Player Matchup

Fenrir
Fenrir
KaRiN_RlTTeR88
Fenrir
Level 25
God Stats
10W - 7L
1,513 SR
Queue Stats
135W - 121L
1,383 Elo+
Party 2
Izanami
Izanami
MeltenGouda
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,528 Elo+
Party 2
Cerberus
Cerberus
SeVeN_3LeVeN_xX
Cerberus
Level 13
God Stats
7W - 8L
1,556 SR
Queue Stats
12W - 13L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
jsnow34
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,347 Elo+
Solo
Ares
Ares
xX_SMN231_Xx
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 2
Team Averages
Level 14
1,514 SR
1,417 Elo+

VS

Team Averages
Level 33
1,577 SR
1,529 Elo+
Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
BomberBom_21
Jormungandr
Level 24
God Stats
3W - 3L
1,440 SR
Queue Stats
527W - 510L
1,454 Elo+
Solo
Chiron
Chiron
Carrøt
Chiron
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 33L
1,652 Elo+
Party 3
Jing Wei
Jing Wei
Casigenius2k
Jing Wei
Level 29
God Stats
2W - 2L
1,749 SR
Queue Stats
55W - 51L
1,512 Elo+
Party 1
Cerberus
Cerberus
Tote_cvm
Cerberus
Level 24
God Stats
5W - 1L
1,695 SR
Queue Stats
98W - 86L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,831
483
2,791
7,173
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MeltenGouda
Izanami
8
1 / 3 / 0
5,290
529
4,011
5,361
1,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
7
0 / 2 / 1
4,744
474
1,317
6,511
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
jsnow34
Sun Wukong
4
0 / 8 / 0
3,730
373
1,332
7,016
2,363
7
1 / 5 / 0
4,734
473
2,603
7,898
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 0 / 4
5,979
598
1,892
3,244
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
BomberBom_21
Jormungandr
10
0 / 2 / 4
5,304
530
2,948
5,947
2,556
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Carrøt
Chiron
13
12 / 0 / 1
7,736
774
8,631
5,192
1,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Casigenius2k
Jing Wei
10
2 / 0 / 2
5,515
552
3,442
4,691
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Tote_cvm
Cerberus
11
5 / 1 / 1
6,582
658
6,222
8,251
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
21
21
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
4
4
W
Jormungandr
BomberBom_21
Jormungandr
0
2
4
1
W
Chiron
Carrøt
Chiron
12
0
1
12.5
W
Jing Wei
Casigenius2k
Jing Wei
2
0
2
3
L
0
3
1
0.17
L
Izanami
MeltenGouda
Izanami
1
3
0
0.33
L
Cerberus
0
2
1
0.25
W
Cerberus
Tote_cvm
Cerberus
5
1
1
5.5
L
Sun Wukong
jsnow34
Sun Wukong
0
8
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,054
Damage
23,135
33,959
Taken
27,325
11,950
Mitigated
10,984
3,888
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,892
486
0
2,587
3,244
1,292
0
23
3,221
34,346
0
W
Jormungandr
BomberBom_21
Jormungandr
2,948
645
276
1,133
5,947
2,556
0
755
5,192
30,646
0
W
Chiron
Carrøt
Chiron
8,631
5,690
0
2,671
5,192
1,522
1,310
183
5,009
0
45,013
W
Jing Wei
Casigenius2k
Jing Wei
3,442
2,729
0
3,241
4,691
1,134
0
539
4,152
0
28,268
L
2,791
786
0
2,205
7,173
1,946
0
1,501
5,622
0
19,256
L
Izanami
MeltenGouda
Izanami
4,011
3,000
0
783
5,361
1,612
0
2,170
3,191
0
31,094
L
Cerberus
1,317
80
0
766
6,511
2,708
0
1,753
4,758
13,857
0
W
Cerberus
Tote_cvm
Cerberus
6,222
907
0
3,897
8,251
4,480
0
2,420
5,831
37,765
0
L
Sun Wukong
jsnow34
Sun Wukong
1,332
591
0
0
7,016
2,363
0
972
5,969
0
2,739
L
2,603
436
0
134
7,898
3,321
0
4,266
3,357
7,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,329
Gold Earned
31,116
167
Minions Killed
365
0
Camps Cleared
0
1,033,300
Distance Traveled
910,992
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,979
598
80
8
0
196,405
3
W
Jormungandr
5,304
530
54
5
0
187,250
4
W
Chiron
7,736
774
86
9
0
184,729
2
W
Jing Wei
5,515
552
54
5
0
172,553
1
L
Fenrir
4,831
483
50
5
0
210,452
0
L
Izanami
5,290
529
69
7
0
190,279
4
L
Cerberus
4,744
474
38
4
0
210,082
1
W
Cerberus
6,582
658
91
9
0
170,055
1
L
Sun Wukong
3,730
373
4
0
0
209,697
0
L
Ares
4,734
473
6
1
0
212,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role