Player Matchup

Nemesis
Nemesis
Okishisa
Nemesis
Level 19
God Stats
13W - 9L
1,609 SR
Queue Stats
41W - 28L
1,571 Elo+
Solo
Neith
Neith
Rainkef
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,293 Elo+
Party 1
Ares
Ares
yydsjsw
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,468 Elo+
Solo
Sylvanus
Sylvanus
一只皮皮林
Sylvanus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,453 Elo+
Solo
Kukulkan
Kukulkan
新人阿峰
Kukulkan
Level 6
God Stats
1W - 3L
1,402 SR
Queue Stats
4W - 7L
1,258 Elo+
Party 1
Team Averages
Level 7
1,502 SR
1,408 Elo+

VS

Team Averages
Level 7
1,546 SR
1,524 Elo+
Artemis
Artemis
CaosTheDark
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Deesou
Sun Wukong
Level 3
God Stats
1W - 1L
1,704 SR
Queue Stats
21W - 16L
1,640 Elo+
Solo
Thanatos
Thanatos
SCWTEMA
Thanatos
Level 21
God Stats
7W - 10L
1,528 SR
Queue Stats
215W - 224L
1,428 Elo+
Solo
Hel
Hel
iluvsolange
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,562 Elo+
Solo
Ra
Ra
wobka77
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Okishisa
Nemesis
20
13 / 1 / 7
12,083
671
16,852
11,229
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Rainkef
Neith
14
5 / 3 / 7
9,870
548
3,951
7,184
2,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
yydsjsw
Ares
13
3 / 7 / 5
8,707
484
5,466
12,271
8,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
13
5 / 5 / 14
9,554
531
9,132
11,944
10,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
新人阿峰
Kukulkan
13
0 / 4 / 5
8,127
452
7,437
8,326
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaosTheDark
Artemis
2
0 / 1 / 1
5,088
283
407
614
130
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Deesou
Sun Wukong
15
8 / 6 / 3
9,574
532
10,663
14,799
11,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
SCWTEMA
Thanatos
13
9 / 6 / 2
9,083
505
9,365
14,618
9,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 7 / 9
7,596
422
6,375
11,563
4,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 5
8,349
464
8,328
12,787
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
26
Kills
20
20
Deaths
26
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
CaosTheDark
Artemis
0
1
1
0.5
L
Sun Wukong
Deesou
Sun Wukong
8
6
3
1.58
W
Nemesis
Okishisa
Nemesis
13
1
7
16.5
W
Neith
Rainkef
Neith
5
3
7
2.83
L
Thanatos
SCWTEMA
Thanatos
9
6
2
1.67
L
1
7
9
0.79
L
2
6
5
0.75
W
Ares
yydsjsw
Ares
3
7
5
0.79
W
Sylvanus
5
5
14
2.4
W
Kukulkan
新人阿峰
Kukulkan
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,838
Damage
35,138
50,954
Taken
54,381
29,538
Mitigated
30,615
9,276
Healing
17,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CaosTheDark
Artemis
407
267
0
0
614
130
0
281
333
0
615
L
Sun Wukong
Deesou
Sun Wukong
10,663
2,619
0
473
14,799
11,958
401
4,274
10,495
0
54,455
W
Nemesis
Okishisa
Nemesis
16,852
11,871
0
1,144
11,229
4,924
0
1,264
9,823
0
115,340
W
Neith
Rainkef
Neith
3,951
1,076
0
1,340
7,184
2,498
2,336
2,077
5,067
0
35,660
L
Thanatos
SCWTEMA
Thanatos
9,365
3,611
0
6,717
14,618
9,320
138
5,976
8,458
0
42,284
L
6,375
1,117
1,734
2,506
11,563
4,461
252
5,442
6,061
25,208
0
L
8,328
618
2,289
3,300
12,787
4,746
528
5,043
7,526
45,142
0
W
Ares
yydsjsw
Ares
5,466
356
0
1,496
12,271
8,820
279
2,458
9,681
27,858
0
W
Sylvanus
9,132
2,681
1,852
3,444
11,944
10,016
900
4,812
7,046
16,811
2,416
W
Kukulkan
新人阿峰
Kukulkan
7,437
276
0
0
8,326
3,280
29
3,454
4,634
46,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,341
Gold Earned
39,690
402
Minions Killed
308
0
Camps Cleared
0
1,605,870
Distance Traveled
1,289,454
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,088
283
1
0
0
31,285
0
L
Sun Wukong
9,574
532
95
5
0
323,546
5
W
Nemesis
12,083
671
162
9
0
383,426
3
W
Neith
9,870
548
81
5
0
332,193
3
L
Thanatos
9,083
505
66
4
0
308,609
4
L
Hel
7,596
422
49
3
0
306,300
3
L
Ra
8,349
464
97
5
0
319,714
3
W
Ares
8,707
484
47
3
0
294,950
0
W
Sylvanus
9,554
531
17
1
0
273,005
2
W
Kukulkan
8,127
452
95
5
0
322,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role