Player Matchup

Nike
Nike
Cernus13
Nike
Level 28
God Stats
7W - 10L
1,835 SR
Queue Stats
98W - 92L
1,575 Elo+
Solo
Sol
Sol
DeadLavitz
Sol
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 74L
1,650 Elo+
Solo
Jing Wei
Jing Wei
FluffyKitten2600
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 129L
1,351 Elo+
Solo
Ymir
Ymir
StrawberryMilkMe
Ymir
Level 21
God Stats
4W - 4L
1,523 SR
Queue Stats
98W - 79L
1,712 Elo+
Solo
Loki
Loki
my90lbgfabusesme
Loki
Level 28
God Stats
4W - 6L
1,443 SR
Queue Stats
74W - 77L
1,435 Elo+
Solo
Team Averages
Level 24
1,560 SR
1,545 Elo+

VS

Team Averages
Level 20
1,448 SR
1,584 Elo+
Artemis
Artemis
BrokenYemoja
Artemis
Level 9
God Stats
4W - 6L
1,500 SR
Queue Stats
60W - 59L
1,540 Elo+
Solo
Susano
Susano
EnmanuelMusicc
Susano
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jawdr0ps
Janus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 9L
1,704 Elo+
Solo
Cu Chulainn
Cu Chulainn
Krishnann
Cu Chulainn
Level 29
God Stats
2W - 7L
1,240 SR
Queue Stats
22W - 21L
1,614 Elo+
Solo
Khepri
Khepri
Zachv09
Khepri
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
415W - 385L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
3 / 2 / 2
7,567
504
5,896
12,632
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 4 / 2
8,365
558
7,058
10,329
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 6 / 3
6,405
427
2,975
10,087
2,809
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 7 / 2
6,886
459
5,741
17,979
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 5 / 5
7,448
497
1,767
10,252
3,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrokenYemoja
Artemis
14
8 / 0 / 7
9,025
602
14,397
7,257
2,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 2
7,867
524
3,317
10,731
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Jawdr0ps
Janus
15
7 / 0 / 7
9,217
614
13,214
4,972
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Krishnann
Cu Chulainn
14
5 / 3 / 7
8,374
558
11,308
12,859
9,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
Zachv09
Khepri
12
0 / 2 / 16
7,860
524
3,902
9,523
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
9
Kills
24
24
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
BrokenYemoja
Artemis
8
0
7
11.5
L
Nike
3
2
2
2
L
2
4
2
0.75
W
4
4
2
1.25
L
1
6
3
0.42
W
Janus
Jawdr0ps
Janus
7
0
7
10.5
W
Cu Chulainn
Krishnann
Cu Chulainn
5
3
7
2.83
L
3
7
2
0.57
W
Khepri
Zachv09
Khepri
0
2
16
4
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
46,138
61,279
Taken
45,342
25,188
Mitigated
22,975
10,362
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BrokenYemoja
Artemis
14,397
9,267
0
2,465
7,257
2,535
166
3,402
3,636
0
58,083
L
Nike
5,896
1,220
0
4,868
12,632
6,103
345
3,480
8,534
0
31,912
L
7,058
1,356
0
1,638
10,329
3,094
0
3,669
6,456
55,065
0
W
3,317
1,466
0
2,996
10,731
3,693
0
2,522
8,005
0
42,001
L
2,975
2,722
0
1,045
10,087
2,809
0
3,234
6,765
0
23,833
W
Janus
Jawdr0ps
Janus
13,214
1,420
0
1,740
4,972
1,756
0
2,087
2,885
66,376
0
W
Cu Chulainn
Krishnann
Cu Chulainn
11,308
1,529
0
4,539
12,859
9,168
308
1,417
11,089
6,446
38,949
L
5,741
580
0
2,125
17,979
9,726
0
6,434
11,299
19,971
0
W
Khepri
Zachv09
Khepri
3,902
301
0
2,356
9,523
5,823
44
2,911
6,425
23,609
0
L
1,767
545
0
686
10,252
3,456
347
1,290
8,713
0
47,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,671
Gold Earned
42,343
365
Minions Killed
413
0
Camps Cleared
0
1,360,605
Distance Traveled
1,490,646
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,025
602
106
7
0
288,372
0
L
Nike
7,567
504
77
5
0
266,938
1
L
Sol
8,365
558
118
8
0
257,770
3
W
Susano
7,867
524
76
5
0
310,498
0
L
Jing Wei
6,405
427
40
3
0
283,137
0
W
Janus
9,217
614
135
9
0
333,555
8
W
Cu Chulainn
8,374
558
75
5
0
257,186
0
L
Ymir
6,886
459
30
2
0
251,247
2
W
Khepri
7,860
524
21
1
0
301,035
0
L
Loki
7,448
497
100
7
0
301,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role