Player Matchup

Nox
Nox
BellaDoesStuffYT
Nox
Level 47
God Stats
213W - 262L
1,334 SR
Queue Stats
967W - 1,143L
1,330 Elo+
Solo
Cernunnos
Cernunnos
JIN-Wt
Cernunnos
Level 156
God Stats
5W - 11L
1,446 SR
Queue Stats
636W - 519L
1,634 Elo+
Party 1
Baba Yaga
Baba Yaga
KARI-OTU
Baba Yaga
Level 144
God Stats
1W - 1L
1,694 SR
Queue Stats
413W - 298L
1,661 Elo+
Party 1
Achilles
Achilles
keiichi23
Achilles
Level 108
God Stats
12W - 9L
1,568 SR
Queue Stats
301W - 194L
1,644 Elo+
Party 1
Jormungandr
Jormungandr
アイさん
Jormungandr
Level 16
God Stats
9W - 2L
1,820 SR
Queue Stats
29W - 10L
1,678 Elo+
Party 1
Team Averages
Level 94
1,572 SR
1,589 Elo+

VS

Team Averages
Level 52
1,382 SR
1,402 Elo+
Cu Chulainn
Cu Chulainn
Lathinxcz
Cu Chulainn
Level 94
God Stats
4W - 4L
1,552 SR
Queue Stats
179W - 163L
1,495 Elo+
Solo
Fafnir
Fafnir
burger_brandor
Fafnir
Level 34
God Stats
0W - 3L
1,395 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Neith
Neith
drakegon
Neith
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
jaggergusti890
Ne Zha
Level 42
God Stats
1W - 5L
1,176 SR
Queue Stats
249W - 293L
1,331 Elo+
Solo
Tiamat
Tiamat
knifemaan
Tiamat
Level 44
God Stats
2W - 7L
1,286 SR
Queue Stats
7W - 23L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
10,670
508
8,420
11,132
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
JIN-Wt
Cernunnos
20
10 / 0 / 7
12,792
609
18,431
13,580
8,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
KARI-OTU
Baba Yaga
19
2 / 1 / 7
12,021
572
14,421
10,710
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
keiichi23
Achilles
16
2 / 1 / 9
10,297
490
10,113
15,276
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
アイさん
Jormungandr
19
5 / 0 / 4
12,056
574
8,835
7,635
7,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lathinxcz
Cu Chulainn
16
1 / 3 / 0
9,585
456
8,789
20,275
10,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 5 / 2
8,959
427
5,074
19,471
24,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
drakegon
Neith
14
2 / 6 / 0
8,582
409
6,569
10,755
4,474
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 6 / 0
7,882
375
2,840
15,017
6,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
knifemaan
Tiamat
15
0 / 5 / 0
8,745
416
7,255
17,153
9,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
25
Kills
3
4
Deaths
25
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
Cernunnos
JIN-Wt
Cernunnos
10
0
7
13.5
W
Baba Yaga
KARI-OTU
Baba Yaga
2
1
7
5.5
L
Cu Chulainn
Lathinxcz
Cu Chulainn
1
3
0
0.33
L
0
5
2
0.2
L
Neith
drakegon
Neith
2
6
0
0.33
L
0
6
0
0
W
Achilles
keiichi23
Achilles
2
1
9
6.5
L
Tiamat
knifemaan
Tiamat
0
5
0
0
W
Jormungandr
アイさん
Jormungandr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,220
Damage
30,527
58,333
Taken
82,671
35,046
Mitigated
55,136
21,235
Healing
23,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,420
1,605
0
1,451
11,132
6,349
1,725
3,005
8,127
30,820
0
W
Cernunnos
JIN-Wt
Cernunnos
18,431
8,836
0
3,478
13,580
8,124
3,773
1,531
12,049
0
129,401
W
Baba Yaga
KARI-OTU
Baba Yaga
14,421
546
0
5,996
10,710
5,373
172
4,876
5,834
96,736
0
L
Cu Chulainn
Lathinxcz
Cu Chulainn
8,789
2,012
0
6,391
20,275
10,068
561
8,398
11,877
0
59,207
L
5,074
857
338
5,204
19,471
24,391
152
4,647
14,824
21,934
0
L
Neith
drakegon
Neith
6,569
2,794
1,015
1,419
10,755
4,474
662
2,112
8,643
0
55,414
L
2,840
773
0
3,812
15,017
6,207
0
5,915
9,102
0
37,826
W
Achilles
keiichi23
Achilles
10,113
2,738
0
7,960
15,276
7,250
0
2,121
13,066
0
60,699
L
Tiamat
knifemaan
Tiamat
7,255
170
480
4,974
17,153
9,996
38
10,604
6,549
53,076
0
W
Jormungandr
アイさん
Jormungandr
8,835
1,084
0
2,350
7,635
7,950
402
796
6,839
72,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,836
Gold Earned
43,753
645
Minions Killed
461
0
Camps Cleared
0
1,985,258
Distance Traveled
1,682,293
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,670
508
49
2
0
405,351
0
W
Cernunnos
12,792
609
170
8
0
362,711
2
W
Baba Yaga
12,021
572
179
9
0
403,473
8
L
Cu Chulainn
9,585
456
128
6
0
361,913
1
L
Fafnir
8,959
427
27
1
0
331,733
3
L
Neith
8,582
409
124
6
0
302,608
6
L
Ne Zha
7,882
375
70
3
0
340,348
8
W
Achilles
10,297
490
99
5
0
428,215
2
L
Tiamat
8,745
416
112
5
0
345,691
0
W
Jormungandr
12,056
574
148
7
0
385,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role