Player Matchup

Hun Batz
Hun Batz
MorOfKei
Hun Batz
Level 16
God Stats
3W - 5L
1,547 SR
Queue Stats
35W - 31L
1,671 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OnlyFansdePies
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,541 Elo+
Solo
Heimdallr
Heimdallr
WatcheRim
Heimdallr
Level 21
God Stats
3W - 3L
1,742 SR
Queue Stats
96W - 84L
1,656 Elo+
Solo
Scylla
Scylla
entchen552
Scylla
Level 25
God Stats
12W - 12L
2,054 SR
Queue Stats
197W - 171L
1,684 Elo+
Party 2
Ares
Ares
frosch298
Ares
Level 28
God Stats
13W - 9L
1,643 SR
Queue Stats
497W - 439L
1,636 Elo+
Party 2
Team Averages
Level 23
1,697 SR
1,638 Elo+

VS

Team Averages
Level 21
1,705 SR
1,692 Elo+
Izanami
Izanami
Barrn2
Izanami
Level 28
God Stats
7W - 1L
1,829 SR
Queue Stats
110W - 113L
1,677 Elo+
Party 1
Loki
Loki
Cerebrynka
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,748 Elo+
Solo
Gilgamesh
Gilgamesh
cwellagr
Gilgamesh
Level 18
God Stats
31W - 13L
1,761 SR
Queue Stats
103W - 64L
1,768 Elo+
Solo
Sylvanus
Sylvanus
xXKakxX
Sylvanus
Level 27
God Stats
1W - 1L
1,746 SR
Queue Stats
106W - 99L
1,663 Elo+
Party 1
Hera
Hera
小名姜承禄
Hera
Level 28
God Stats
2W - 3L
1,688 SR
Queue Stats
124W - 125L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MorOfKei
Hun Batz
10
2 / 4 / 4
9,266
343
4,743
10,922
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
OnlyFansdePies
Ah Muzen Cab
20
1 / 8 / 1
13,432
497
7,439
17,181
10,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
WatcheRim
Heimdallr
20
8 / 3 / 4
15,312
567
31,328
30,031
15,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
entchen552
Scylla
20
8 / 9 / 8
13,569
503
13,823
18,684
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
18
7 / 6 / 12
14,058
521
18,110
24,008
24,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barrn2
Izanami
20
4 / 2 / 3
15,426
571
10,074
12,602
7,820
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 10 / 8
12,156
450
13,358
19,879
7,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
cwellagr
Gilgamesh
20
18 / 1 / 7
17,859
661
35,804
35,455
35,533
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
xXKakxX
Sylvanus
19
2 / 7 / 9
13,179
488
9,022
25,432
28,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 6 / 7
14,472
536
12,187
15,977
6,153
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
26
Kills
30
30
Deaths
26
29
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
Barrn2
Izanami
4
2
3
2.75
W
2
10
8
0.6
L
Hun Batz
MorOfKei
Hun Batz
2
4
4
1
L
Ah Muzen Cab
OnlyFansdePies
Ah Muzen Cab
1
8
1
0.19
L
Heimdallr
WatcheRim
Heimdallr
8
3
4
3.33
W
Gilgamesh
cwellagr
Gilgamesh
18
1
7
21.5
L
Scylla
entchen552
Scylla
8
9
8
1.33
L
Ares
7
6
12
2.17
W
Sylvanus
xXKakxX
Sylvanus
2
7
9
0.93
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,443
Damage
80,445
100,826
Taken
109,345
60,856
Mitigated
86,206
28,701
Healing
34,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Barrn2
Izanami
10,074
7,022
0
3,489
12,602
7,820
4,391
580
12,022
0
136,324
W
13,358
3,357
0
2,212
19,879
7,766
240
6,581
13,294
0
55,917
L
Hun Batz
MorOfKei
Hun Batz
4,743
1,162
0
3,304
10,922
3,859
0
3,116
7,750
0
31,907
L
Ah Muzen Cab
OnlyFansdePies
Ah Muzen Cab
7,439
2,149
0
3,178
17,181
10,873
3,420
1,847
14,850
0
106,909
L
Heimdallr
WatcheRim
Heimdallr
31,328
17,539
0
14,758
30,031
15,053
694
4,199
25,537
0
148,103
W
Gilgamesh
cwellagr
Gilgamesh
35,804
10,165
0
14,245
35,455
35,533
3,674
5,924
29,531
0
127,819
L
Scylla
entchen552
Scylla
13,823
1,686
0
2,379
18,684
6,479
72
4,184
14,222
79,492
0
L
Ares
18,110
2,024
0
5,082
24,008
24,592
0
7,291
16,433
43,240
0
W
Sylvanus
xXKakxX
Sylvanus
9,022
1,889
3,513
8,121
25,432
28,934
1,101
8,792
16,640
53,949
0
W
12,187
3,466
0
3,230
15,977
6,153
1,510
10,056
5,920
117,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,637
Gold Earned
73,092
660
Minions Killed
808
0
Camps Cleared
0
2,090,704
Distance Traveled
2,651,252
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,426
571
239
9
0
481,081
10
W
Loki
12,156
450
109
4
0
545,167
1
L
Hun Batz
9,266
343
64
2
0
227,412
2
L
Ah Muzen Cab
13,432
497
179
7
0
450,950
2
L
Heimdallr
15,312
567
220
8
0
500,658
7
W
Gilgamesh
17,859
661
193
7
0
599,186
3
L
Scylla
13,569
503
152
6
0
460,472
8
L
Ares
14,058
521
45
2
0
451,212
7
W
Sylvanus
13,179
488
66
2
0
517,942
5
W
Hera
14,472
536
201
7
0
507,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role