Player Matchup

Yemoja
Yemoja
Gold II
Grzipex
Yemoja
Gold II
Level 46
God Stats
3W - 6L
1,409 SR
Queue Stats
83W - 81L
1,508 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
MonsterEvel
Hou Yi
Gold IV
Level 155
God Stats
32W - 27L
1,652 SR
Queue Stats
151W - 157L
1,533 MMR
Solo
Chang'e
Chang'e
Gold III
YoungLeosia
Chang'e
Gold III
Level 49
God Stats
36W - 34L
1,542 SR
Queue Stats
133W - 150L
1,410 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 83
1,534 SR
1,484 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 93
1,529 SR
1,540 MMR
Vulcan
Vulcan
Gold III
EZwinTUTORIAL
Vulcan
Gold III
Level 99
God Stats
14W - 16L
1,573 SR
Queue Stats
141W - 150L
1,548 MMR
Party 2
Medusa
Medusa
Platinum V
Namor81
Medusa
Platinum V
Level 134
God Stats
23W - 40L
1,505 SR
Queue Stats
516W - 625L
1,797 MMR
Solo
Cerberus
Cerberus
Silver II
erisperis
Cerberus
Silver II
Level 47
God Stats
1W - 2L
1,510 SR
Queue Stats
19W - 31L
1,274 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Grzipex
Yemoja
16
2 / 4 / 12
13,959
635
8,991
23,263
28,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
18
8 / 4 / 5
14,598
664
18,677
24,373
8,554
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
YoungLeosia
Chang'e
17
3 / 4 / 8
13,286
604
8,729
17,468
6,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
AphroditeTiamatPersephoneAthenaThoth

VS

Bans
Guan YuSobekAnhurCthulhuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 5
15,257
694
25,120
10,559
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Namor81
Medusa
18
4 / 5 / 3
13,892
631
15,903
13,852
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
erisperis
Cerberus
17
2 / 3 / 10
15,078
685
9,178
21,741
29,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
13
Kills
12
12
Deaths
14
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
6
5
1.42
L
Yemoja
Grzipex
Yemoja
2
4
12
2
L
Hou Yi
8
4
5
2.63
W
Medusa
Namor81
Medusa
4
5
3
1.1
L
Chang'e
YoungLeosia
Chang'e
3
4
8
1.75
W
Cerberus
erisperis
Cerberus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,397
Damage
50,201
65,104
Taken
46,152
43,625
Mitigated
40,348
28,028
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,120
9,928
0
342
10,559
5,025
361
4,819
5,740
98,301
0
L
Yemoja
Grzipex
Yemoja
8,991
1,763
2,070
4,686
23,263
28,670
991
13,196
10,067
35,287
0
L
Hou Yi
18,677
10,883
0
7,522
24,373
8,554
2,882
13,546
10,827
0
105,488
W
Medusa
Namor81
Medusa
15,903
5,443
0
2,824
13,852
6,243
2,916
6,121
7,731
0
113,157
L
Chang'e
YoungLeosia
Chang'e
8,729
814
6,043
7,707
17,468
6,401
614
7,685
9,783
62,212
0
W
Cerberus
erisperis
Cerberus
9,178
427
0
5,387
21,741
29,080
255
6,876
14,865
35,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,843
Gold Earned
44,227
277
Minions Killed
309
0
Camps Cleared
0
1,087,007
Distance Traveled
1,207,564
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,257
694
138
6
0
400,548
3
L
Yemoja
13,959
635
64
3
0
337,065
7
L
Hou Yi
14,598
664
134
6
0
355,377
3
W
Medusa
13,892
631
127
6
0
393,714
5
L
Chang'e
13,286
604
79
4
0
394,565
0
W
Cerberus
15,078
685
44
2
0
413,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role