Player Matchup

Olorun
Olorun
Azaroth97
Olorun
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
BN51Raven
Da Ji
Level 34
God Stats
45W - 45L
1,450 SR
Queue Stats
347W - 370L
1,387 Elo+
Solo
Sylvanus
Sylvanus
Badsmurf901
Sylvanus
Level 25
God Stats
1W - 6L
1,193 SR
Queue Stats
80W - 54L
1,620 Elo+
Party 2
Sol
Sol
itsPÏnkÏe
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
walfeed
Hercules
Level 23
God Stats
2W - 5L
1,561 SR
Queue Stats
42W - 45L
1,515 Elo+
Party 2
Team Averages
Level 43
1,441 SR
1,504 Elo+

VS

Team Averages
Level 53
1,447 SR
1,433 Elo+
Ares
Ares
Diedushese
Ares
Level 38
God Stats
5W - 3L
1,528 SR
Queue Stats
23W - 29L
1,278 Elo+
Solo
Odin
Odin
Khyumi
Odin
Level 22
God Stats
1W - 0L
1,280 SR
Queue Stats
46W - 34L
1,511 Elo+
Party 3
Cupid
Cupid
Krøniss84
Cupid
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,407 Elo+
Party 3
Tiamat
Tiamat
TotoshkaPro
Tiamat
Level 140
God Stats
23W - 14L
1,554 SR
Queue Stats
438W - 460L
1,469 Elo+
Party 1
Loki
Loki
ВагинаСатаны
Loki
Level 21
God Stats
3W - 3L
1,375 SR
Queue Stats
26W - 25L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Azaroth97
Olorun
13
5 / 5 / 2
8,424
468
7,855
14,858
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
BN51Raven
Da Ji
7
0 / 4 / 2
6,358
353
2,499
6,382
1,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
Badsmurf901
Sylvanus
14
3 / 4 / 5
8,470
471
8,880
16,686
15,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 1
9,477
527
8,577
14,703
6,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
walfeed
Hercules
15
1 / 1 / 0
8,288
460
4,016
13,690
14,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
8,449
469
12,459
11,262
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Khyumi
Odin
15
2 / 1 / 4
8,934
496
10,365
10,645
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
12
2 / 9 / 4
7,532
418
9,146
12,958
4,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
16
0 / 0 / 4
9,169
509
8,330
6,450
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 0 / 3
10,674
593
7,018
10,038
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
11
Kills
15
15
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
Azaroth97
Olorun
5
5
2
1.2
L
Da Ji
BN51Raven
Da Ji
0
4
2
0.25
L
Sylvanus
Badsmurf901
Sylvanus
3
4
5
1.38
W
2
1
9
6.5
W
Odin
Khyumi
Odin
2
1
4
4
W
Cupid
2
9
4
0.44
W
Tiamat
0
0
4
2
L
2
1
1
2.5
L
Hercules
walfeed
Hercules
1
1
0
1
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,827
Damage
47,318
66,319
Taken
51,353
43,475
Mitigated
30,010
26,328
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Azaroth97
Olorun
7,855
5,076
1,143
5,345
14,858
5,592
764
5,596
9,194
44,430
0
L
Da Ji
BN51Raven
Da Ji
2,499
815
135
1,385
6,382
1,733
0
1,246
4,921
0
16,266
L
Sylvanus
Badsmurf901
Sylvanus
8,880
3,102
1,732
3,745
16,686
15,725
42
7,444
9,091
34,034
10,569
W
12,459
454
0
1,838
11,262
10,230
0
7,462
3,800
24,799
0
W
Odin
Khyumi
Odin
10,365
4,279
0
4,340
10,645
7,377
331
1,603
8,694
380
41,703
W
Cupid
9,146
4,972
761
2,245
12,958
4,852
0
8,698
4,260
0
46,140
W
Tiamat
8,330
290
0
4,116
6,450
3,382
262
3,644
2,806
64,327
0
L
8,577
1,242
0
8,003
14,703
6,246
1,312
4,334
9,957
72,222
0
L
Hercules
walfeed
Hercules
4,016
1,838
0
4,840
13,690
14,179
0
1,637
11,363
0
28,051
W
7,018
2,118
0
1,725
10,038
4,169
0
2,984
7,054
0
86,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
44,758
369
Minions Killed
455
0
Camps Cleared
0
1,446,889
Distance Traveled
1,741,753
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,424
468
76
4
0
316,221
5
L
Da Ji
6,358
353
39
2
0
168,276
1
L
Sylvanus
8,470
471
55
3
0
296,097
2
W
Ares
8,449
469
25
1
0
347,541
5
W
Odin
8,934
496
74
4
0
361,203
2
W
Cupid
7,532
418
77
4
0
300,081
0
W
Tiamat
9,169
509
123
7
0
366,887
4
L
Sol
9,477
527
137
8
0
360,441
6
L
Hercules
8,288
460
62
3
0
305,854
1
W
Loki
10,674
593
156
9
0
366,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role