Player Matchup

Pele
Pele
FeeMoiMal
Pele
Level 18
God Stats
4W - 8L
1,277 SR
Queue Stats
81W - 86L
1,327 Elo+
Solo
Bellona
Bellona
Garayito
Bellona
Level 24
God Stats
61W - 66L
1,568 SR
Queue Stats
106W - 136L
1,375 Elo+
Solo
Fafnir
Fafnir
KamamtozzzZ
Fafnir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,169 Elo+
Solo
Neith
Neith
RosterFoss
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sol
Sol
redzus
Sol
Level 29
God Stats
1W - 2L
1,734 SR
Queue Stats
10W - 11L
1,271 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,328 Elo+

VS

Team Averages
Level 14
1,467 SR
1,474 Elo+
Mercury
Mercury
KDOON
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Kiddurs
Medusa
Level 26
God Stats
1W - 5L
1,337 SR
Queue Stats
18W - 25L
1,368 Elo+
Party 1
Yemoja
Yemoja
MissLauriela
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
MrSlyNex
Loki
Level 14
God Stats
8W - 4L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Solo
Guan Yu
Guan Yu
talhajaeger
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
6 / 2 / 5
7,426
530
5,963
8,841
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Garayito
Bellona
13
7 / 0 / 3
7,973
570
8,297
8,980
5,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
9
2 / 0 / 10
7,014
501
5,353
7,869
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
8
1 / 3 / 4
5,561
397
4,001
5,616
1,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
redzus
Sol
13
8 / 0 / 2
7,977
570
8,526
4,412
1,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KDOON
Mercury
8
1 / 2 / 2
5,727
409
2,135
8,162
2,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Kiddurs
Medusa
8
2 / 7 / 0
5,535
395
8,592
9,857
2,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
7
0 / 3 / 0
5,453
390
1,842
6,689
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
8
1 / 6 / 1
5,472
391
4,396
6,950
1,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
talhajaeger
Guan Yu
10
1 / 6 / 1
6,196
443
1,864
9,879
6,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
24
Kills
5
5
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
6
2
5
4.25
W
Bellona
Garayito
Bellona
7
0
3
8.5
L
Mercury
KDOON
Mercury
1
2
2
1
W
Fafnir
2
0
10
7
L
Medusa
Kiddurs
Medusa
2
7
0
0.29
L
Yemoja
0
3
0
0
L
Loki
1
6
1
0.25
W
Neith
1
3
4
1
W
Sol
redzus
Sol
8
0
2
9
L
Guan Yu
talhajaeger
Guan Yu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,140
Damage
18,829
35,718
Taken
41,537
19,357
Mitigated
17,180
10,170
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,963
1,336
0
3,080
8,841
2,587
0
372
8,394
0
35,095
W
Bellona
Garayito
Bellona
8,297
2,218
0
1,587
8,980
5,911
582
336
8,594
0
44,080
L
Mercury
KDOON
Mercury
2,135
634
306
1,238
8,162
2,312
0
1,209
6,953
0
20,037
W
Fafnir
5,353
1,594
0
2,566
7,869
7,631
139
927
6,942
13,211
0
L
Medusa
Kiddurs
Medusa
8,592
3,586
282
590
9,857
2,704
370
4,199
5,658
0
25,245
L
Yemoja
1,842
789
1,456
169
6,689
3,344
0
2,725
3,964
9,877
0
L
Loki
4,396
1,394
0
660
6,950
1,842
0
2,514
4,436
0
12,278
W
Neith
4,001
1,806
0
903
5,616
1,449
266
152
5,439
0
18,784
W
Sol
redzus
Sol
8,526
3,141
0
2,034
4,412
1,779
3,187
55
4,232
38,502
2,926
L
Guan Yu
talhajaeger
Guan Yu
1,864
418
124
1,184
9,879
6,978
892
2,828
7,051
0
22,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
28,383
274
Minions Killed
165
0
Camps Cleared
0
1,291,000
Distance Traveled
1,193,333
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,426
530
61
4
0
285,384
3
W
Bellona
7,973
570
81
6
0
246,983
0
L
Mercury
5,727
409
37
3
0
278,656
1
W
Fafnir
7,014
501
10
1
0
264,328
0
L
Medusa
5,535
395
35
3
0
242,930
0
L
Yemoja
5,453
390
22
2
0
213,640
0
L
Loki
5,472
391
19
1
0
232,382
2
W
Neith
5,561
397
39
3
0
242,677
0
W
Sol
7,977
570
83
6
0
251,628
0
L
Guan Yu
6,196
443
52
4
0
225,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role