Player Matchup

Awilix
Awilix
Lareeh_
Awilix
Level 62
God Stats
2W - 10L
1,560 SR
Queue Stats
44W - 70L
1,350 Elo+
Party 1
Neith
Neith
lMoraal
Neith
Level 4
God Stats
15W - 32L
1,500 SR
Queue Stats
16W - 34L
1,180 Elo+
Party 1
Athena
Athena
muumipeikkonen00
Athena
Level 66
God Stats
5W - 11L
1,517 SR
Queue Stats
83W - 140L
1,300 Elo+
Party 1
Team Averages
Level 44
1,526 SR
1,277 Elo+

VS

Team Averages
Level 46
1,476 SR
1,402 Elo+
Gilgamesh
Gilgamesh
D11men123
Gilgamesh
Level 62
God Stats
19W - 14L
1,541 SR
Queue Stats
171W - 139L
1,467 Elo+
Solo
Scylla
Scylla
TripazZ_
Scylla
Level 68
God Stats
11W - 14L
1,489 SR
Queue Stats
49W - 55L
1,501 Elo+
Solo
Ares
Ares
XenoFire99
Ares
Level 7
God Stats
3W - 6L
1,397 SR
Queue Stats
4W - 8L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Lareeh_
Awilix
10
1 / 8 / 2
7,892
717
5,877
12,827
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
lMoraal
Neith
8
0 / 7 / 2
6,887
626
1,892
7,307
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 9 / 0
8,223
748
2,922
12,499
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D11men123
Gilgamesh
12
7 / 1 / 10
9,397
854
8,042
9,529
8,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
TripazZ_
Scylla
12
11 / 1 / 8
9,396
854
11,338
6,337
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 1 / 17
9,234
839
6,714
9,452
8,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
24
24
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
D11men123
Gilgamesh
7
1
10
12
L
Awilix
Lareeh_
Awilix
1
8
2
0.25
W
Scylla
TripazZ_
Scylla
11
1
8
15
W
6
1
17
14.5
L
Neith
lMoraal
Neith
0
7
2
0.14
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,691
Damage
26,094
32,633
Taken
25,318
18,005
Mitigated
19,201
2,100
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
D11men123
Gilgamesh
8,042
1,944
0
1,330
9,529
8,650
1,221
1,183
8,346
0
44,406
L
Awilix
Lareeh_
Awilix
5,877
2,942
0
1,175
12,827
4,398
0
6,990
5,565
0
17,546
W
Scylla
TripazZ_
Scylla
11,338
1,213
318
2,498
6,337
2,470
899
548
5,789
33,000
0
W
6,714
1,588
0
708
9,452
8,081
586
1,331
8,121
11,125
0
L
Neith
lMoraal
Neith
1,892
722
0
631
7,307
2,605
0
4,467
2,726
0
12,171
L
2,922
619
0
294
12,499
11,002
0
6,027
6,290
12,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,002
Gold Earned
28,027
45
Minions Killed
112
0
Camps Cleared
0
394,965
Distance Traveled
635,308
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,397
854
58
5
0
226,709
1
L
Awilix
7,892
717
18
2
0
162,424
0
W
Scylla
9,396
854
41
4
0
195,986
0
W
Ares
9,234
839
13
1
0
212,613
0
L
Neith
6,887
626
13
1
0
91,047
0
L
Athena
8,223
748
14
1
0
141,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role