Player Matchup

Thoth
Thoth
JacketTT
Thoth
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,361 Elo+
Party 1
Fenrir
Fenrir
KILLER5314BOY
Fenrir
Level 7
God Stats
0W - 3L
1,066 SR
Queue Stats
2W - 9L
1,220 Elo+
Solo
Heimdallr
Heimdallr
Limiddlolka
Heimdallr
Level 24
God Stats
10W - 5L
1,734 SR
Queue Stats
59W - 58L
1,406 Elo+
Party 3
Cthulhu
Cthulhu
MeatLantern
Cthulhu
Level 6
God Stats
2W - 4L
1,525 SR
Queue Stats
3W - 6L
1,361 Elo+
Party 1
Bellona
Bellona
Varden12
Bellona
Level 20
God Stats
11W - 11L
1,449 SR
Queue Stats
39W - 51L
1,324 Elo+
Party 3
Team Averages
Level 20
1,455 SR
1,334 Elo+

VS

Team Averages
Level 20
1,579 SR
1,377 Elo+
Mercury
Mercury
KJL-Loki_Greed
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,230 Elo+
Party 2
Bellona
Bellona
Moltres111
Bellona
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Reniferek13
Sylvanus
Level 15
God Stats
4W - 2L
1,753 SR
Queue Stats
10W - 8L
1,474 Elo+
Solo
Anubis
Anubis
ZertoX01
Anubis
Level 28
God Stats
16W - 15L
1,474 SR
Queue Stats
50W - 61L
1,426 Elo+
Solo
Medusa
Medusa
zapdos111
Medusa
Level 23
God Stats
7W - 3L
1,670 SR
Queue Stats
54W - 48L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JacketTT
Thoth
10
3 / 3 / 2
6,398
640
5,368
4,563
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 1
4,485
449
462
5,436
1,279
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Limiddlolka
Heimdallr
8
0 / 5 / 2
4,843
484
1,618
6,815
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
MeatLantern
Cthulhu
8
2 / 3 / 0
5,228
523
2,189
6,525
3,291
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Varden12
Bellona
8
0 / 5 / 1
5,098
510
3,926
7,375
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,425
543
1,126
4,689
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Moltres111
Bellona
10
3 / 1 / 2
5,872
587
3,047
6,591
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Reniferek13
Sylvanus
10
6 / 1 / 4
6,343
634
4,113
4,107
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
ZertoX01
Anubis
11
7 / 2 / 0
6,821
682
5,540
5,814
2,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
zapdos111
Medusa
10
4 / 1 / 7
6,476
648
5,588
4,425
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
21
22
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
JacketTT
Thoth
3
3
2
1.33
L
0
6
1
0.08
W
1
0
2
2
L
Heimdallr
Limiddlolka
Heimdallr
0
5
2
0.2
L
Cthulhu
MeatLantern
Cthulhu
2
3
0
0.67
W
Bellona
Moltres111
Bellona
3
1
2
4
W
Sylvanus
Reniferek13
Sylvanus
6
1
4
8
L
Bellona
Varden12
Bellona
0
5
1
0.1
W
Anubis
ZertoX01
Anubis
7
2
0
3.5
W
Medusa
zapdos111
Medusa
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,563
Damage
19,414
30,714
Taken
25,626
10,726
Mitigated
11,669
2,304
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
JacketTT
Thoth
5,368
138
0
250
4,563
918
498
2,739
1,824
26,659
0
L
462
147
0
80
5,436
1,279
0
1,850
3,586
0
10,806
W
1,126
507
0
1,536
4,689
1,354
0
287
4,382
0
21,285
L
Heimdallr
Limiddlolka
Heimdallr
1,618
930
0
676
6,815
1,541
0
2,222
4,593
0
17,560
L
Cthulhu
MeatLantern
Cthulhu
2,189
52
74
0
6,525
3,291
0
2,690
3,835
11,617
0
W
Bellona
Moltres111
Bellona
3,047
860
0
320
6,591
4,371
870
401
6,148
0
23,504
W
Sylvanus
Reniferek13
Sylvanus
4,113
1,103
766
1,799
4,107
1,766
518
2,024
2,041
16,969
2,958
L
Bellona
Varden12
Bellona
3,926
1,321
0
1,224
7,375
3,697
234
0
7,375
0
18,499
W
Anubis
ZertoX01
Anubis
5,540
670
0
3,413
5,814
2,727
954
2,393
3,063
30,991
0
W
Medusa
zapdos111
Medusa
5,588
2,581
0
0
4,425
1,451
1,296
1,930
2,435
0
26,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,052
Gold Earned
30,937
165
Minions Killed
257
0
Camps Cleared
0
921,573
Distance Traveled
997,949
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,398
640
58
6
0
181,243
0
L
Fenrir
4,485
449
23
2
0
156,938
1
W
Mercury
5,425
543
52
5
0
227,942
0
L
Heimdallr
4,843
484
33
3
0
188,877
0
L
Cthulhu
5,228
523
17
2
0
202,314
3
W
Bellona
5,872
587
50
5
0
198,135
1
W
Sylvanus
6,343
634
31
3
0
201,399
2
L
Bellona
5,098
510
34
3
0
192,201
4
W
Anubis
6,821
682
60
6
0
171,411
1
W
Medusa
6,476
648
64
6
0
199,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role