Player Matchup

Awilix
Awilix
Diamond II
DeathOverload
Awilix
Diamond II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
FamosoLATAMLIXO
Geb
Platinum I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
Hëllë
Neith
Platinum III
Level 160
God Stats
12W - 18L
1,560 SR
Queue Stats
320W - 323L
1,780 MMR
Solo
Anhur
Anhur
Platinum I
SenhorDoEngenho
Anhur
Platinum I
Level 143
God Stats
45W - 47L
1,655 SR
Queue Stats
576W - 576L
2,059 MMR
Solo
Chang'e
Chang'e
Platinum I
zMartchelo
Chang'e
Platinum I
Level 87
God Stats
4W - 5L
1,217 SR
Queue Stats
336W - 337L
1,912 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,486 SR
1,750 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,534 SR
1,806 MMR
Thoth
Thoth
Diamond IV
CazutoxD
Thoth
Diamond IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 113L
2,117 MMR
Solo
Mulan
Mulan
Gold I
ElDudoso
Mulan
Gold I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,745 MMR
Solo
Chronos
Chronos
Diamond IV
MercuryJG
Chronos
Diamond IV
Level 160
God Stats
3W - 1L
1,669 SR
Queue Stats
224W - 214L
2,169 MMR
Solo
Chaac
Chaac
Diamond IV
SexyJapanese
Chaac
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum III
operdedor
Nemesis
Platinum III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 2
10,500
583
9,414
15,964
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 4 / 4
9,483
527
6,358
16,675
10,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Hëllë
Neith
14
0 / 4 / 0
8,375
465
5,051
12,058
4,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 6 / 2
9,647
536
11,234
14,869
5,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
zMartchelo
Chang'e
14
3 / 6 / 2
8,788
488
9,878
16,307
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
DanzaburouSetTiamatApollo

VS

Bans
JanusAthenaThanatosTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CazutoxD
Thoth
15
2 / 6 / 12
10,030
557
8,793
8,295
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
ElDudoso
Mulan
16
3 / 3 / 13
10,614
590
12,734
18,790
10,064
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
MercuryJG
Chronos
17
3 / 0 / 13
11,403
634
11,853
11,051
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 6
11,284
627
11,138
19,645
16,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
operdedor
Nemesis
19
13 / 4 / 8
12,523
696
13,732
17,260
7,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
14
Kills
28
28
Deaths
14
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Thoth
CazutoxD
Thoth
2
6
12
1.33
L
7
8
2
1
W
Mulan
ElDudoso
Mulan
3
3
13
3.17
L
1
4
4
0.75
L
Neith
Hëllë
Neith
0
4
0
0
W
Chronos
MercuryJG
Chronos
3
0
13
9.5
L
3
6
2
0.67
W
7
1
6
10
W
Nemesis
operdedor
Nemesis
13
4
8
4.25
L
Chang'e
zMartchelo
Chang'e
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,935
Damage
58,250
75,873
Taken
75,041
31,820
Mitigated
39,936
15,587
Healing
24,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
CazutoxD
Thoth
8,793
213
0
1,074
8,295
2,053
2,425
2,349
5,946
53,141
0
L
9,414
3,280
0
2,492
15,964
6,234
384
2,599
13,223
0
67,575
W
Mulan
ElDudoso
Mulan
12,734
2,162
386
6,817
18,790
10,064
326
5,176
13,614
96
62,459
L
6,358
596
0
793
16,675
10,821
0
5,421
10,948
30,413
0
L
Neith
Hëllë
Neith
5,051
1,557
0
1,967
12,058
4,212
365
2,628
9,384
0
51,562
W
Chronos
MercuryJG
Chronos
11,853
4,638
0
5,466
11,051
3,526
5,401
3,880
7,171
81,377
0
L
11,234
5,176
0
4,026
14,869
5,407
0
2,669
11,946
0
60,558
W
11,138
1,033
0
8,977
19,645
16,699
1,433
2,829
16,816
0
68,590
W
Nemesis
operdedor
Nemesis
13,732
7,160
0
2,094
17,260
7,594
2,811
5,217
11,620
0
73,420
L
Chang'e
zMartchelo
Chang'e
9,878
951
1,694
4,615
16,307
5,146
0
6,322
9,726
60,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,793
Gold Earned
55,854
509
Minions Killed
537
0
Camps Cleared
0
1,572,122
Distance Traveled
1,903,039
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,030
557
96
5
0
347,991
4
L
Awilix
10,500
583
116
6
0
365,363
3
W
Mulan
10,614
590
86
5
0
382,728
6
L
Geb
9,483
527
50
3
0
338,389
1
L
Neith
8,375
465
123
7
0
253,911
5
W
Chronos
11,403
634
143
8
0
365,851
7
L
Anhur
9,647
536
113
6
0
280,240
5
W
Chaac
11,284
627
105
6
0
375,256
6
W
Nemesis
12,523
696
107
6
0
431,213
4
L
Chang'e
8,788
488
107
6
0
334,219
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role