L
1,414 SR
Queue Stats
7W - 8L
1,246 Elo+
Solo
Gilgamesh
Gilgamesh
GohanXII
Gilgamesh
Level 86
God Stats
91W - 41L
1,690 SR
Queue Stats
489W - 358L
1,606 Elo+
Party 1
Vulcan
Vulcan
Zabberwalk
Vulcan
Level 105
God Stats
40W - 28L
1,341 SR
Queue Stats
480W - 350L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crimson8512
Jormungandr
16
2 / 5 / 9
11,830
623
13,099
19,019
7,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
14
7 / 8 / 4
12,986
683
11,449
15,026
7,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
baronsboss36
Erlang Shen
15
4 / 8 / 5
12,183
641
16,419
18,283
10,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 7 / 10
12,270
646
9,163
14,698
5,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
GohanXII
Gilgamesh
19
7 / 2 / 14
15,116
796
13,747
27,056
26,802
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Zabberwalk
Vulcan
17
10 / 4 / 5
13,720
722
19,898
9,252
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
13
Kills
21
21
Deaths
13
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
7
10
1.29
L
Jormungandr
Crimson8512
Jormungandr
2
5
9
1.3
W
Gilgamesh
GohanXII
Gilgamesh
7
2
14
7
L
Awilix
7
8
4
1.13
W
Vulcan
Zabberwalk
Vulcan
10
4
5
3.13
L
Erlang Shen
baronsboss36
Erlang Shen
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,967
Damage
42,808
52,328
Taken
51,006
25,351
Mitigated
35,060
5,750
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,163
4,990
657
1,323
14,698
5,052
1,913
3,369
11,077
0
45,393
L
Jormungandr
Crimson8512
Jormungandr
13,099
3,473
0
2,178
19,019
7,725
340
8,652
10,019
53,009
0
W
Gilgamesh
GohanXII
Gilgamesh
13,747
3,678
0
9,608
27,056
26,802
482
6,506
19,980
1,577
48,267
L
Awilix
11,449
4,968
0
0
15,026
7,005
0
4,057
10,797
0
35,509
W
Vulcan
Zabberwalk
Vulcan
19,898
5,560
0
1,647
9,252
3,206
588
2,262
6,806
62,226
0
L
Erlang Shen
baronsboss36
Erlang Shen
16,419
8,733
123
3,449
18,283
10,621
0
7,051
11,010
0
54,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,999
Gold Earned
41,106
179
Minions Killed
207
0
Camps Cleared
0
902,241
Distance Traveled
1,054,352
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,270
646
53
3
0
331,457
3
L
Jormungandr
11,830
623
80
4
0
273,780
0
W
Gilgamesh
15,116
796
53
3
0
393,306
3
L
Awilix
12,986
683
25
1
0
294,049
3
W
Vulcan
13,720
722
101
5
0
329,589
6
L
Erlang Shen
12,183
641
74
4
0
334,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role