Player Matchup

Osiris
Osiris
Ghost12541
Osiris
Level 99
God Stats
11W - 11L
1,522 SR
Queue Stats
33W - 28L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
N3flow
Heimdallr
Level 29
God Stats
5W - 6L
1,459 SR
Queue Stats
122W - 141L
1,484 Elo+
Party 1
Discordia
Discordia
theHilly
Discordia
Level 29
God Stats
39W - 33L
1,539 SR
Queue Stats
439W - 353L
1,596 Elo+
Solo
Team Averages
Level 52
1,507 SR
1,527 Elo+

VS

Team Averages
Level 64
1,500 SR
1,418 Elo+
Merlin
Merlin
Tantalius
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
danimoñek0
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,255 Elo+
Solo
Hercules
Hercules
lovelain
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ghost12541
Osiris
13
9 / 2 / 4
9,785
815
10,025
9,973
8,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
N3flow
Heimdallr
12
2 / 0 / 12
8,838
737
9,443
6,182
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Discordia
theHilly
Discordia
12
3 / 3 / 8
8,785
732
11,570
6,542
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Tantalius
Merlin
11
2 / 6 / 3
8,171
681
8,247
9,705
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
danimoñek0
Hun Batz
9
0 / 6 / 2
6,922
577
1,035
8,646
2,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
lovelain
Hercules
12
3 / 2 / 1
9,201
767
6,314
16,646
13,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
5
5
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Ghost12541
Osiris
9
2
4
5.5
W
Heimdallr
N3flow
Heimdallr
2
0
12
8
L
Merlin
Tantalius
Merlin
2
6
3
0.58
L
Hun Batz
danimoñek0
Hun Batz
0
6
2
0.17
L
Hercules
lovelain
Hercules
3
2
1
1.75
W
Discordia
theHilly
Discordia
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,038
Damage
15,596
22,697
Taken
34,997
13,433
Mitigated
20,034
3,810
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Ghost12541
Osiris
10,025
3,227
0
2,014
9,973
8,897
250
3,277
6,696
9,220
28,240
W
Heimdallr
N3flow
Heimdallr
9,443
4,157
0
930
6,182
2,337
808
1,766
4,416
0
29,120
L
Merlin
Tantalius
Merlin
8,247
590
0
1,253
9,705
3,569
0
3,122
6,401
39,498
0
L
Hun Batz
danimoñek0
Hun Batz
1,035
406
0
0
8,646
2,851
0
2,877
5,629
0
10,054
L
Hercules
lovelain
Hercules
6,314
2,578
477
7,311
16,646
13,614
0
7,118
9,036
0
23,003
W
Discordia
theHilly
Discordia
11,570
851
0
866
6,542
2,199
0
3,244
3,298
28,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,408
Gold Earned
24,294
127
Minions Killed
112
0
Camps Cleared
0
669,819
Distance Traveled
718,433
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,785
815
44
4
0
216,830
0
W
Heimdallr
8,838
737
43
4
0
230,646
0
L
Merlin
8,171
681
57
5
0
202,492
5
L
Hun Batz
6,922
577
25
2
0
184,969
0
L
Hercules
9,201
767
30
3
0
330,972
0
W
Discordia
8,785
732
40
3
0
222,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role