Player Matchup

Bellona
Bellona
Silver V
Vaan16
Bellona
Silver V
Level 86
God Stats
41W - 29L
1,336 SR
Queue Stats
607W - 617L
398 MMR
Solo
Scylla
Scylla
Silver IV
Xilamax
Scylla
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver V
adri4400
Hou Yi
Silver V
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver III
harck5
Khepri
Silver III
Level 122
God Stats
3W - 1L
1,600 SR
Queue Stats
95W - 116L
757 MMR
Solo
Mercury
Mercury
Bronze I
zZThrazheRZz
Mercury
Bronze I
Level 69
God Stats
7W - 7L
1,538 SR
Queue Stats
123W - 147L
365 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,495 SR
904 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,508 SR
784 MMR
Awilix
Awilix
Silver III
ImitoChan
Awilix
Silver III
Level 108
God Stats
5W - 4L
1,552 SR
Queue Stats
302W - 319L
765 MMR
Party 1
Sobek
Sobek
Bronze II
KaelInvoker33
Sobek
Bronze II
Level 155
God Stats
8W - 13L
1,388 SR
Queue Stats
301W - 349L
164 MMR
Solo
Chernobog
Chernobog
Silver V
Vikshaye
Chernobog
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver II
Yugyeon
Raijin
Silver II
Level 128
God Stats
8W - 7L
1,611 SR
Queue Stats
381W - 387L
918 MMR
Party 1
Hercules
Hercules
Silver V
iRoop
Hercules
Silver V
Level 125
God Stats
0W - 2L
1,488 SR
Queue Stats
257W - 289L
571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Vaan16
Bellona
17
5 / 1 / 4
10,179
599
11,236
11,511
10,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Xilamax
Scylla
17
10 / 2 / 7
10,726
631
14,505
11,232
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
adri4400
Hou Yi
15
4 / 0 / 3
9,008
530
6,930
6,830
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
harck5
Khepri
12
0 / 1 / 14
8,018
472
4,205
5,565
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
zZThrazheRZz
Mercury
16
8 / 3 / 7
9,828
578
12,324
13,032
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetTsukuyomiJanusAthenaGuan Yu

VS

Bans
Cu ChulainnApolloAnhurDanzaburouIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ImitoChan
Awilix
12
2 / 4 / 2
7,940
467
3,526
14,145
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 5 / 2
7,566
445
6,151
14,423
11,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Vikshaye
Chernobog
12
1 / 5 / 1
7,221
425
5,239
11,333
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Yugyeon
Raijin
13
2 / 9 / 1
7,973
469
5,015
12,656
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
iRoop
Hercules
14
1 / 4 / 0
8,050
474
7,340
16,502
12,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
27
Kills
7
7
Deaths
27
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
ImitoChan
Awilix
2
4
2
0.75
L
1
5
2
0.4
W
Bellona
Vaan16
Bellona
5
1
4
7
L
Chernobog
Vikshaye
Chernobog
1
5
1
0.3
W
Scylla
Xilamax
Scylla
10
2
7
6.75
L
Raijin
Yugyeon
Raijin
2
9
1
0.28
W
Hou Yi
adri4400
Hou Yi
4
0
3
5.5
W
Khepri
harck5
Khepri
0
1
14
7
L
Hercules
iRoop
Hercules
1
4
0
0.25
W
Mercury
zZThrazheRZz
Mercury
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,200
Damage
27,271
48,170
Taken
69,059
27,054
Mitigated
42,264
17,627
Healing
19,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ImitoChan
Awilix
3,526
1,691
0
5,467
14,145
9,062
0
2,280
11,865
0
37,547
L
6,151
641
0
4,111
14,423
11,865
0
4,005
10,418
29,126
0
W
Bellona
Vaan16
Bellona
11,236
4,274
0
6,058
11,511
10,257
297
1,337
10,174
434
68,465
L
Chernobog
Vikshaye
Chernobog
5,239
2,544
0
3,194
11,333
3,898
0
2,163
9,170
0
45,647
W
Scylla
Xilamax
Scylla
14,505
2,329
0
5,513
11,232
4,253
131
4,305
6,537
67,749
0
L
Raijin
Yugyeon
Raijin
5,015
276
0
2,141
12,656
4,700
0
8,005
4,651
42,656
0
W
Hou Yi
adri4400
Hou Yi
6,930
2,306
0
3,514
6,830
2,480
1,358
1,219
5,611
0
56,877
W
Khepri
harck5
Khepri
4,205
600
0
1,177
5,565
5,179
0
1,557
4,008
23,403
0
L
Hercules
iRoop
Hercules
7,340
1,785
0
4,534
16,502
12,739
0
2,691
13,811
0
49,492
W
Mercury
zZThrazheRZz
Mercury
12,324
5,619
0
1,365
13,032
4,885
0
2,254
10,674
0
76,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,759
Gold Earned
38,750
513
Minions Killed
412
0
Camps Cleared
0
1,689,531
Distance Traveled
1,435,295
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,940
467
79
5
0
309,338
1
L
Sobek
7,566
445
49
3
0
272,373
1
W
Bellona
10,179
599
139
8
0
330,389
6
L
Chernobog
7,221
425
89
5
0
263,094
5
W
Scylla
10,726
631
125
7
0
327,705
0
L
Raijin
7,973
469
87
5
0
259,151
4
W
Hou Yi
9,008
530
109
6
0
294,058
4
W
Khepri
8,018
472
32
2
0
361,094
2
L
Hercules
8,050
474
108
6
0
331,339
4
W
Mercury
9,828
578
108
6
0
376,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role