Player Matchup

Hachiman
Hachiman
FaiTH110
Hachiman
Level 5
God Stats
0W - 1L
1,346 SR
Queue Stats
87W - 92L
1,061 Elo+
Solo
Olorun
Olorun
GH3Pazalo
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GH3TuMadre
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,501 Elo+
Party 1
Merlin
Merlin
IronMike94
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
LeoniDPort
Cabrakan
Level 17
God Stats
19W - 13L
1,542 SR
Queue Stats
102W - 82L
1,423 Elo+
Solo
Team Averages
Level 12
1,478 SR
1,397 Elo+

VS

Team Averages
Level 24
1,399 SR
1,384 Elo+
Nu Wa
Nu Wa
Ellinka
Nu Wa
Level 24
God Stats
11W - 15L
1,380 SR
Queue Stats
400W - 566L
1,437 Elo+
Party 2
Ymir
Ymir
Konkrett
Ymir
Level 26
God Stats
29W - 48L
1,320 SR
Queue Stats
1,237W - 1,451L
1,404 Elo+
Party 2
Neith
Neith
RossarioAqro
Neith
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,238 Elo+
Solo
Bakasura
Bakasura
XxHasMoPelexX
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,453 Elo+
Solo
Nox
Nox
wasaap3
Nox
Level 22
God Stats
1W - 2L
1,295 SR
Queue Stats
102W - 102L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FaiTH110
Hachiman
17
4 / 10 / 9
11,682
1,062
15,955
16,333
5,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
GH3Pazalo
Olorun
17
2 / 9 / 6
10,931
994
9,949
16,088
5,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
GH3TuMadre
Sun Wukong
15
1 / 9 / 3
9,439
858
8,943
20,923
18,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
IronMike94
Merlin
17
7 / 9 / 5
12,132
1,103
24,381
17,136
6,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
LeoniDPort
Cabrakan
16
2 / 10 / 7
10,243
931
6,024
20,602
30,378
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

38

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ellinka
Nu Wa
18
4 / 3 / 22
11,184
1,017
16,246
13,938
5,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
19
8 / 5 / 28
12,459
1,133
14,933
18,798
20,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
15 / 2 / 20
13,363
1,215
19,678
10,776
4,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
XxHasMoPelexX
Bakasura
18
10 / 4 / 17
12,704
1,155
12,830
14,483
7,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
20
10 / 2 / 28
13,775
1,252
21,016
12,723
5,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
162
16
Kills
47
47
Deaths
16
30
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ellinka
Nu Wa
4
3
22
5
L
Hachiman
FaiTH110
Hachiman
4
10
9
0.85
L
Olorun
GH3Pazalo
Olorun
2
9
6
0.56
L
Sun Wukong
GH3TuMadre
Sun Wukong
1
9
3
0.28
L
Merlin
IronMike94
Merlin
7
9
5
1.06
W
Ymir
8
5
28
4.4
L
Cabrakan
LeoniDPort
Cabrakan
2
10
7
0.55
W
15
2
20
12.5
W
Bakasura
XxHasMoPelexX
Bakasura
10
4
17
4.63
W
Nox
10
2
28
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,252
Damage
84,703
91,082
Taken
70,718
66,399
Mitigated
42,420
8,009
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ellinka
Nu Wa
16,246
5,618
319
1,512
13,938
5,273
0
6,560
7,254
31,669
0
L
Hachiman
FaiTH110
Hachiman
15,955
10,357
0
1,516
16,333
5,893
0
8,389
7,262
0
39,997
L
Olorun
GH3Pazalo
Olorun
9,949
4,600
165
3,478
16,088
5,574
0
9,698
5,686
29,446
0
L
Sun Wukong
GH3TuMadre
Sun Wukong
8,943
1,705
0
213
20,923
18,371
0
14,364
6,047
43
25,297
L
Merlin
IronMike94
Merlin
24,381
1,970
0
2,637
17,136
6,183
0
9,093
7,717
55,532
0
W
Ymir
14,933
1,865
0
0
18,798
20,011
0
11,417
6,988
22,867
0
L
Cabrakan
LeoniDPort
Cabrakan
6,024
977
0
0
20,602
30,378
0
10,651
9,212
11,517
0
W
19,678
9,850
753
1,478
10,776
4,264
0
6,372
4,231
0
39,019
W
Bakasura
XxHasMoPelexX
Bakasura
12,830
8,641
0
1,686
14,483
7,361
0
6,917
7,263
0
20,013
W
Nox
21,016
1,708
0
0
12,723
5,511
0
8,036
4,585
44,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,427
Gold Earned
63,485
190
Minions Killed
188
5
Camps Cleared
9
922,072
Distance Traveled
956,311
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,184
1,017
38
3
1
184,109
3
L
Hachiman
11,682
1,062
52
5
2
189,123
0
L
Olorun
10,931
994
46
4
1
156,246
0
L
Sun Wukong
9,439
858
30
3
1
210,368
2
L
Merlin
12,132
1,103
55
5
1
189,366
1
W
Ymir
12,459
1,133
19
2
0
194,216
0
L
Cabrakan
10,243
931
7
1
0
176,969
0
W
Neith
13,363
1,215
42
4
2
167,965
1
W
Bakasura
12,704
1,155
37
3
3
201,743
2
W
Nox
13,775
1,252
52
5
3
208,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role