Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AliceGrey18
Nu Wa
Level 98
God Stats
28W - 22L
1,528 SR
Queue Stats
384W - 399L
1,481 Elo+
Solo
Fenrir
Fenrir
J4MESY
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 167L
1,595 Elo+
Solo
Zeus
Zeus
SirBigBaba
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 97L
1,484 Elo+
Solo
Team Averages
Level 104
1,506 SR
1,512 Elo+

VS

Team Averages
Level 90
1,426 SR
1,473 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Kryptonise XV
Chronos
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Michael_Bundy010
Gilgamesh
Level 126
God Stats
28W - 27L
1,306 SR
Queue Stats
549W - 578L
1,535 Elo+
Solo
Vulcan
Vulcan
Pimentt65
Vulcan
Level 84
God Stats
5W - 4L
1,335 SR
Queue Stats
23W - 29L
1,367 Elo+
Solo
Ares
Ares
Suwiuwu
Ares
Level 89
God Stats
14W - 20L
1,487 SR
Queue Stats
83W - 101L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 3 / 2
9,892
989
6,062
13,675
15,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
 
Gilgamesh
16
1 / 5 / 2
9,567
957
13,600
15,507
7,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 2 / 0
8,562
856
6,230
4,862
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
J4MESY
Fenrir
14
1 / 3 / 1
8,836
884
6,252
11,866
5,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 6 / 2
9,399
940
8,743
10,981
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

190

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 0 / 12
10,428
1,043
10,577
6,777
3,912
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
16
3 / 2 / 9
9,883
988
9,322
8,025
3,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
16
3 / 1 / 11
9,833
983
8,102
13,956
9,193
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Pimentt65
Vulcan
17
10 / 1 / 3
11,693
1,169
16,389
5,947
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Suwiuwu
Ares
17
0 / 0 / 15
10,828
1,083
6,529
10,550
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
4
Kills
19
19
Deaths
4
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
2
0.33
L
Gilgamesh
 
Gilgamesh
1
5
2
0.4
W
Heimdallr
 
Heimdallr
3
0
12
9
L
0
2
0
0
L
Fenrir
J4MESY
Fenrir
1
3
1
0.5
W
Chronos
3
2
9
3.75
W
Gilgamesh
3
1
11
8.5
W
Vulcan
Pimentt65
Vulcan
10
1
3
11.5
L
2
6
2
0.5
W
Ares
Suwiuwu
Ares
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,887
Damage
50,919
56,891
Taken
45,255
34,901
Mitigated
29,352
6,922
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,062
104
5
4,831
13,675
15,649
0
7,150
6,525
752
36,422
L
Gilgamesh
 
Gilgamesh
13,600
2,266
0
264
15,507
7,983
0
9,740
5,767
0
31,158
W
Heimdallr
 
Heimdallr
10,577
4,186
1,091
506
6,777
3,912
0
1,589
5,070
0
35,314
L
6,230
1,231
0
0
4,862
1,823
0
3,250
1,612
19,893
0
L
Fenrir
J4MESY
Fenrir
6,252
1,131
0
264
11,866
5,369
0
6,131
5,735
0
16,188
W
Chronos
9,322
3,973
0
1,453
8,025
3,478
0
2,998
4,947
22,406
0
W
Gilgamesh
8,102
2,301
1,116
2,906
13,956
9,193
0
5,070
8,668
0
13,222
W
Vulcan
Pimentt65
Vulcan
16,389
4,891
1,250
1,242
5,947
2,520
0
2,438
3,353
45,754
0
L
8,743
837
513
1,045
10,981
4,077
0
5,969
5,012
26,075
0
W
Ares
Suwiuwu
Ares
6,529
43
1,275
2,451
10,550
10,249
0
2,680
7,622
16,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,256
Gold Earned
52,665
201
Minions Killed
191
6
Camps Cleared
7
957,306
Distance Traveled
1,034,942
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,892
989
78
8
1
184,282
1
L
Gilgamesh
9,567
957
40
4
3
204,672
0
W
Heimdallr
10,428
1,043
69
7
3
186,496
0
L
Nu Wa
8,562
856
39
4
0
198,348
0
L
Fenrir
8,836
884
13
1
2
206,051
0
W
Chronos
9,883
988
27
3
3
198,095
0
W
Gilgamesh
9,833
983
12
1
0
207,442
0
W
Vulcan
11,693
1,169
71
7
1
223,307
0
L
Zeus
9,399
940
31
3
0
163,953
1
W
Ares
10,828
1,083
12
1
0
219,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role