Player Matchup

Rama
Rama
Gold II
 
Rama
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold III
IsaDelLoto
Mercury
Gold III
Level 128
God Stats
2W - 3L
1,547 SR
Queue Stats
40W - 42L
1,608 MMR
Solo
Baba Yaga
Baba Yaga
Platinum IV
VulcanVandrpump
Baba Yaga
Platinum IV
Level 160
God Stats
14W - 14L
1,344 SR
Queue Stats
903W - 907L
1,780 MMR
Solo
Guan Yu
Guan Yu
Platinum II
iTz iSigMa
Guan Yu
Platinum II
Level 136
God Stats
25W - 11L
1,748 SR
Queue Stats
92W - 62L
2,027 MMR
Solo
Khepri
Khepri
Gold III
santiago2408
Khepri
Gold III
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 180L
1,738 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,528 SR
1,731 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,696 SR
1,747 MMR
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
CPT KogaKuchki6
Izanami
Gold II
Level 157
God Stats
17W - 12L
1,751 SR
Queue Stats
372W - 367L
1,513 MMR
Solo
Chaac
Chaac
Diamond V
JuliusCsHer
Chaac
Diamond V
Level 157
God Stats
9W - 11L
1,787 SR
Queue Stats
672W - 660L
2,039 MMR
Solo
Arachne
Arachne
Platinum V
Traesevn_
Arachne
Platinum V
Level 146
God Stats
3W - 4L
1,716 SR
Queue Stats
287W - 291L
1,733 MMR
Solo
Nox
Nox
Diamond V
zCryptic5910
Nox
Diamond V
Level 160
God Stats
3W - 2L
1,729 SR
Queue Stats
433W - 411L
1,950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
2 / 3 / 3
11,144
619
4,136
12,783
4,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mercury
IsaDelLoto
Mercury
18
7 / 1 / 4
11,118
618
9,018
11,045
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
VulcanVandrpump
Baba Yaga
14
3 / 0 / 9
9,826
546
5,595
5,326
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
iTz iSigMa
Guan Yu
19
4 / 0 / 1
11,648
647
5,324
7,423
6,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
13
1 / 3 / 7
8,826
490
4,440
14,071
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetTiamatAthenaCthulhuDanzaburou

VS

Bans
ScyllaCupidSobekFenrirAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 4 / 5
8,160
453
7,375
11,333
8,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 6 / 1
8,343
464
11,068
11,779
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 1 / 0
3,315
184
0
694
166
Arachne
Traesevn_
Arachne
12
0 / 2 / 0
7,176
399
2,348
9,501
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 4 / 0
8,016
445
5,014
7,273
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
17
Kills
7
7
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
3
3
1.17
L
Aphrodite
 
Aphrodite
1
4
5
0.88
L
5
6
1
0.92
W
Mercury
IsaDelLoto
Mercury
7
1
4
9
L
0
1
0
0
L
Arachne
Traesevn_
Arachne
0
2
0
0
W
Baba Yaga
VulcanVandrpump
Baba Yaga
3
0
9
7.5
W
Guan Yu
iTz iSigMa
Guan Yu
4
0
1
4.5
W
Khepri
1
3
7
1.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,513
Damage
25,805
50,648
Taken
40,580
26,949
Mitigated
18,916
19,746
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,136
3,805
0
8,460
12,783
4,257
6,970
3,448
9,017
0
83,042
L
Aphrodite
 
Aphrodite
7,375
1,674
2,832
5,367
11,333
8,175
46
3,191
7,991
40,318
0
L
11,068
6,146
0
741
11,779
5,271
773
3,742
7,871
0
61,216
W
Mercury
IsaDelLoto
Mercury
9,018
5,775
0
3,536
11,045
4,102
0
1,816
9,065
0
75,416
L
0
0
0
0
694
166
0
654
0
0
0
L
Arachne
Traesevn_
Arachne
2,348
1,341
0
1,592
9,501
2,705
0
562
8,877
0
44,086
W
Baba Yaga
VulcanVandrpump
Baba Yaga
5,595
145
0
2,850
5,326
2,055
1,158
566
4,694
47,901
0
W
Guan Yu
iTz iSigMa
Guan Yu
5,324
838
594
3,280
7,423
6,284
1,197
2,861
4,320
0
74,547
W
Khepri
4,440
654
0
1,026
14,071
10,251
563
2,614
11,163
26,502
0
L
5,014
236
0
686
7,273
2,599
0
1,402
5,787
42,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,562
Gold Earned
35,010
580
Minions Killed
381
0
Camps Cleared
0
1,776,457
Distance Traveled
1,156,561
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,144
619
168
9
0
281,954
4
L
Aphrodite
8,160
453
89
5
0
277,894
5
L
Izanami
8,343
464
110
6
0
230,273
5
W
Mercury
11,118
618
131
7
0
439,995
0
L
Chaac
3,315
184
0
0
0
0
0
L
Arachne
7,176
399
83
5
0
392,816
1
W
Baba Yaga
9,826
546
92
5
0
336,033
1
W
Guan Yu
11,648
647
171
10
0
387,465
7
W
Khepri
8,826
490
18
1
0
331,010
0
L
Nox
8,016
445
99
6
0
255,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role