Player Matchup

Thor
Thor
Seguev01
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,678 Elo+
Solo
Gilgamesh
Gilgamesh
mehagopopo
Gilgamesh
Level 18
God Stats
13W - 7L
1,677 SR
Queue Stats
62W - 35L
1,613 Elo+
Solo
Cernunnos
Cernunnos
xCeTroK
Cernunnos
Level 7
God Stats
16W - 19L
1,702 SR
Queue Stats
38W - 55L
1,445 Elo+
Party 2
Ymir
Ymir
xNeTroK
Ymir
Level 28
God Stats
6W - 1L
1,855 SR
Queue Stats
212W - 212L
1,464 Elo+
Party 2
Chronos
Chronos
冥王OG
Chronos
Level 27
God Stats
3W - 1L
1,480 SR
Queue Stats
51W - 38L
1,603 Elo+
Solo
Team Averages
Level 17
1,643 SR
1,561 Elo+

VS

Team Averages
Level 27
1,733 SR
1,634 Elo+
Neith
Neith
Buildzito
Neith
Level 5
God Stats
4W - 3L
1,662 SR
Queue Stats
10W - 16L
1,824 Elo+
Party 1
Guan Yu
Guan Yu
Reniferek13
Guan Yu
Level 15
God Stats
3W - 1L
1,875 SR
Queue Stats
10W - 8L
1,498 Elo+
Solo
Anubis
Anubis
Revoxito
Anubis
Level 5
God Stats
6W - 7L
1,722 SR
Queue Stats
9W - 14L
1,824 Elo+
Party 1
Ganesha
Ganesha
Shinomed
Ganesha
Level 85
God Stats
7W - 7L
1,623 SR
Queue Stats
200W - 186L
1,549 Elo+
Party 1
Loki
Loki
Yasuokii
Loki
Level 25
God Stats
2W - 1L
1,784 SR
Queue Stats
75W - 70L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 6 / 4
8,731
416
3,165
13,297
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
mehagopopo
Gilgamesh
20
13 / 0 / 3
14,508
691
20,630
19,898
19,888
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
xCeTroK
Cernunnos
17
2 / 3 / 8
9,929
473
11,049
15,543
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
xNeTroK
Ymir
15
6 / 9 / 3
10,264
489
9,271
21,462
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
冥王OG
Chronos
18
5 / 4 / 8
11,481
547
15,929
13,240
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Buildzito
Neith
16
11 / 4 / 3
10,171
484
17,768
12,466
5,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Reniferek13
Guan Yu
14
1 / 5 / 1
8,496
405
5,394
13,116
13,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Revoxito
Anubis
18
5 / 5 / 1
10,878
518
15,033
17,201
10,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Shinomed
Ganesha
14
2 / 4 / 11
9,494
452
12,984
19,558
17,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
12
2 / 9 / 1
8,256
393
6,815
15,991
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
27
Kills
21
22
Deaths
27
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Buildzito
Neith
11
4
3
3.13
L
Guan Yu
Reniferek13
Guan Yu
1
5
1
0.3
L
Anubis
Revoxito
Anubis
5
5
1
1.1
W
Thor
1
6
4
0.5
L
Ganesha
Shinomed
Ganesha
2
4
11
1.88
L
Loki
2
9
1
0.28
W
Gilgamesh
mehagopopo
Gilgamesh
13
0
3
14.5
W
Cernunnos
xCeTroK
Cernunnos
2
3
8
2
W
Ymir
xNeTroK
Ymir
6
9
3
0.83
W
Chronos
冥王OG
Chronos
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,044
Damage
57,994
83,440
Taken
78,332
48,361
Mitigated
52,315
27,068
Healing
22,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Buildzito
Neith
17,768
9,834
0
3,812
12,466
5,143
919
4,235
8,231
0
57,776
L
Guan Yu
Reniferek13
Guan Yu
5,394
888
225
2,733
13,116
13,701
0
2,768
10,192
0
38,481
L
Anubis
Revoxito
Anubis
15,033
1,434
0
8,234
17,201
10,319
434
9,514
7,367
80,793
0
W
Thor
3,165
1,438
0
3,919
13,297
3,460
0
3,158
10,039
0
50,003
L
Ganesha
Shinomed
Ganesha
12,984
1,721
462
2,987
19,558
17,392
0
7,037
12,121
35,937
0
L
Loki
6,815
1,394
0
4,067
15,991
5,760
25
3,733
12,194
0
50,334
W
Gilgamesh
mehagopopo
Gilgamesh
20,630
4,021
0
9,266
19,898
19,888
370
6,069
13,579
18,575
100,389
W
Cernunnos
xCeTroK
Cernunnos
11,049
5,941
560
6,476
15,543
5,556
204
3,543
12,000
0
58,436
W
Ymir
xNeTroK
Ymir
9,271
1,231
292
2,631
21,462
15,321
204
9,126
12,310
34,505
0
W
Chronos
冥王OG
Chronos
15,929
6,967
0
3,924
13,240
4,136
3,824
6,121
7,119
69,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,913
Gold Earned
47,295
544
Minions Killed
417
0
Camps Cleared
0
1,850,177
Distance Traveled
1,786,993
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,171
484
98
5
0
338,039
2
L
Guan Yu
8,496
405
77
4
0
409,121
7
L
Anubis
10,878
518
139
7
0
306,893
4
W
Thor
8,731
416
78
4
0
367,367
0
L
Ganesha
9,494
452
13
1
0
363,372
12
L
Loki
8,256
393
90
4
0
369,568
4
W
Gilgamesh
14,508
691
212
10
0
436,549
2
W
Cernunnos
9,929
473
85
4
0
359,195
4
W
Ymir
10,264
489
51
2
0
313,288
6
W
Chronos
11,481
547
118
6
0
373,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role