Player Matchup

Cerberus
Cerberus
CynfulStreams
Cerberus
Level 22
God Stats
3W - 4L
1,601 SR
Queue Stats
209W - 337L
1,322 Elo+
Party 1
Cernunnos
Cernunnos
DSchwazz
Cernunnos
Level 122
God Stats
2W - 7L
1,490 SR
Queue Stats
45W - 53L
1,394 Elo+
Party 1
Freya
Freya
Razorvine
Freya
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 104L
1,259 Elo+
Party 1
Chronos
Chronos
SoooKawaii
Chronos
Level 25
God Stats
3W - 4L
1,507 SR
Queue Stats
354W - 438L
1,455 Elo+
Party 1
King Arthur
King Arthur
webmasterjedi
King Arthur
Level 23
God Stats
3W - 1L
1,815 SR
Queue Stats
81W - 123L
1,342 Elo+
Party 1
Team Averages
Level 45
1,583 SR
1,354 Elo+

VS

Team Averages
Level 23
1,564 SR
1,612 Elo+
Gilgamesh
Gilgamesh
BoxODankMemes
Gilgamesh
Level 28
God Stats
37W - 19L
1,794 SR
Queue Stats
125W - 109L
1,611 Elo+
Party 2
Sun Wukong
Sun Wukong
Deylo37
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
FREEDYRUS
Raijin
Level 27
God Stats
7W - 5L
1,293 SR
Queue Stats
156W - 86L
1,581 Elo+
Solo
Ares
Ares
bettermfwithabag
Ares
Level 24
God Stats
2W - 3L
1,541 SR
Queue Stats
79W - 47L
1,736 Elo+
Party 2
Hel
Hel
Ðaft
Hel
Level 8
God Stats
10W - 1L
1,691 SR
Queue Stats
11W - 1L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CynfulStreams
Cerberus
14
2 / 11 / 4
9,204
1,023
7,406
25,502
24,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
DSchwazz
Cernunnos
14
3 / 9 / 3
9,194
1,022
16,520
15,997
6,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Razorvine
Freya
14
2 / 13 / 4
8,980
998
4,156
18,976
6,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
SoooKawaii
Chronos
15
1 / 8 / 5
8,981
998
11,496
13,548
4,709
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
webmasterjedi
King Arthur
13
0 / 15 / 5
7,864
874
8,384
28,434
15,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoxODankMemes
Gilgamesh
18
12 / 3 / 27
11,425
1,269
15,668
12,423
11,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Deylo37
Sun Wukong
19
14 / 1 / 29
12,584
1,398
21,188
11,251
10,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
FREEDYRUS
Raijin
16
5 / 2 / 24
9,753
1,084
11,492
5,136
1,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 2 / 34
11,584
1,287
18,860
12,115
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hel
Ðaft
Hel
18
13 / 0 / 26
11,118
1,235
26,177
10,404
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
195
8
Kills
55
56
Deaths
8
21
Assists
140
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BoxODankMemes
Gilgamesh
12
3
27
8.5
L
Cerberus
CynfulStreams
Cerberus
2
11
4
0.36
L
Cernunnos
DSchwazz
Cernunnos
3
9
3
0.5
W
Sun Wukong
Deylo37
Sun Wukong
14
1
29
28.5
W
Raijin
FREEDYRUS
Raijin
5
2
24
8.5
L
Freya
Razorvine
Freya
2
13
4
0.31
L
Chronos
SoooKawaii
Chronos
1
8
5
0.44
W
11
2
34
14
L
King Arthur
webmasterjedi
King Arthur
0
15
5
0.17
W
Hel
Ðaft
Hel
13
0
26
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,962
Damage
93,385
102,457
Taken
51,329
57,973
Mitigated
33,749
7,884
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BoxODankMemes
Gilgamesh
15,668
5,150
0
1,065
12,423
11,394
0
6,454
5,822
0
27,170
L
Cerberus
CynfulStreams
Cerberus
7,406
583
0
2,829
25,502
24,867
0
11,030
14,112
19,966
0
L
Cernunnos
DSchwazz
Cernunnos
16,520
6,144
0
809
15,997
6,142
0
7,204
8,486
0
51,396
W
Sun Wukong
Deylo37
Sun Wukong
21,188
6,182
0
592
11,251
10,040
0
5,464
5,787
78
41,594
W
Raijin
FREEDYRUS
Raijin
11,492
1,135
0
117
5,136
1,839
0
2,630
2,506
22,418
0
L
Freya
Razorvine
Freya
4,156
1,914
0
1,233
18,976
6,528
0
9,937
8,766
8,531
0
L
Chronos
SoooKawaii
Chronos
11,496
4,688
243
646
13,548
4,709
0
8,477
4,782
30,148
0
W
18,860
2,802
0
2,871
12,115
5,806
0
4,474
7,641
21,864
0
L
King Arthur
webmasterjedi
King Arthur
8,384
1,944
0
2,124
28,434
15,727
0
18,922
9,167
47
16,471
W
Hel
Ðaft
Hel
26,177
3,738
4,192
6,740
10,404
4,670
0
3,924
6,480
36,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,223
Gold Earned
56,464
151
Minions Killed
135
3
Camps Cleared
7
694,043
Distance Traveled
822,838
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,425
1,269
28
3
0
170,310
0
L
Cerberus
9,204
1,023
40
4
0
138,846
1
L
Cernunnos
9,194
1,022
64
7
1
139,264
0
W
Sun Wukong
12,584
1,398
46
5
5
194,981
0
W
Raijin
9,753
1,084
23
3
0
114,159
0
L
Freya
8,980
998
3
0
1
141,977
1
L
Chronos
8,981
998
39
4
1
123,365
0
W
Ares
11,584
1,287
9
1
0
162,413
0
L
King Arthur
7,864
874
5
1
0
150,591
0
W
Hel
11,118
1,235
29
3
2
180,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role